−Removed: Our company provides advanced optical sensing solutions
−Removed: for touch, contactless touch, and gesture sensing.
−Removed: We also provide software solutions for machine perception that feature advanced machine
−Removed: learning algorithms to detect and track persons and objects in video streams from cameras and other types of imagers.
−Removed: We base our touch,
−Removed: contactless touch, and gesture sensing products and solutions using our zForce technology platform and our machine perception solutions
−Removed: on our MultiSensing technology platform.
−Removed: zForce (zero force) is the name for our patented optical sensing technology built on infrared
−Removed: light, invisible to the human eye.
−Removed: Our MultiSensing platform was designed to provide advanced, safe, and scalable software solutions
−Removed: to provide situational context.
−Removed: We market and sell our solutions to customers in many different markets and segments including, but not
−Removed: limited to, office equipment, automotive, industrial automation, medical, military and avionics.
−Removed: In 2010, we began licensing to Original Equipment
−Removed: Manufacturers (“OEMs”) and automotive Tier 1 suppliers who embed our technology into products they develop, manufacture, and
−Removed: Since 2010, our licensing customers have sold approximately 95 million products that feature our technology.
−Removed: In October 2017, we
−Removed: augmented our licensing business and began manufacturing and shipping touch sensor modules (“TSMs”) that incorporate our patented
−Removed: We sell these TSMs to OEMs, Original Design Manufacturers (“ODMs”), and systems integrators for use in their products.
−Removed: As of December 31, 2023, we had nine agreements
−Removed: with value added resellers (“VARs”) for integration of our TSMs in the products they offer to global OEMs, ODMs and systems
−Removed: In addition to this, we distribute our TSMs through Digi-Key Corporation, Serial Microelectronics HK Ltd., and Nexty Electronics
−Removed: During 2023, we continued to focus our efforts on
−Removed: maintaining our current licensing customers and achieving design wins for new programs both with current and future customers.
−Removed: we continued to market and sell TSMs directly and indirectly through partners.
−Removed: We made investments enhancing the design and improving
−Removed: the production yield of our TSMs in our production unit Pronode Technologies AB and improving the related firmware and configuration tools
−Removed: software platforms.
−Removed: On December 12, 2023, we announced a new, sharpened
−Removed: strategy with full focus on the licensing business.
−Removed: Consequently, we will phase out the TSM product business during 2024 through licensing
−Removed: of the TSM technology to strategic partners or outsourcing.
−Removed: We license our zForce technology to OEMs and automotive
−Removed: Tier 1 suppliers who embed our technology into products that they develop, manufacture and sell.
−Removed: Since 2010, our licensing customers have
−Removed: sold approximately 95 million devices that use our patented technology.
−Removed: As of December 31, 2023, we had 34 valid technology
−Removed: license agreements with global OEMs, ODMs and automotive Tier 1 suppliers.
−Removed: Our licensing customer base is primarily in the
−Removed: automotive and printer segments.
−Removed: Ten of our licensing customers are currently shipping products that embed our technology.
−Removed: We anticipate
−Removed: current customers will continue to ship products with our technology in 2024 and in future years.
−Removed: We also expect to expand our customer
−Removed: base with a number of new customers who will be looking to ship new products incorporating our zForce and MultiSensing technologies as
−Removed: they complete final product development and release cycles.
−Removed: We typically earn our license fees on a per unit basis when our customers
−Removed: ship products using our technology, but in the future we may use other business models as well.
−Removed: Product Sales
−Removed: In addition to our licensing business, we design
−Removed: and manufacture TSMs that incorporate our patented technology.
−Removed: We sell our TSMs to OEMs, ODMs and systems integrators for use in their
−Removed: We utilize a robotic manufacturing process designed
−Removed: specifically for our TSMs.
−Removed: The TSMs are commercial-off-the-shelf products based on our patent-protected zForce technology platform and
−Removed: can support the development of contactless touch, touch, gesture and object sensing solutions that, paired with our technology licensing
−Removed: offering, give us a full range of options to enter and compete in key markets.
