−Removed: are a leading communications software innovator that powers multimedia social applications.
−Removed: Our product portfolio includes Paltalk, Camfrog
−Removed: and Tinychat, which together host one of the world’s largest collections of video-based communities.
−Removed: The Company’s other
−Removed: product is Vumber, which is a telecommunications services provider that enables users to communicate privately by having multiple phone
−Removed: numbers with any area code through which calls can be forwarded to a user’s existing telephone number.
+Added: Company Overview
+Added: We are a leading communications software innovator
+Added: that powers multimedia social applications.
+Added: Our product portfolio includes Paltalk, Camfrog and Tinychat, which together host one of
+Added: the world’s largest collections of video-based communities.
+Added: Our other products include ManyCam and Vumber.
+Added: ManyCam is a live streaming
+Added: software and virtual camera that allows users to deliver professional live videos on streaming platforms, video conferencing apps and
+Added: distance learning tools.
+Added: Vumber is a telecommunications services provider that enables users to communicate privately by having multiple
+Added: phone numbers with any area code through which calls can be forwarded to a user’s existing telephone number.
We have an over 20-year
history of technology innovation and hold 10 patents.
−Removed: were incorporated under the laws of the State of Delaware in 2005.
−Removed: Our principal executive office is located at 30 Jericho Executive
−Removed: Plaza Suite 400E, Jericho, NY 11753.
−Removed: Services and Products
−Removed: operate a leading network of consumer applications that we believe create a unique social media enterprise where users can meet, see,
−Removed: chat, broadcast and message in real time in a secure environment with others in our network.
−Removed: Our consumer applications generate revenue
−Removed: principally from subscription fees and advertising arrangements.
−Removed: believe that the scale of our user base presents a competitive advantage in the video social networking industry and provides growth
−Removed: opportunities to advance our existing products with up-sell opportunities and build future brands with cross-sell offers.
−Removed: We also believe
−Removed: that our proprietary consumer app technology platform can scalably support large communities of users in activities such as video, voice
−Removed: and text chat, online card and board games and provide robust user monetization tools.
−Removed: continued growth depends on attracting new consumer application users through the introduction of new applications, features and partnerships
−Removed: and further penetration of our existing markets.
−Removed: Our principal growth strategy is to invest in the development of proprietary software,
−Removed: expand our sales and marketing efforts with respect to such software, and increase our consumer application user base through potential
−Removed: platform partnerships and new and existing advertising campaigns that we run through internet and mobile advertising networks, all while
−Removed: balancing the capital needs of the business.
−Removed: Our strategy also includes the acquisition of, or investment in, technologies, solutions
−Removed: or businesses that complement our business.
−Removed: strategy is to approach these opportunities in a measured way, being mindful of our resources and evaluating factors such as potential
−Removed: revenue, time to market and amount of capital needed to invest in the opportunity.
−Removed: operate a leading network of consumer applications that create a unique social media enterprise where users can meet, see, chat, broadcast,
−Removed: play online card and board games and message in real time in a secure environment with others in our network.
−Removed: The proprietary technology
−Removed: underlying our products allows us to operate thousands of simultaneous streams, including on mobile platforms, which support interactions
−Removed: on a one-on-one, one-to-many and many-to-many basis.
+Added: We were incorporated under the laws of the State
+Added: of Delaware in 2005.
+Added: Our principal executive office is located at 30 Jericho Executive Plaza Suite 400E, Jericho, NY 11753.
+Added: Our Services and Products
+Added: We operate a leading network of consumer applications
+Added: that we believe create a unique social media enterprise where users can meet, see, chat, broadcast and message in real time in a secure
+Added: environment with others in our network.
+Added: Our consumer applications generate revenue principally from subscription fees and advertising
+Added: arrangements.
+Added: We believe that the scale of our user base presents
+Added: a competitive advantage in the video social networking industry and provides growth opportunities to advance our existing products with
+Added: up-sell opportunities and build future brands with cross-sell offers.
+Added: We also believe that our proprietary consumer app technology platform
+Added: can scalably support large communities of users in activities such as video, voice and text chat, online card games and board games and
+Added: provide robust user monetization tools.
+Added: Our continued growth depends on attracting new
+Added: consumer application users through the introduction of new applications, features and partnerships and further penetration of our existing
+Added: Our principal growth strategy is to invest in the development of proprietary software, expand our sales and marketing efforts
+Added: with respect to such software, and increase our consumer application user base through potential platform partnerships and new and existing
+Added: advertising campaigns that we run through internet and mobile advertising networks, all while balancing the capital needs of the business.
