Item 1. Business
ITEM
1.
BUSINESS
Company
Overview
We
are a leading communications software innovator that powers multimedia social applications. Our product portfolio includes Paltalk
and Camfrog, which together host one of the world’s largest collections of video-based communities. Our other products include
Tinychat and Vumber. We have an over 20-year history of technology innovation and hold 18 patents.
We
were incorporated under the laws of the State of Delaware in 2005. Our principal executive office is located at 30 Jericho Executive
Plaza Suite 400E, Jericho, NY 11753.
Our
Services and Products
We
operate a leading network of consumer applications that we believe create a unique social media enterprise where users can meet,
see, chat, broadcast and message in real time in a secure environment with others in our network. Our consumer applications generate
revenue principally from subscription fees and advertising arrangements.
We
believe that the scale of our subscriber base presents a competitive advantage in the video social networking industry and provides
growth opportunities to advance existing products with up-sell opportunities and build future brands with cross-sell offers.
We
also believe that our proprietary consumer app technology platform can scalably support large communities of users in activities
such as video, voice and text chat and provide robust user monetization tools.
Our
continued growth depends on attracting new consumer application users through the introduction of new applications, features and
partnerships and further penetration of our existing markets. Our principal growth strategy is to invest in the development of
proprietary software, expand our sales and marketing efforts with respect to such software, and increase our consumer application
user base through potential platform partnerships and new and existing advertising campaigns that we run through internet and
mobile advertising networks, all while balancing the capital needs of the business.
Our
strategy is to approach these opportunities in a measured way, being mindful of the Company’s resources and evaluating factors
such as potential revenue, time to market and amount of capital needed to invest in the opportunity.
Consumer
Applications
We
operate a leading network of consumer applications that create a unique social media enterprise where users can meet, see, chat,
broadcast and message in real time in a secure environment with others in our network. The proprietary technology underlying our
products allows us to operate thousands of simultaneous streams, including on mobile platforms, which support interactions on
a one-on-one, one-to-many and many-to-many basis. Furthermore, our technology is supported by a portfolio of 18 issued patents.
Live
Video Chat . We have three existing products in the video chat space: Paltalk, Camfrog and Tinychat. Our major revenue-generating
live video chat products are Paltalk and Camfrog. Each product enables individuals to self-organize around topics and users with
common affinities. Tinychat enables adaptations of our video technology for alternative uses and opportunities in the future.
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Paltalk
and Camfrog are both leading providers of live video social networking applications available on Windows, Mac OS, iOS, Android
and other tablet devices. Together, these products power one of the world’s largest global collections of video-based communities,
with proprietary technology to host thousands of simultaneous live group conversations on topics such as politics, financial markets,
music and dating. Our proprietary client server technology helps maintain high quality video and audio, even as many users simultaneously
watch a particular broadcaster. Paltalk and Camfrog both attract a demographically and geographically diverse user base, with
users in over 180 different countries. Paltalk users are approximately one-third domestic and two-thirds international, and Camfrog
users have an even larger international presence, with a particular concentration in Southeast Asia.
Telecommunications .
We own and operate a small telecommunications services provider called Vumber that enables users to have multiple phone numbers
in any area code through which calls can be forwarded to a user’s existing cell phone or land line telephone number. Vumber
serves both the retail and small business community. Vumber not only allows individuals to communicate while protecting privacy,
but also gives business professionals the ability to add a new business line with any chosen area code to their cell phones. Vumber
provides an in-depth data analytics platform that can track, record and analyze calls to gain new insights into one’s business.
Product
Payment Options . Our users have a variety of methods by which to purchase product subscriptions across all of our platforms.
Users can pay by credit card, PayPal, Western Union, check, local e-wallet providers, or complete an in-app purchase through the
Apple App Store or Google Play Store for Android users.
Apple
retains 30% of the revenue that is generated from sales on our iPhone applications through in-app purchases in the United States.
Google also retains 30% of the revenue that is generated from sales on Android applications via Google wallet through in-app purchases
in the United States.