−Removed: We began selling our TSMs to customers in the industrial
−Removed: and consumer electronics segments in 2017.
−Removed: We will phase out the TSM product business during 2024 through licensing of the TSM technology
−Removed: to strategic partners or outsourcing.
−Removed: Non-recurring Engineering Services
−Removed: We also offer non-recurring engineering (“NRE”) services
−Removed: related to application development linked to our TSMs and our zForce and MultiSensing technology platforms on a flat rate or hourly rate
−Removed: Typically, our licensing customers require engineering
−Removed: support during the development and initial manufacturing phase for their products using our technology, while our TSM customers require
−Removed: hardware or software modifications to our standard products or support during the development and initial manufacturing phases of their
−Removed: products using our technology.
−Removed: In both cases we can offer NRE services and earn NRE revenues.
−Removed: Our Organization
−Removed: was incorporated in the State of Delaware
−Removed: on September 4, 1997.
−Removed: Our principal executive office is located in Stockholm, Sweden.
−Removed: Our office in the United States is located in San
−Removed: Jose, California.
−Removed: We have the following wholly owned subsidiaries:
−Removed: Neonode Technologies
−Removed: AB (Sweden) (established in 2008 to develop and license touchscreen technology);
−Removed: Neonode Japan Inc., (Japan) (established in 2013);
−Removed: Neonode Korea Ltd.
−Removed: (South Korea) (established in 2014).
−Removed: Neonode Korea Ltd.
−Removed: is currently dormant.
−Removed: In 2015, we established a 51% majority
−Removed: owned consolidated subsidiary, Pronode Technologies AB (Sweden).
−Removed: On October 1, 2022, we acquired the remaining shares in Pronode Technologies
−Removed: Strategy and Focus Areas
−Removed: Our customers use touch, contactless touch, gesture
−Removed: sensing, and machine perception technologies to grow their businesses, drive efficiencies, and seek competitive advantages.
−Removed: is to deliver value-adding human-machine interaction (“HMI”) and machine perception solutions and products that enable our
−Removed: customers to achieve these targets.
−Removed: We offer specialized NRE services related to the integration of our solutions and products into customer
−Removed: systems and products to ensure that optimal functionality and performance is achieved.
−Removed: With the new, sharpened strategy, announced in
−Removed: December 2023, we focus solely on the licensing business.
−Removed: This allows customers to license our unique and advanced TSM technology to create
−Removed: bespoke products and solutions that bring value to end customers.
−Removed: We continue to be a leader in optical touch and gesture sensing by licensing
−Removed: our zForce technology to customers in the printer, automotive, and other sectors.
−Removed: We also aim to capture a significant share of the growing
−Removed: automotive driver and in-cabin monitoring market by developing our machine perception business.
−Removed: We are innovators in the HMI and machine
−Removed: perception areas and our goal is to introduce next-generation products in these areas that offer better price, performance, and architectural
−Removed: advantages compared to our current offers and those of our competitors.
−Removed: We intend to execute on this strategy through portfolio transformation,
−Removed: internal innovation, and co-development of products with our customers and the building of strategic partnerships with other technology
−Removed: The automotive value chain consists of OEMs (vehicle
−Removed: manufacturers) and tiered suppliers (Tier 1 system suppliers, Tier 2 component suppliers etc.).
−Removed: In this market, we mainly act as a Tier
−Removed: 2 technology provider to Tier 1 suppliers who license our technology and deliver different types of systems to OEMs (e.g.
−Removed: system displays featuring our touch technology).
−Removed: In some cases, we are also engaged directly by OEMs, following the trend that OEMs are
−Removed: insourcing more and more of their systems and software development.
−Removed: During 2023 and 2022, our automotive customers shipped approximately
−Removed: 0.9 million and 0.8 million products with our technology, respectively.
−Removed: Accumulated, since 2014, our automotive customers have shipped
−Removed: approximately 8 million products featuring our technology.
−Removed: Printers and Office Equipment
−Removed: Multi-function printers typically feature touch
−Removed: displays for user interaction with feature-rich menus and settings.