+Added: Our strategy also includes acquiring, or investing in technologies, solutions or business that complement our business and cross-selling
+Added: them to additional synergistic businesses.
+Added: Our strategy is to approach these opportunities
+Added: in a measured way, being mindful of our resources and evaluating factors such as potential revenue, time to market and amount of capital
+Added: needed to invest in the opportunity.
+Added: Consumer Applications
+Added: We operate a leading network of consumer applications
+Added: that create a unique social media enterprise where users can meet, see, chat, broadcast, play online card games and board games and message
+Added: in real time in a secure environment with others in our network.
+Added: The proprietary technology underlying our products allows us to operate
+Added: thousands of simultaneous streams, including on mobile platforms, which support interactions on a one-on-one, one-to-many and many-to-many
Furthermore, our technology is supported by a portfolio of 10 issued patents.
−Removed: We have three existing products in the video chat space:
+Added: Live Video Chat .
+Added: We have three existing
+Added: products in the video chat space:
Paltalk, Camfrog and Tinychat.
−Removed: Our major revenue-generating
−Removed: live video chat products are Paltalk and Camfrog.
−Removed: Each product enables individuals to self-organize around topics and users with common
−Removed: Tinychat enables adaptations of our video technology for use in alternative markets, focused on a younger demographic user
−Removed: and Camfrog are both leading providers of live video social networking applications available on Windows, Mac OS, iOS, Android and other
−Removed: tablet devices.
−Removed: Together, these products power one of the world’s largest global collections of video-based communities, with proprietary
−Removed: technology to host thousands of simultaneous live group conversations on topics such as politics, financial markets, music and dating.
−Removed: Our proprietary client server technology helps maintain high quality video and audio, even as many users simultaneously watch a particular
−Removed: Paltalk and Camfrog both attract a demographically and geographically diverse user base, with users in over 180 different
−Removed: Paltalk users are approximately one-third domestic and two-thirds international, and Camfrog users have an even larger international
−Removed: presence, with a particular concentration in Southeast Asia.
+Added: Our major revenue-generating live video chat products are Paltalk and
+Added: Each product enables individuals to self-organize around topics and users with common affinities.
+Added: Tinychat enables adaptations
+Added: of our video technology for use in alternative markets, focused on a younger demographic user base.
+Added: Paltalk and Camfrog are both leading providers
+Added: of live video social networking applications available on Windows, Mac OS, iOS, Android and other tablet devices.
+Added: Together, these products
+Added: power one of the world’s largest global collections of video-based communities, with proprietary technology to host thousands of
+Added: simultaneous live group conversations on topics such as politics, financial markets, music and dating.
+Added: Our proprietary client server
+Added: technology helps maintain high quality video and audio, even as many users simultaneously watch a particular broadcaster.
+Added: Camfrog both attract a demographically and geographically diverse user base, with users in over 180 different countries.
+Added: Paltalk users
+Added: are approximately one-third domestic and two-thirds international, and Camfrog users have an even larger international presence, with
+Added: a particular concentration in Southeast Asia.
+Added: Live Streaming Software.
+Added: In 2022, we acquired
+Added: ManyCam, a live streaming software and virtual camera that allows users to deliver professional live videos on streaming platforms, video
+Added: conferencing apps and distance learning tools.
+Added: The ManyCam software provides multiple camera feeds, backgrounds and effects while also
+Added: enabling users to share presentations, spreadsheets and documents.
Telecommunications .
−Removed: We own and operate a small telecommunications services provider called Vumber that enables users to have multiple phone numbers in any
−Removed: area code through which calls can be forwarded to a user’s existing cell phone or land line telephone number.
−Removed: Vumber serves both
−Removed: the retail and small business community.
−Removed: Vumber not only allows individuals to communicate while protecting privacy, but also gives business
−Removed: professionals the ability to add a new business line with any chosen area code to their cell phones.
−Removed: Vumber provides an in-depth data
−Removed: analytics platform that can track, record and analyze calls to gain new insights into one’s business.
−Removed: Payment Options .
−Removed: Our users have a variety of methods by which to purchase product subscriptions across all of our platforms.
−Removed: can pay by credit card, PayPal, Western Union, check, local e-wallet providers, or complete an in-app purchase through the Apple App
−Removed: Store or Google Play Store for Android users.