All
of our credit card transactions are processed through various payment providers. Video chat users in certain international territories
also have an option to purchase through local resellers. Local resellers prepay in bulk for services and debit the prepaid balance
as one-time subscriptions and virtual currency are sold to end users. Regardless of which payment method is utilized, users may
access our products through any of the gateways we offer.
Technology
Services
Secured
Communications. In the first quarter of 2018, we began developing and licensing a suite of secure communications software.
On March 21, 2018, we entered into a technology services agreement with ProximaX Limited (“ProximaX”) whereby we agreed
to provide certain development and related services to ProximaX to facilitate the implementation of our PeerStream Protocol into
their proprietary blockchain protocol. During the final stages of delivery of the second project milestone set forth in the agreement,
ProximaX informed us that capital constraints made it unable to pay us. Accordingly, we entered into an agreement with ProximaX,
effective June 24, 2019, to terminate the technology services agreement and provide for payment terms for the remaining amounts
due under the technology services agreement.
On
July 23, 2020, we sold substantially all of the assets related to our secure communications business (the “Secured Communications
Assets”) to SecureCo, LLC (the “Buyer” and such sale of the Secured Communications Assets, the “Asset
Sale”). The Secured Communications Assets included communication solutions and operations capabilities for secure messaging
and data applications, and software and middleware for enterprise and government client targets. We do not expect to continue
to pursue secure communications products or technology implementation services as part of our overall business strategy.
Technology
Partnerships. During the second and third quarters of 2020, we recorded technology service revenue in connection with our
agreement to serve as a launch partner with YouNow, Inc. (“YouNow”) and to integrate YouNow’s props infrastructure
(the “Props platform”) into our Camfrog and Paltalk applications (as amended, the “YouNow Agreement”).
Pursuant to the terms of the YouNow Agreement, YouNow agreed to pay us, in exchange for our services, an aggregate of 10.5 million
cryptographic props tokens (“Props tokens”) upon the achievement of certain milestones as follows: (i) 3.0 million
Props tokens upon execution of the YouNow Agreement, (ii) 4.0 million Props tokens upon the integration of the Props platform
in our Camfrog application and (iii) 3.5 million Props tokens due upon the integration of the Props platform in our Paltalk application.
In addition, as part of the YouNow Agreement, we received 1.1
million Props tokens for a validator service and 13.5 million Props tokens under YouNow’s loyalty Props platform that was
implemented on our Paltalk and Camfrog applications. The loyalty platform is used to drive engagement and empower users financially
by providing users with the ability to earn Props tokens while using the Paltalk and Camfrog applications. The number of Props
tokens earned by users for the year ended December 31, 2020 was 3.6 million which is recorded under digital tokens payable in the
consolidated balance sheets, and the net revenue earned is recorded under technology service revenue in the consolidated statements
of operations.
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Company
Business Strategy
User
Growth Through Marketing Efforts
Our
continued growth depends on attracting new consumer application users through the introduction of new applications, features and
partnerships and further penetration of our existing markets. Our principal growth strategy is to invest in the development of
proprietary software, expand our sales and marketing efforts with respect to such software, and increase our consumer application
user base through potential platform partnerships and new and existing advertising campaigns that we run through internet and
mobile advertising networks, all while balancing the capital needs of the business.
Our
strategy is to approach these opportunities in a measured way, being mindful of our resources and evaluating factors such as potential
revenue, time to market and amount of capital needed to invest in the opportunity.
Enhance
Existing Live Video Chat Applications
We
plan to enhance our existing live video chat applications, which we anticipate will include several initiatives intended to improve
usage and revenue potential. We plan to add incentives for loyal or valuable users to enhance retention and overall user activity
in the products. We also intend to improve our product and marketing capabilities on mobile, to enhance monetization and our ability
to acquire new users on mobile platforms. In addition, we expect to increase the quality and quantity of live streaming entertainment
content and broaden the distribution across our user base. Finally, we plan to continue integrating certain technical functions
of Paltalk and Camfrog, which will reduce operating costs and speed time-to-market of future enhancements.