−Removed: We have operational license agreements with three of the leading global
−Removed: printers and office equipment OEMs.
−Removed: During 2023 our customers shipped more than 3 million printers using our touch technology and
−Removed: since mid-2014 they have shipped approximately 55 million printers using our touch technology.
−Removed: Industrial Automation
−Removed: We see interesting opportunities for our optical
−Removed: touch and gesture control solutions in the rugged industrial touchscreen market.
+Added: provides advanced optical sensing solutions for touch, contactless touch, and gesture sensing.
+Added: We also provide software solutions for
+Added: machine perception that feature advanced machine learning algorithms to detect and track persons and objects in video streams from cameras
+Added: and other types of imagers.
+Added: We base our contactless touch, touch, and gesture sensing products and solutions using our zForce technology
+Added: platform and our machine perception solutions on our MultiSensing technology platform.
+Added: We market and sell our solutions to customers
+Added: in many different markets and segments including, but not limited to, office equipment, automotive, industrial automation, medical, military
+Added: and avionics.
+Added: 2010, we began licensing to Original Equipment Manufacturers (“OEMs”) and automotive Tier 1 suppliers who embed our technology
+Added: into products they develop, manufacture, and sell.
+Added: Since 2010, our licensing customers have sold over 95 million products that feature
+Added: our technology.
+Added: In October 2017, we augmented
+Added: our licensing business and began manufacturing and shipping touch sensor modules (“TSMs”) that incorporate our patented technology.
+Added: On December 12, 2023, we announced a new, sharpened strategy with full focus on the licensing business.
+Added: Consequently, we phased out the
+Added: TSM product business during 2024 through licensing of the TSM technology to strategic partners and in parallel we sold parts of the remaining
+Added: The phase out of our TSM product business meets the criteria to be reported as discontinued operations.
+Added: Refer to Note 2 of Notes
+Added: to the Consolidated Financial Statements for additional discussion of discontinued operations.
+Added: All following information present continuing
+Added: 2024, we also continued to focus our efforts on maintaining our current licensing customers and achieving design wins for new programs
+Added: both with current and future customers.
+Added: license our zForce and MultiSensing technology to OEMs and automotive Tier 1 suppliers who embed our technology into products that they
+Added: develop, manufacture and sell.
+Added: Since 2010, our licensing customers have sold over 95 million devices that use our patented technology.
+Added: of December 31, 2024, we had 37 valid technology license agreements with global OEMs, ODMs and automotive Tier 1 suppliers.
+Added: Our licensing customer base is primarily in the automotive and printer
+Added: Nine of our licensing customers are currently shipping products that embed our technology.
+Added: We anticipate current customers,
+Added: except of one, will continue to ship products with our technology in 2025 and in future years.
+Added: We also expect to expand our customer base
+Added: with a number of new customers who will be looking to ship new products incorporating our zForce and MultiSensing technologies as they
+Added: complete final product development and release cycles.
+Added: Typically, our licensing customers require engineering support during the development
+Added: and initial manufacturing phase for their products using our technology.
+Added: For more details on non-recurring engineering (“NRE”)
+Added: services please refer to the section below.
+Added: We typically earn our license fees on a per unit basis when our customers ship products using
+Added: our technology, but in the future we may use other business models as well.
+Added: Non-recurring
+Added: Engineering Services
+Added: We also offer NRE services related to application development linked
+Added: to our zForce and MultiSensing technology platforms on a flat rate or hourly rate basis.
+Added: Typically, our licensing
+Added: customers require engineering support during the development and initial manufacturing phase for their products using our technology.
+Added: In this case we can offer NRE services and earn NRE revenues.
+Added: and Focus Areas
+Added: customers use touch, contactless touch, gesture sensing, and machine perception technologies to grow their businesses, drive efficiencies,
+Added: and seek competitive advantages.
+Added: Our strategy is to deliver value-adding human-machine interaction (“HMI”) and machine perception
+Added: solutions that enable our customers to achieve these targets.