−Removed: retains generally up to 30% of the revenue that is generated from sales on our iPhone applications through in-app purchases in the United
−Removed: Google also retains generally up to 30% of the revenue that is generated from sales on Android applications via Google wallet
−Removed: through in-app purchases in the United States.
−Removed: of our credit card transactions are processed through various payment providers.
−Removed: Video chat users in certain international territories
−Removed: also have an option to purchase through local resellers.
−Removed: Local resellers prepay in bulk for services and debit the prepaid balance as
−Removed: one-time subscriptions and virtual currency are sold to end users.
−Removed: Regardless of which payment method is utilized, users may access our
−Removed: products through any of the gateways we offer.
−Removed: service revenue is generated under service and partnership agreements that we negotiate with third parties which includes development,
−Removed: integration, engineering, licensing or other services that we provide.
−Removed: May 29, 2020, we entered into an Asset Purchase Agreement, which was subsequently amended and restated (the “Amended and Restated
−Removed: Agreement”) with SecureCo, LLC (“SecureCo”), pursuant to which we agreed to sell substantially all of the assets related
−Removed: to our secure communications business to SecureCo.
−Removed: The Amended and Restated Agreement also provides for a revenue sharing arrangement,
−Removed: pursuant to which we are entitled to receive quarterly royalty payments ranging from 5% to 10% of certain revenues received by SecureCo,
−Removed: with the aggregate amount of such royalty payments not to exceed $500,000.
−Removed: The royalty payments, if received, will be recorded as technology
−Removed: service revenue.
−Removed: We do not expect to continue to pursue secure communications products or technology implementation services as part
−Removed: of our overall business strategy.
−Removed: the years ended December 31, 2020 and 2021, we also recorded technology service revenue in connection with our agreement to serve as
−Removed: a launch partner with Open Props, Inc.
−Removed: (formerly YouNow, Inc., and referred to herein as “YouNow”) and to integrate YouNow’s
−Removed: props infrastructure (the “Props platform”) into our Camfrog and Paltalk applications (as amended, the “YouNow Agreement”).
+Added: We own and operate
+Added: a small telecommunications services provider called Vumber that enables users to have multiple phone numbers in any area code through
+Added: which calls can be forwarded to a user’s existing cell phone or land line telephone number.
+Added: Vumber serves both the retail and small
+Added: business community.
+Added: Vumber not only allows individuals to communicate while protecting privacy, but also gives business professionals
+Added: the ability to add a new business line with any chosen area code to their cell phones.
+Added: Vumber provides an in-depth data analytics platform
+Added: that can track, record and analyze calls to gain new insights into one’s business.
+Added: Product Payment Options .
+Added: Our users have
+Added: a variety of methods by which to purchase product subscriptions across all of our platforms.
+Added: Users can pay by credit card, PayPal, Western
+Added: Union, check, local e-wallet providers, or complete an in-app purchase through the Apple App Store or Google Play Store for Android users.
+Added: Apple retains generally up to 30% of the revenue
+Added: that is generated from sales on our iPhone applications through in-app purchases in the United States.
+Added: Google also retains generally
+Added: up to 30% of the revenue that is generated from sales on Android applications via Google wallet through in-app purchases in the United
+Added: All of our credit card transactions are processed
+Added: through various payment providers.
+Added: Video chat users in certain international territories also have an option to purchase through local
+Added: Local resellers prepay in bulk for services and debit the prepaid balance as one-time subscriptions and virtual currency are
+Added: sold to end users.
+Added: Regardless of which payment method is utilized, users may access our products through any of the gateways we offer.
+Added: Technology Services
+Added: Technology service revenue was historically generated
+Added: under service and partnership agreements that we negotiated with third parties, which included development, integration, engineering,
+Added: licensing or other services that we provided.
+Added: During the fiscal year ended December 31, 2021,
+Added: we recorded technology service revenue in connection with our agreement to serve as a launch partner with Open Props, Inc.
+Added: YouNow, Inc., and referred to herein as “YouNow”) and to integrate YouNow’s props infrastructure (the “Props
+Added: platform”) into our Camfrog and Paltalk applications (as amended, the “YouNow Agreement”).
Pursuant to the terms of the YouNow Agreement,
−Removed: YouNow agreed to pay us, in exchange for our services, an aggregate of 10.5 million cryptographic props tokens (“Props tokens”)
−Removed: upon the achievement of certain milestones.