Private
Rooms and Online Games
During
the fourth quarter of 2020, we launched beta versions of real time voice and video card and board games on our Paltalk video-based
communities. The new offerings include certain games, including poker, blackjack, gin rummy, bridge, and chess. We expect to launch
additional games in 2021, including backgammon and others. The technology for our new games has been internally developed and
provides an immersive experience that is almost like playing in person, as each player sees real time video and hears real time
voices of every other player.
In
addition, on January 12, 2021, we launched a private room functionality on our Paltalk platform in beta version. In private rooms,
users are able to set up their own unique URL private room that can be used again and again. Users are able to invite up to twelve
friends to video chat for unlimited use, unlike other similar offerings which have a 40-minute time out for free users. Private
rooms are currently available on our desktop application and Android platforms, and we plan to make private rooms available on
the iOS platform during the first quarter of 2021. We are optimistic that our users will take advantage of this new feature due
to its audio and video fidelity and expect that as the feature gains popularity, these users will utilize other paid services
offered by us.
Defend
our Intellectual Property
We
have a portfolio of 18 issued patents. We have successfully defended certain of our intellectual property in the past and have
generated tens of millions of dollars in licensing fees for the use of our patents. We intend to continue defending our intellectual
property rights.
Sale
of Non-Core Assets
Dating
Applications
On
January 31, 2019, we entered into an Asset Purchase Agreement with The Dating Company, LLC, pursuant to which we sold substantially
all of the assets related to our online dating services business under the domain names FirstMet, 50more, and The Grade (collectively,
the “Dating Services Business”) for a cash purchase price of $1.6 million. The closing of the asset sale was effective
as of January 31, 2019.
In the first quarter of 2019, management determined
that the disposal of the Dating Services Business met the criteria for presentation as discontinued operations. Accordingly, the
results of the Dating Services Business are presented as discontinued operations on our consolidated statements of operations through
January 31, 2019, the date of sale, and are excluded from continuing operations for all periods presented. In addition, the assets
and liabilities of the Dating Services Business are classified as held for sale on our consolidated balance sheets for all periods
presented.
Secured
Communications
On
February 24, 2020, we entered into an Asset Purchase Agreement, which was subsequently amended and restated on May 29, 2020 (the
“Amended and Restated Agreement”) with the Buyer, pursuant to which we agreed to sell the Secured Communications Assets
to the Buyer. The Secured Communications Assets included communication solutions and operations capabilities for secure messaging
and data applications, and software and middleware for enterprise and government client targets.
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On
July 23, 2020, we completed the Asset Sale for a cash purchase price of $250,000, $150,000 of which was paid at closing and $100,000
of which is payable in four equal installments over the fifteen-month period following the closing of the Asset Sale. The Amended
and Restated Asset Purchase Agreement that we entered into with the Buyer in connection with the Asset Sale also provides for
a revenue sharing arrangement, pursuant to which we are entitled to receive quarterly royalty payments ranging from 5% to 10%
of certain revenues received by the Buyer, with the aggregate amount of such royalty payments not to exceed $500,000. We do not
expect to continue to pursue secure communications products or technology implementation services as part of our overall business
strategy.
The gain on the Asset Sale was recorded in
the statements of operations for the year ended December 31, 2020. The sale of the Secured Communications Assets did not meet the
requisite criteria to constitute discontinued operations or held for sale, as the historical results of our secured communications
business were not material to our results of operations.
Marketing
Strategy
We
invest in advertising and marketing primarily for the purpose of acquiring users for our consumer applications. We adapt our marketing
expenditures and channels as we gather the data to analyze the success of our campaigns. We primarily advertise through internet
and mobile advertising networks and run hundreds of campaigns at any given time, targeting various audiences of users, and focusing
on campaigns that we believe will produce a positive return over the lifetime of new users. We also generate new sign-ups organically,
as people find our sites and applications through brand recognition and word of mouth, search engines and product review websites.
Competition
and Our Industry
Competition
in our industry remains fierce. The market for consumer applications is extremely dynamic and is undergoing constant change. We
believe this environment creates significant opportunities for us as well as our direct and indirect competitors. Our principal
competitors are YouNow, Live.me, BIGO Live, Live.ly, Houseparty, Facebook Live, Zoom, Skype, YouTube Live, Instagram Live, and
Twitch.