+Added: We offer specialized NRE services related to the integration of our solutions
+Added: into customer systems and products to ensure that optimal functionality and performance is achieved.
+Added: With the sharpened strategy,
+Added: announced in December 2023, we focus solely on the licensing business.
+Added: This allows customers to license our unique and advanced TSM technology
+Added: to create bespoke products and solutions that bring value to end customers.
+Added: We continue to be a leader in optical touch and gesture sensing
+Added: by licensing our zForce technology to customers in the printer, automotive, and other sectors.
+Added: We also aim to capture a significant share
+Added: of the growing automotive driver and in-cabin monitoring market by developing our machine perception business.
+Added: We are innovators in the
+Added: HMI and machine perception areas and our goal is to introduce next-generation products in these areas that offer better price, performance,
+Added: and architectural advantages compared to our current offers and those of our competitors.
+Added: We intend to execute on this strategy through
+Added: portfolio transformation, internal innovation, and co-development of products with our customers and the building of strategic partnerships
+Added: with other technology companies.
+Added: The automotive value chain
+Added: consists of OEMs (vehicle manufacturers) and tiered suppliers (Tier 1 system suppliers, Tier 2 component suppliers etc.).
+Added: In this market,
+Added: we mainly act as a Tier 2 technology provider to Tier 1 suppliers who license our technology and deliver different types of systems to
+Added: our driver and in-cabin monitoring solution or our touch technology).
+Added: In some cases, we are also engaged directly by OEMs,
+Added: following the trend that OEMs are insourcing more and more of their systems and software development.
+Added: 2024 and 2023, our automotive customers shipped approximately 0.5 million and 0.9 million products with our technology, respectively.
+Added: Accumulated, since 2014, our automotive customers have shipped approximately 8.5 million products featuring our technology.
+Added: and Office Equipment
+Added: Multi-function
+Added: printers typically feature touch displays for user interaction with feature-rich menus and settings.
+Added: We have operational license agreements
+Added: with three of the leading global printers and office equipment OEMs.
+Added: During 2024 our customers shipped approximately 2.4 million printers
+Added: using our touch technology and since mid-2014 they have shipped approximately 57.3 million printers using our touch technology.
+Added: and Larger Touch Displays
+Added: the decision in December 2023 to transform our zForce business to a licensing only business model, we see an increasing number of opportunities
+Added: for our optical touch and gesture control solutions in the rugged industrial touchscreen market as well as for cost efficient touch solutions
+Added: for larger touch displays i.e.
+Added: 21 inch and above where we offer lower cost per inch on larger displays compared to PCAP.
+Added: Easily integrated
+Added: using a single-sided TSM sensor or a full-frame zForce implementation, Neonode’s licensable touch interaction technology platforms
+Added: deliver exceptional performance and value to any touch-operated application.
We also see potential demand for our machine perception
solutions in industrial settings.
−Removed: We sell our TSMs to customers manufacturing and
−Removed: selling medical imaging systems with touch screens.
−Removed: Looking to the future, we see interesting opportunities to license our zForce-based
−Removed: optical touch and gesture control solutions to manufacturers of different medtech systems.
−Removed: Elevators and Interactive Kiosks
−Removed: There is strong consumer demand for HMI technologies that improve
−Removed: the user experience and eliminate direct physical contact between users and different types of machines and systems in public environments
−Removed: such as self-service kiosks, vending machines, and elevators.
−Removed: Using our TSMs, OEMs can easily create safe, intuitive, and easy-to-use
−Removed: contactless touch interfaces for their elevator and kiosk products.
−Removed: Our TSMs are also very suitable for retrofit applications and many
−Removed: of our OEM customers, value-added resellers, and technology partners have or are developing such solutions and marketing and selling them
−Removed: in their respective markets.
−Removed: Customer demand has decreased after the COVID-19 pandemic ended and in 2024 we will phase out the TSM product
−Removed: OEM customers, value-added resellers, and technology partners can still access our technology through licensing.
−Removed: Product Backlog
−Removed: Our TSM product backlog as of December 31, 2023
−Removed: was approximately $34,000.