−Removed: Once the integration of Props tokens into our Paltalk and Camfrog applications was completed,
−Removed: we began receiving Props tokens for providing a validator service and for allowing users to participate in the loyalty platform.
−Removed: platform was intended to drive engagement and incentivize users financially by providing users with the ability to earn Props tokens while
−Removed: using the Paltalk and Camfrog applications.
−Removed: The net revenue earned was recorded under “technology service revenue” in the
−Removed: consolidated statements of operations.
−Removed: August 2021, we received notice from YouNow that it was terminating the YouNow Agreement, and that it would no longer support the Props
−Removed: platform past the end of calendar year 2021.
−Removed: In connection with the notice of termination and in accordance with the YouNow Agreement,
−Removed: we received an additional 2.6 million Props tokens.
−Removed: The value of these tokens was recorded as revenue under “technology service
−Removed: revenue” in the consolidated statements of income.
−Removed: Following the termination of the YouNow Agreement, we expect that most of our
−Removed: technology service revenue generated in the future will result from opportunistic partnerships between us and third parties.
−Removed: Business Strategy
−Removed: Growth Through Marketing Efforts
−Removed: continued growth depends on attracting new consumer application users through the introduction of new applications, features and partnerships
−Removed: and further penetration of our existing markets.
−Removed: Our principal growth strategy is to invest in the development of proprietary software,
−Removed: expand our sales and marketing efforts with respect to such software, and increase our consumer application user base through potential
−Removed: platform partnerships and new and existing advertising campaigns that we run through internet and mobile advertising networks, all while
−Removed: balancing the capital needs of the business.
−Removed: strategy is to approach these opportunities in a measured way, being mindful of our resources and evaluating factors such as potential
−Removed: revenue, time to market and amount of capital needed to invest in the opportunity.
−Removed: During the first quarter of 2022, we engaged two
−Removed: marketing agencies to help us drive consumer engagement through the Paltalk and Camfrog applications.
−Removed: Existing Live Video Chat Applications
−Removed: plan to enhance our existing live video chat applications, which we anticipate will include several initiatives intended to improve usage
−Removed: and revenue potential.
−Removed: We plan to add incentives for loyal or valuable users to enhance retention and overall user activity in the products.
−Removed: We also intend to improve our product and marketing capabilities on mobile, to enhance monetization and our ability to acquire new users
−Removed: on mobile platforms.
−Removed: In addition, we expect to increase the quality and quantity of live streaming entertainment content and broaden
−Removed: the distribution across our user base.
−Removed: Finally, we plan to continue integrating certain technical functions of Paltalk and Camfrog, which
−Removed: will reduce operating costs and speed time-to-market of future enhancements.
−Removed: In August 2020, we began serving as a launch partner
−Removed: with YouNow to integrate YouNow’s props infrastructure into our Camfrog and Paltalk applications, which allowed users to earn Props
−Removed: tokens while using the Paltalk and Camfrog applications.
−Removed: On October 15, 2021, we launched our new rewards loyalty program, Paltalk Rewards
−Removed: Points, and simultaneously ended the distribution of Props tokens, our prior rewards program.
−Removed: Paltalk and Camfrog users kept their existing
−Removed: rewards earned from the former Props program as Paltalk Rewards Points and now have the opportunity to earn new Paltalk Rewards Points.
−Removed: In connection with the Paltalk Rewards Points, we added 25 new reward tiers such as specialty coins, subscriptions, stickers, flair, and
−Removed: other popular buttons.
−Removed: November 2021, we launched a real-time asynchronous message board feature, the “Paltalk Feed”, which grants users the ability
−Removed: to interact with the platform without a live video cam.
−Removed: The Paltalk Feed allows our users to comment, add photos or videos and contribute
−Removed: to conversations around shared interests on a digital message board.
−Removed: addition, during the first quarter of 2022, we integrated Hive Automated Content Moderation Solutions (“Hive”) into our Paltalk
−Removed: and Camfrog platforms in an effort to enhance our user experience by reducing spam and objectionable content on our applications.
−Removed: Rooms and Online Games
−Removed: January 12, 2021, we launched a private room functionality on our Paltalk platform in beta version.
−Removed: In private rooms, users are able
−Removed: to set up their own unique URL private room that can be used again and again.