Many
of our competitors have substantially greater financial, managerial, technological and other resources than we do. In addition,
there are relatively few barriers to entry into the consumer applications industry, and, as a result, any organization that has
adequate financial resources and access to technical expertise and skilled personnel may become one of our competitors.
In
order to compete effectively, we seek to offer software, services and applications that are differentiated from existing products,
superior in quality and more appealing than those of our competitors. We believe that our applications compete favorably against
those offered by our competitors due to their ability to scale, their cost-efficiency and their innovative technology. We also
believe that we have the tools and expertise to attract new users through Facebook and other sources at a lower cost per subscriber
than certain of our traditional competitors.
Although
we believe we have the capability to compete effectively in the consumer applications industry, our competitors may offer
products, services and applications that we do not provide, and that may have more desirable features or may be offered at
lower prices, and they may be able to devote greater resources to the development, promotion, sale and support of their
products. In addition, many of our competitors have more extensive customer bases and broader customer relationships than we
have, including relationships with our potential customers.
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Governmental
Regulations
We
are subject to a number of U.S. federal and state laws and regulations that affect companies conducting business on the internet,
many of which are still evolving and being litigated in the courts and could be interpreted in ways that could harm our business.
These laws and regulations may involve user privacy, data protection, content, intellectual property, distribution, electronic
contracts and other communications, competition, protection of minors, consumer protection, taxation and online payment services.
In particular, we are subject to federal and state laws regarding privacy and protection of user data, which are constantly evolving
and can be subject to significant change. We are also subject to diverse and evolving laws and regulations in other countries
in which we operate. The application and interpretation of these laws and regulations are often uncertain, particularly in the
new and rapidly-evolving industry in which we operate. Because our applications are accessible worldwide and used by residents
of some foreign countries, foreign jurisdictions may claim that we must comply with foreign laws, even in jurisdictions in which
we have no local business entity, employees or infrastructure.
We
are also subject to federal laws and regulations regarding online content, user privacy and electronic marketing, including The
Communications Decency Act of 1996, as amended (“The Communications Decency Act”), The Children’s Online Privacy
Protection Act of 1998, as amended, The Digital Millennium Copyright Act, The Electronic Communications Privacy Act of 1986, as
amended, the USA PATRIOT Act of 2001, and the Controlling the Assault of Non-Solicited Pornography And Marketing (“CAN-SPAM”)
Act of 2003, among others. The Digital Millennium Copyright Act limits our liability as an online service provider for linking
to or hosting third-party content that infringes copyrights. The Communications Decency Act provides statutory protections to
online service providers like us who distribute third-party content. The Children’s Online Privacy Protection Act restricts
the ability of online service providers to collect personal information from children under 13. Congress, the Federal Trade Commission
(“FTC”) and many states have promulgated laws and regulations regarding email advertising, including the CAN-SPAM
Act. Any changes in these laws or judicial interpretations narrowing the protections of these laws may subject us to increased
risk, increased costs of compliance, and limits on the operation of certain parts of our business.
Growing
public concern about privacy and the use of personal information may subject us to increased regulatory scrutiny. Regulation related
to treatment of user data by online services is evolving as federal, state and foreign governments continue to adopt new, or modify
existing, laws and regulations addressing data privacy and the collection, processing, storage, transfer and use of data. These
state laws include, for example: the California Consumer Protection Act (“CCPA”), which became effective on January
1, 2020, the California Privacy Rights Act (“CPRA”), which expands upon the CCPA and was passed in the recent California
election in November 2020, and the New York Stop Hacks and Improve Electronic Data Security (SHIELD) Act. In addition, the FTC
regularly investigates and brings enforcement actions against companies that have used personally identifiable information in
a deceptive or unfair manner or in violation of a posted privacy policy. On May 25, 2018, the European Union implemented a privacy
regulation called the Global Data Protection Regulation (“GDPR”) that imposes additional new regulatory scrutiny on
our business in the European Economic Area, with possible financial consequences for noncompliance. If we are accused of violating
the terms of our privacy policy, implementing unfair privacy practices or otherwise breaching data privacy laws, we may be forced
to expend significant financial and managerial resources to defend against an action by the FTC, European Data Protection Authorities,
or other state or federal enforcement agencies. Our user database holds the personal information of our users and subscribers
residing in the United States and other countries, and we could be sued by those users if any of the information is misused or
misappropriated. Any failure by us to adequately protect our users’ privacy and data could also result in loss of user confidence
in our consumer applications and services and ultimately in a loss of active subscribers, which could adversely affect our business.