−Removed: The product backlog includes orders confirmed for products planned to be shipped within 12 months to one customer.
−Removed: Our cycle time between order and shipment is generally short and customers occasionally change delivery schedules.
−Removed: Additionally, orders
−Removed: can be cancelled without significant penalties.
−Removed: As a result of these factors, we do not believe that our product backlog, as of any particular
−Removed: date, is necessarily indicative of actual product revenue for any future period.
−Removed: As of December 31, 2023 we had 34 valid technology
−Removed: license agreements.
−Removed: As of December 31, 2022, that number was 35.
−Removed: During the year ended December 31, 2023, we had 10 customers using our
−Removed: touch technology in products that were being shipped to their customers.
−Removed: The products related to these license agreements include e-readers,
−Removed: tablets, commercial and consumer printers, automotive infotainment system displays, and global positioning system (GPS) devices.
−Removed: Our customers are primarily located in North America,
−Removed: Europe and Asia.
−Removed: As of December 31, 2023, four of our customers
−Removed: represented approximately 76.4% of our consolidated accounts receivable and unbilled revenues.
−Removed: As of December 31, 2022, five of our customers
−Removed: represented approximately 82.5% of our consolidated accounts receivable and unbilled revenues.
−Removed: Customers who accounted for 10% or more of our
−Removed: revenues during the year ended December 31, 2023 are as follows.
−Removed: Hewlett-Packard Company – 22.1%
+Added: the announcement that Nexty Electronics has selected Neonode’s TSM technology for sensor development and manufacturing of the next-generation
+Added: slot machines for a leading manufacturer in Japan’s amusement market, we see further potential to deliver our technology to companies
+Added: in the Japanese amusement market as well as in other markets that desire high quality, cost-effective touch functionality on large displays
+Added: and surfaces.
+Added: our TSM technology to facilitate interaction with a hologram, allows us to create immersive experiences with a “wow factor”
+Added: in the infotainment sector e.g.
+Added: museums, receptions, AI avatars etc.
+Added: We also see an increasing potential for surgical planning and education,
+Added: enabling virtual explorations and interactive learning.
+Added: customers are primarily located in North America, Europe and Asia.
+Added: of December 31, 2024, four of our customers represented approximately 80.9% of our consolidated accounts receivable and unbilled revenues.
+Added: of December 31, 2023, three of our customers represented approximately 77.8% of our consolidated accounts receivable and unbilled revenues.
+Added: who accounted for 10% or more of our revenues during the year ended December 31, 2024 are as follows.
Seiko Epson – 27.3%
Alpine Electronics – 20.7%
−Removed: Customers who accounted for 10% or more of our
−Removed: revenues during the year ended December 31, 2022 are as follows.
Hewlett-Packard Company – 20.4%
+Added: Commercial Vehicle OEM – 11.8%
+Added: who accounted for 10% or more of our revenues during the year ended December 31, 2023 are as follows.
+Added: Hewlett-Packard Company – 33.3%
Seiko Epson – 20.2%
Alpine Electronics – 18.2%
−Removed: Customers by Market
−Removed: The following table presents our revenues by market
−Removed: as a percentage of total revenues for the years ended December 31:
+Added: LG Electronics – 13.1%
+Added: following table presents our revenues by market as a percentage of total revenues:
+Added: ended December 31,
+Added: Net license revenues from amusement
Net license revenues from automotive
Net license revenues from consumer electronics
−Removed: Net product revenues from TSMs
−Removed: Net non-recurring engineering services revenues
−Removed: Geographical Data
−Removed: The following table presents our revenues by geographic
−Removed: region as a percentage of total revenues for the years ended December 31:
+Added: Net non-recurring engineering
+Added: services revenues
+Added: following table presents our revenues by geographic region as a percentage of total revenues:
+Added: ended December 31,
United States
−Removed: The following table presents our total assets by
−Removed: geographic region as of December 31 (in thousands):
+Added: following table presents our total assets by geographic region:
+Added: (in thousands)
United States
−Removed: There are various technologies for touch and gesture
−Removed: control solutions available that compete with our optical zForce technology.