−Removed: Users are able to invite up to twelve friends to video
−Removed: chat for unlimited use, unlike other similar offerings which have a 40-minute time out for free users.
−Removed: Private rooms are currently available
−Removed: on our desktop application, Android platforms and the iOS platform.
−Removed: We are optimistic that our users will take advantage of this new
−Removed: feature due to its audio and video fidelity and expect that as the feature gains popularity, these users will utilize other paid services
−Removed: offered by us.
−Removed: Additionally, users can play online card and board games such as poker, blackjack, gin rummy, bridge, and chess on the
−Removed: Paltalk platform.
−Removed: our Intellectual Property
−Removed: have a portfolio of 14 issued patents.
−Removed: We have successfully defended certain of our intellectual property in the past and have generated
−Removed: tens of millions of dollars in licensing fees for the use of our patents.
+Added: once the integration of Props tokens into our Paltalk and Camfrog applications was completed, we began receiving Props tokens for providing
+Added: a validator service and for allowing users to participate in the loyalty platform.
+Added: The loyalty platform was intended to drive engagement
+Added: and incentivize users financially by providing users with the ability to earn Props tokens while using the Paltalk and Camfrog applications.
+Added: The net revenue earned was recorded under “technology service revenue” in the condensed consolidated statements of operations.
+Added: The total net revenue value was recognized as earned.
+Added: We determined the fair value of the Props tokens
+Added: using observable daily quoted market prices on multiple international exchanges, as recorded on CoinmarketCap.
+Added: In August 2021, we received notice from YouNow
+Added: that it was terminating the YouNow Agreement, and that it would no longer support the Props platform past the end of calendar year 2021.
+Added: The YouNow Agreement was terminated effective on November 23, 2021.
+Added: We expect that the majority of our future technology service revenue,
+Added: if any, will result from opportunistic collaborations with third parties, however, any such collaborations are not a primary focus for
+Added: Company Business Strategy
+Added: User Growth Through Marketing Efforts
+Added: Our continued growth depends on attracting new
+Added: consumer application users through the introduction of new applications, features and partnerships and further penetration of our existing
+Added: Our principal growth strategy is to invest in the development of proprietary software, expand our sales and marketing efforts
+Added: with respect to such software, and increase our consumer application user base through potential platform partnerships and new and existing
+Added: advertising campaigns that we run through internet and mobile advertising networks, all while balancing the capital needs of the business.
+Added: Our strategy is to approach these opportunities
+Added: in a measured way, being mindful of our resources and evaluating factors such as potential revenue, time to market and amount of capital
+Added: needed to invest in the opportunity.
+Added: During 2022, we engaged two marketing agencies
+Added: to help us drive consumer engagement through the Paltalk and Camfrog applications, but we subsequently scaled back the marketing agencies’
+Added: efforts in the fourth quarter of 2022 in response to the overall macro-economic environment.
+Added: Enhance Existing Live Video Chat Applications
+Added: We plan to enhance our existing live video chat
+Added: applications, which we anticipate will include several initiatives intended to improve usage and revenue potential.
+Added: We plan to add incentives
+Added: for loyal or valuable users to enhance retention and overall user activity in the products.
+Added: We also intend to improve our product and
+Added: marketing capabilities on mobile, to enhance monetization and our ability to acquire new users on mobile platforms.
+Added: In addition, we expect
+Added: to increase the quality and quantity of live streaming entertainment content and broaden the distribution across our user base.
+Added: we plan to continue integrating certain technical functions of Paltalk and Camfrog, which will reduce operating costs and speed time-to-market
+Added: of future enhancements.
+Added: In 2021, we launched our new rewards loyalty
+Added: program, Paltalk Rewards Points, and added 25 new reward tiers such as specialty coins, subscriptions, stickers, flair, and other popular
+Added: Also in 2021, we launched a real-time asynchronous message board feature, the “Paltalk Feed”, which grants users
+Added: the ability to interact with the platform without a live video cam.
+Added: The Paltalk Feed allows our users to comment, add photos or videos
+Added: and contribute to conversations around shared interests on a digital message board.
+Added: During the first quarter of 2022, we integrated
+Added: Hive Automated Content Moderation Solutions (“Hive”) into our Paltalk and Camfrog platforms in an effort to enhance our user
+Added: experience by reducing spam and objectionable content on our applications.
+Added: Furthermore, during the second quarter of 2022, we acquired
+Added: and introduced the ManyCam software on our platforms, which provides multiple camera feeds, backgrounds and effects while also enabling
+Added: users to share presentations, spreadsheets and documents.