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In
addition, virtually every U.S. state has passed laws requiring notification to users when there is a security breach resulting
in unauthorized disclosure of certain types of personal information, many of which are modeled on California’s Information
Practices Act. There are a number of legislative proposals pending before the U.S. Congress and various state legislative bodies
concerning data protection that could, if adopted, have an adverse effect on our business. We are unable to determine if and when
such legislation may be adopted. Many jurisdictions, including the European Union, have adopted breach notification and other
data protection notification laws designed to inform users of unauthorized disclosure of personally identifiable information.
The introduction of new privacy and data breach laws and the interpretation of existing privacy and data breach laws in the United
States, Europe and other foreign jurisdictions is constantly evolving. There is a risk that new laws may be introduced or that
existing laws may be applied in a way that would conflict our current data protection practices or prevent the transfer of data
between countries in which we operate.
In
addition, rising concern about the use of social networking technologies for illegal conduct may in the future produce legislation
or other governmental action that could require changes to our applications or restrict or impose additional costs upon the conduct
of our business. These regulatory and legislative developments, including excessive taxation, may prevent or significantly limit
our ability to expand our business.
We
may also become subject to laws or regulations in the future that limit our ability to accept bitcoin or other cryptocurrencies
as a form of payment or to otherwise hold bitcoin or other cryptocurrencies. As cryptocurrencies have grown in both popularity
and market size, governments around the world have reacted differently to cryptocurrencies, with certain governments deeming cryptocurrency
offerings and cryptocurrency exchanges illegal, while others have allowed their use and trade. Governments may in the future curtail
or outlaw the acquisition or use of cryptocurrencies or the exchange of cryptocurrencies for fiat currencies. Ownership of, holding,
trading in or participating in offerings of cryptocurrencies may then be considered illegal and subject to sanction. Governments
may also take regulatory action that may increase the cost and/or subject companies that transact in or hold cryptocurrencies
to additional regulation. Finally, we are party to an arrangement under which we may distribute cryptocurrency tokens to users
of our applications. It is possible that the SEC or another regulator could conclude that our distribution of these tokens constitutes
broker-dealer activity and could force us to register as a broker-dealer and comply with laws and regulations applicable to broker-dealers.
Some
of the video card games that we offer on our Paltalk application are based upon traditional casino games, such as poker and blackjack.
We have structured and operate these games and features with gambling laws in mind and believe that these games and features do
not constitute gambling. Our games are offered for entertainment purposes only and do not offer an opportunity to win earnings
outside of the platform.
Employees
As
of March 19, 2021, we had 22 employees. We believe that our future success depends, in part, on our continued ability to hire,
assimilate and retain qualified personnel. We attract and retain employees by offering training, bonus opportunities, competitive
salaries and a comprehensive benefits package.
Company
Internet Site and Availability of SEC Filings
Our
corporate website is located at www.paltalk.com. We make available on that site, as soon as reasonably practicable, our Annual
Reports on Form 10-K, Quarterly Reports on Form 10-Q, proxy statements, Current Reports on Form 8-K, other reports filed with
or furnished to the SEC, as well as any amendments to those filings. Our SEC filings, as well as our Code of Conduct and other
corporate governance documents, can be found in the Investor Relations section of our site and are available free of charge. Amendments
to our Code of Conduct and any grant of a waiver from a provision of the Code of Conduct requiring disclosure under applicable
SEC rules will be disclosed on our website. Information on our website is not part of this Annual Report on Form 10-K. In addition,
the SEC maintains a website at www.sec.gov that contains reports, proxy and information statements, and other information regarding
us and other issuers that file electronically with the SEC.
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