−Removed: The competing technologies have differing profiles such as
−Removed: performance, power consumption, level of maturity and cost.
−Removed: For touch solutions, the main competition comes from resistive and capacitive
−Removed: touch solutions.
−Removed: For touch displays, projective capacitive technology is the prevalent standard in mobile phones and tablets and therefore
−Removed: an important competing technology to ours that many suppliers offer with price being a major differentiation point.
−Removed: This means we must
−Removed: continuously develop our technology and improve our offers to defend and grow our market share.
−Removed: For gesture control the main competition
−Removed: comes from other optical technologies and from both ultrasonic and radar technologies.
−Removed: Examples of competitors active in the area of gesture
−Removed: sensing include Ultraleap and suppliers of radar and ultrasonic sensor chips, for instance Texas Instruments and Acconeer.
−Removed: Detection range,
−Removed: resolution and cost are the main differentiators.
−Removed: For contactless touch opportunities, competing
−Removed: technologies include camera-based technologies for detecting finger placement and gestures in the airspace in front of a kiosk or button
−Removed: panel, capacitive sensors capable of detecting a finger hovering above a display or button, as well as voice-activated interfaces and
−Removed: interfaces using one’s mobile phone to interact with a kiosk or button panel.
−Removed: There are various driver and in-cabin monitoring
−Removed: solutions that compete with our MultiSensing technology.
−Removed: Our competitors among Tier 2 software providers include SmartEye, Cipia, Xperi,
−Removed: Seeing Machines, PUX and Jungo.
−Removed: Intellectual Property
−Removed: We rely on a combination of intellectual property
−Removed: laws and contractual provisions to establish and protect the proprietary rights in our technology.
−Removed: The number of our issued and pending
−Removed: patents and patents filed in each jurisdiction as of December 31, 2023 is set forth in the following table:
+Added: are various technologies for touch and gesture control solutions available that compete with our optical zForce technology.
+Added: The competing
+Added: technologies have differing profiles such as performance, power consumption, level of maturity and cost.
+Added: For touch solutions, the main
+Added: competition comes from resistive and capacitive touch solutions.
+Added: For touch displays, projective capacitive technology is the prevalent
+Added: standard in mobile phones and tablets and therefore an important competing technology to ours that many suppliers offer with price being
+Added: a major differentiation point.
+Added: This means we must continuously develop our technology and improve our offers to defend and grow our market
+Added: For gesture control the main competition comes from other optical technologies and from both ultrasonic and radar technologies.
+Added: Examples of competitors active in the area of gesture sensing include Ultraleap and suppliers of radar and ultrasonic sensor chips, for
+Added: instance Texas Instruments and Acconeer.
+Added: Detection range, resolution and cost are the main differentiators.
+Added: contactless touch opportunities, competing technologies include camera-based technologies for detecting finger placement and gestures
+Added: in the airspace in front of a kiosk or button panel, capacitive sensors capable of detecting a finger hovering above a display or button,
+Added: as well as voice-activated interfaces and interfaces using one’s mobile phone to interact with a kiosk or button panel.
+Added: are various driver and in-cabin monitoring solutions that compete with our MultiSensing technology.
+Added: Our competitors among Tier 2 software
+Added: providers include SmartEye, Cipia, Xperi, Seeing Machines, PUX and Jungo.
+Added: rely on a combination of intellectual property laws and contractual provisions to establish and protect the proprietary rights in our
+Added: The number of our issued and pending patents and patents filed in each jurisdiction as of December 31, 2024 is set forth
+Added: in the following table:
Issued Patents
−Removed: of Patents Pending
United States
−Removed: Our patents cover optical blocking technologies
−Removed: for touchscreens and head-up displays, optical reflective technologies for contactless interaction with kiosks and elevators, as well
−Removed: as machine perception solutions for driver and in-cabin monitoring.
−Removed: Our software may also be protected by copyright
−Removed: laws in most countries, including Sweden and the European Union, if the software is deemed new and original.