+Added: We subsequently released updates to the ManyCam software to provide quicker
+Added: access, dark and light modes and overall rendering performance improvement for high resolution users as well as improved quality and
+Added: performance with regard to virtual backgrounds.
+Added: Private Rooms and Online Games
+Added: On January 12, 2021, we launched a private room
+Added: functionality on our Paltalk platform in beta version.
+Added: In private rooms, users are able to set up their own unique URL private room that
+Added: can be used again and again.
+Added: Users are able to invite up to twelve friends to video chat for unlimited use, unlike other similar offerings
+Added: which have a 40-minute time out for free users.
+Added: Private rooms are currently available on our desktop application, Android platforms and
+Added: the iOS platform.
+Added: We are optimistic that our users will take advantage of this new feature due to its audio and video fidelity and expect
+Added: that as the feature gains popularity, these users will utilize other paid services offered by us.
+Added: Additionally, users can play online
+Added: card games and board games such as poker, blackjack, gin rummy, bridge, and chess on the Paltalk platform.
+Added: In 2022, we continued to develop
+Added: our online game offerings as we launched our mobile backgammon game enabling Paltalk users to play with friends, other users or privately
+Added: with real-time voice and video.
+Added: Defend our Intellectual Property
+Added: We have a portfolio of 10 issued patents.
+Added: have successfully defended certain of our intellectual property in the past and have generated tens of millions of dollars in licensing
+Added: fees for the use of our patents.
We intend to continue defending our intellectual property rights.
−Removed: invest in advertising and marketing primarily for the purpose of acquiring users for our consumer applications.
−Removed: We adapt our marketing
−Removed: expenditures and channels as we gather the data to analyze the success of our campaigns.
−Removed: We primarily advertise through internet and
−Removed: mobile advertising networks and run hundreds of campaigns at any given time, targeting various audiences of users, and focusing on campaigns
−Removed: that we believe will produce a positive return over the lifetime of new users.
−Removed: We also generate new sign-ups organically, as people find
−Removed: our sites and applications through brand recognition and word of mouth, search engines and product review websites.
−Removed: During the first quarter of 2022, we engaged two
−Removed: marketing agencies to help us drive consumer engagement through the Paltalk and Camfrog applications.
−Removed: We expect that increasing our marketing
−Removed: efforts by partnering with these marketing agencies and increasing our annual marketing spend will provide a meaningful contribution to
−Removed: new users and generate revenue.
−Removed: and Our Industry
−Removed: in our industry remains fierce.
−Removed: The market for consumer applications is extremely dynamic and is undergoing constant change.
−Removed: this environment creates significant opportunities for us as well as our direct and indirect competitors.
−Removed: Our principal competitors are
−Removed: BIGO Live, Cisco Webex, Facebook Live, Google Meet, Houseparty, Instagram Live, Live.ly, Live.me, Microsoft Teams, Skype, Twitch, YouTube
−Removed: Live and Zoom.
−Removed: of our competitors have substantially greater financial, managerial, technological and other resources than we do.
−Removed: In addition, there
−Removed: are relatively few barriers to entry into the consumer applications industry, and, as a result, any organization that has adequate financial
−Removed: resources and access to technical expertise and skilled personnel may become one of our competitors.
−Removed: order to compete effectively, we seek to offer software, services and applications that are differentiated from existing products, superior
−Removed: in quality and more appealing than those of our competitors.
−Removed: We believe that our applications compete favorably against those offered
−Removed: by our competitors due to their ability to scale, their cost-efficiency and their innovative technology.
−Removed: We also believe that we have
−Removed: the tools and expertise to attract new users through Facebook and other sources at a lower cost per subscriber than certain of our traditional
−Removed: we believe we have the capability to compete effectively in the consumer applications industry, our competitors may offer products, services
−Removed: and applications that we do not provide, and that may have more desirable features or may be offered at lower prices, and they may be
−Removed: able to devote greater resources to the development, promotion, sale and support of their products.
−Removed: In addition, many of our competitors
−Removed: have more extensive customer bases and broader customer relationships than we have, including relationships with our potential customers.
−Removed: are subject to a number of U.S.
−Removed: federal and state laws and regulations that affect companies conducting business on the internet, many
−Removed: of which are still evolving and being litigated in the courts and could be interpreted in ways that could harm our business.