−Removed: Protection can be claimed
−Removed: from the date of creation.
−Removed: In 2023 we filed eleven new patent applications
−Removed: and had nine new patent grants issued;
−Removed: five patents have lapsed.
−Removed: The duration of our patent protection for utility
−Removed: patents is generally 20 years.
−Removed: The duration of our patent protection for design patents varies throughout the world between 10 and 25
−Removed: years, depending on the jurisdiction.
−Removed: We believe the duration of our intellectual property rights is adequate relative to the expected
−Removed: lives of our products.
−Removed: We also protect and promote our brand by registering
−Removed: trademarks in key markets around the world.
+Added: Patent Convention Treaty
+Added: Not Applicable
+Added: Not Applicable
+Added: patents cover optical blocking technologies for touchscreens and head-up displays, optical reflective technologies for contactless interaction
+Added: with kiosks and elevators, as well as machine perception solutions for driver and in-cabin monitoring.
+Added: software may also be protected by copyright laws in most countries, including Sweden and the European Union, if the software is deemed
+Added: new and original.
+Added: Protection can be claimed from the date of creation.
+Added: In 2024 we filed four new
+Added: patent applications and had seven new patent grants issued;
+Added: eleven patents lapsed, and one patent application was abandoned.
+Added: duration of our patent protection for utility patents is generally 20 years.
+Added: The duration of our patent protection for design patents
+Added: varies throughout the world between 10 and 25 years, depending on the jurisdiction.
+Added: We believe the duration of our intellectual property
+Added: rights is adequate relative to the expected lives of our products.
+Added: also protect and promote our brand by registering trademarks in key markets around the world.
Our trademarks include:
−Removed: Neonode (26 registrations, 2 pending applications), the Neonode logo
−Removed: (8 registrations), zForce (10 registrations), and MultiSensing (3 registrations).
−Removed: Research and Development
−Removed: In fiscal years 2023 and 2022, we incurred $3.8
−Removed: million and $4.0 million, respectively, on research and development activities.
−Removed: Our research and development is performed predominantly
−Removed: in-house, but may also be performed in collaboration with external partners and specialists.
−Removed: Human Capital
−Removed: We recognize that the development, attraction and
−Removed: retention of employees is critical to our success.
−Removed: For this reason, we strive to provide a positive work culture for our employees.
−Removed: We focus on skills enhancement, leadership development,
−Removed: innovation excellence and professional growth throughout our employees’ careers.
−Removed: Our leadership program provides leadership trainings
−Removed: to our high-potential emerging leaders.
−Removed: We provide market competitive compensation aligned
−Removed: with company performance.
−Removed: We provide a comprehensive benefits package to our employees, including healthcare and retirement plans.
−Removed: have a dedicated human resources (HR) person to ensure clear and beneficial HR-related processes and strategy.
−Removed: We work proactively against
−Removed: all discrimination, harassment and other abusive behavior to ensure the work environment at Neonode is good and healthy.
−Removed: We believe that
−Removed: a diverse workforce provides different viewpoints on business strategy, risk and innovation.
−Removed: Since the COVID-19 pandemic has subsided we have adopted a hybrid
−Removed: While we encourage employees to come into the office as much as possible, employees are permitted to work part time from home.
−Removed: As of December 31, 2023, we had 53 employees (including
−Removed: 49 full-time employees) and 8 consultants.
−Removed: We have employees and/or consultants located in the United States, Sweden, United Kingdom,
−Removed: Japan, South Korea and Taiwan.
+Added: Neonode (26 registrations,
+Added: 1 pending applications), the Neonode logo (8 registrations), zForce (10 registrations), and MultiSensing (3 registrations).
+Added: and Development
+Added: fiscal years 2024 and 2023, we incurred $3.4 million and $3.8 million, respectively, on research and development activities.
+Added: and development is performed predominantly in-house, but may also be performed in collaboration with external partners and specialists.
+Added: recognize that the development, attraction and retention of employees is critical to our success.
+Added: For this reason, we strive to provide
+Added: a positive work culture for our employees.