−Removed: and regulations may involve user privacy, data protection, content, intellectual property, distribution, electronic contracts and other
−Removed: communications, competition, protection of minors, consumer protection, taxation and online payment services.
−Removed: In particular, we are subject
−Removed: to federal and state laws regarding privacy and protection of user data, which are constantly evolving and can be subject to significant
+Added: Marketing Strategy
+Added: We invest in advertising and marketing primarily
+Added: for the purpose of acquiring users for our consumer applications.
+Added: We adapt our marketing expenditures and channels as we gather the data
+Added: to analyze the success of our campaigns.
+Added: We primarily advertise through internet and mobile advertising networks and run hundreds of
+Added: campaigns at any given time, targeting various audiences of users, and focusing on campaigns that we believe will produce a positive
+Added: return over the lifetime of new users.
+Added: We also generate new sign-ups organically, as people find our sites and applications through brand
+Added: recognition and word of mouth, search engines and product review websites.
+Added: During 2022, we engaged two marketing agencies
+Added: to help us drive consumer engagement through the Paltalk and Camfrog applications, but we subsequently scaled back the marketing agencies’
+Added: efforts during the fourth quarter of 2022 in response to the overall macro-economic environment.
+Added: Competition and Our Industry
+Added: Competition in our industry remains fierce.
+Added: market for consumer applications is extremely dynamic and is undergoing constant change.
+Added: We believe this environment creates significant
+Added: opportunities for us as well as our direct and indirect competitors.
+Added: Our principal competitors are BIGO Live, Cisco Webex, Facebook Live,
+Added: Google Meet, Houseparty, Instagram Live, Live.ly, Live.me, Microsoft Teams, Skype, Twitch, YouTube Live and Zoom.
+Added: Many of our competitors have substantially greater
+Added: financial, managerial, technological and other resources than we do.
+Added: In addition, there are relatively few barriers to entry into the
+Added: consumer applications industry, and, as a result, any organization that has adequate financial resources and access to technical expertise
+Added: and skilled personnel may become one of our competitors.
+Added: In order to compete effectively, we seek to
+Added: offer software, services and applications that are differentiated from existing products, superior in quality and more appealing
+Added: than those of our competitors.
+Added: We believe that our applications compete favorably against those offered by our competitors due to
+Added: their ability to scale, their cost-efficiency and their innovative technology.
+Added: We also believe that we have the tools and expertise
+Added: that may enable us to attract new users through Facebook and other sources at a lower cost per subscriber than certain of our
+Added: traditional competitors.
+Added: Although we believe we have the capability to
+Added: compete effectively in the consumer applications industry, our competitors may offer products, services and applications that we do not
+Added: provide, and that may have more desirable features or may be offered at lower prices, and they may be able to devote greater resources
+Added: to the development, promotion, sale and support of their products.
+Added: In addition, many of our competitors have more extensive customer
+Added: bases and broader customer relationships than we have, including relationships with our potential customers.
+Added: Governmental Regulations
+Added: We are subject to a number of U.S.
+Added: and state laws and regulations that affect companies conducting business on the internet, many of which are still evolving and being
+Added: litigated in the courts and could be interpreted in ways that could harm our business.
+Added: These laws and regulations may involve user
+Added: privacy, data protection, content, intellectual property, distribution, electronic contracts, competition, wiretapping, biometrics,
+Added: online tracking, protection of minors, consumer protection, taxation and online payment services.
+Added: In particular, we are subject to
+Added: federal and state laws regarding privacy and protection of user data, which are constantly evolving and can be subject to
+Added: significant change.
We are also subject to diverse and evolving laws and regulations in other countries in which we operate.
−Removed: The application and
−Removed: interpretation of these laws and regulations are often uncertain, particularly in the new and rapidly-evolving industry in which we operate.
−Removed: Because our applications are accessible worldwide and used by residents of some foreign countries, foreign jurisdictions may claim that
−Removed: we must comply with foreign laws, even in jurisdictions in which we have no local business entity, employees or infrastructure.
−Removed: are also subject to federal laws and regulations regarding online content, user privacy and electronic marketing, including The Communications
−Removed: Decency Act of 1996, as amended (“The Communications Decency Act”), The Children’s Online Privacy Protection Act of
−Removed: 1998, as amended, The Digital Millennium Copyright Act, The Electronic Communications Privacy Act of 1986, as amended, the USA PATRIOT
−Removed: Act of 2001, and the Controlling the Assault of Non-Solicited Pornography And Marketing (“CAN-SPAM”) Act of 2003, among others.