+Added: focus on skills enhancement, leadership development, innovation excellence and professional growth throughout our employees’ careers.
+Added: Our leadership program provides leadership trainings to our high-potential emerging leaders.
+Added: provide market competitive compensation aligned with company performance.
+Added: We provide a comprehensive benefits package to our employees,
+Added: including healthcare and retirement plans.
+Added: We have a dedicated human resources (HR) person to ensure clear and beneficial HR-related
+Added: processes and strategy.
+Added: We work proactively against all discrimination, harassment and other abusive behavior to ensure the work environment
+Added: at Neonode is good and healthy.
+Added: We believe that a diverse workforce provides different viewpoints on business strategy, risk and innovation.
+Added: Since the COVID-19 pandemic
+Added: has subsided we have adopted a hybrid workplace.
+Added: While we encourage employees to work from the office as much as possible, employees
+Added: are permitted to work part time from home.
+Added: of December 31, 2024, we had 43 employees (including 40 full-time employees) and 7 consultants.
+Added: We have employees and/or consultants
+Added: located in the United States, Sweden, United Kingdom, Japan and Taiwan.
None of our employees are represented by a labor union.
−Removed: We have experienced no work stoppages.
−Removed: our employee relations are positive.
−Removed: Additional Information
−Removed: We are subject to the informational requirements
−Removed: of the Securities Exchange Act of 1934, as amended (the “Exchange Act”) and we file or furnish reports, proxy statements,
−Removed: and other information with the Securities and Exchange Commission (“SEC”).
−Removed: The reports and other information filed by us with
−Removed: the SEC are available free of charge on the SEC’s website at www.sec.gov.
−Removed: Our website is www.neonode.com .
−Removed: available free of charge through our website all of our filings with the SEC, including our annual reports on Form 10-K, quarterly reports
−Removed: on Form 10-Q, and current reports on Form 8-K as well as Form 3, Form 4, and Form 5 reports for our directors, officers,
−Removed: and principal stockholders, together with amendments to those reports filed or furnished pursuant to Sections 13(a), 15(d), or 16 under
−Removed: the Exchange Act.
−Removed: These reports are available as soon as reasonably practicable after their electronic filing or furnishing with the SEC.
−Removed: Our website also includes corporate governance information, such as our Code of Business Conduct (including a Code of Ethics for the Chief
−Removed: Executive Officer and Senior Financial Officers) and our Board of Directors’ Committee Charters.
−Removed: The information contained on our
−Removed: website is not a part of, nor is it incorporated by reference into, this Annual Report.
+Added: experienced no work stoppages.
+Added: We believe our employee relations are positive.
+Added: are subject to the informational requirements of the Securities Exchange Act of 1934, as amended (the “Exchange Act”) and
+Added: we file or furnish reports, proxy statements, and other information with the Securities and Exchange Commission (“SEC”).
+Added: The reports and other information filed by us with the SEC are available free of charge on the SEC’s website at www.sec.gov.
+Added: website is www.neonode.com .
+Added: We make available free of charge through our website all of our filings with the SEC, including our
+Added: annual reports on Form 10-K, quarterly reports on Form 10-Q, and current reports on Form 8-K as well as Form 3, Form 4, and
+Added: Form 5 reports for our directors, officers, and principal stockholders, together with amendments to those reports filed or furnished
+Added: pursuant to Sections 13(a), 15(d), or 16 under the Exchange Act.
+Added: These reports are available as soon as reasonably practicable after
+Added: their electronic filing or furnishing with the SEC.
+Added: Our website also includes corporate governance information, such as our Code of Business
+Added: Conduct (including a Code of Ethics for the Chief Executive Officer and Senior Financial Officers) and our Board of Directors’
+Added: Committee Charters.
+Added: The information contained on our website is not a part of, nor is it incorporated by reference into, this Annual
Compared sentence by sentence after normalising whitespace, quotation marks, case and digits, so re-formatting and restated figures do not read as changed language. Wording changes appear as one removal and one addition. The current filing and the prior one are authoritative.