−Removed: The Digital Millennium Copyright Act limits our liability as an online service provider for linking to or hosting third-party content
−Removed: that infringes copyrights.
−Removed: The Communications Decency Act provides statutory protections to online service providers like us who distribute
−Removed: third-party content.
−Removed: The Children’s Online Privacy Protection Act restricts the ability of online service providers to collect
−Removed: personal information from children under 13.
−Removed: Congress, the Federal Trade Commission (“FTC”) and many states have promulgated
−Removed: laws and regulations regarding email advertising, including the CAN-SPAM Act.
+Added: application and interpretation of these laws and regulations are often uncertain, particularly in the new and rapidly evolving
+Added: industry in which we operate.
+Added: Because our applications are accessible worldwide and used by residents of some foreign countries,
+Added: foreign jurisdictions may claim that we must comply with foreign laws, even in jurisdictions in which we have no local business
+Added: entity, employees or infrastructure.
+Added: We are also subject to federal laws and regulations
+Added: regarding online content, user privacy and electronic marketing, including The Communications Decency Act of 1996, as amended.The Children’s
+Added: Online Privacy Protection Act of 1998, as amended, The Video Privacy Protection Act of 1998 (“VPPA”), The Digital Millennium
+Added: Copyright Act, The Electronic Communications Privacy Act of 1986, as amended, the USA PATRIOT Act of 2001, and the Controlling the Assault
+Added: of Non-Solicited Pornography And Marketing (“CAN-SPAM”) Act of 2003, among others.
+Added: The Digital Millennium Copyright Act limits
+Added: our liability as an online service provider for linking to or hosting third-party content that infringes copyrights.
+Added: The Communications
+Added: Decency Act provides statutory protections to online service providers like us who distribute third-party content.
+Added: The VPPA restricts
+Added: digital video providers from disclosing to third parties personally identifiable information that is tied to the titles of consumers’
+Added: viewed videos.
+Added: The Children’s Online Privacy Protection Act restricts the ability of online service providers to collect personal
+Added: information from children under 13.
+Added: Congress, the Federal Trade Commission (“FTC”) and many states have promulgated laws
+Added: and regulations regarding email advertising, including the CAN-SPAM Act.
Any changes in these laws or judicial interpretations narrowing
1 unchanged sentence
parts of our business.
−Removed: Growing public concern about privacy and the use of personal information
−Removed: may subject us to increased regulatory scrutiny.
−Removed: Regulation related to treatment of user data by online services is evolving as federal,
−Removed: state and foreign governments continue to adopt new, or modify existing, laws and regulations addressing data privacy and the collection,
−Removed: processing, storage, transfer and use of data.
+Added: Growing public concern about privacy and the
+Added: use of personal information may subject us to increased regulatory scrutiny.
+Added: Regulation related to treatment of user data by online services
+Added: is evolving as several U.S.
+Added: state governments have recently adopted new, or modified existing, laws and regulations addressing data privacy
+Added: and the collection, processing, storage, transfer and use of data.
These state laws include, for example:
−Removed: the California Consumer Protection Act (“CCPA”),
−Removed: which became effective on January 1, 2020, the California Privacy Rights Act (“CPRA”), which expands upon the CCPA and was
−Removed: passed in the recent California election in November 2020, and the New York Stop Hacks and Improve Electronic Data Security (SHIELD) Act.
−Removed: In addition, the FTC regularly investigates and brings enforcement actions against companies that have used personally identifiable information
−Removed: in a deceptive or unfair manner or in violation of a posted privacy policy.
−Removed: On May 25, 2018, the European Union implemented a privacy
−Removed: regulation called the Global Data Protection Regulation (“GDPR”) that imposes additional new regulatory scrutiny on our business
−Removed: in the European Economic Area, with possible financial consequences for noncompliance.
−Removed: If we are accused of violating the terms of our
−Removed: privacy policy, implementing unfair privacy practices or otherwise breaching data privacy laws, we may be forced to expend significant
−Removed: financial and managerial resources to defend against an action by the FTC, European Data Protection Authorities, or other state or federal
−Removed: enforcement agencies.
−Removed: Our user database holds the personal information of our users and subscribers residing in the United States and
−Removed: other countries, and we could be sued by those users if any of the information is misused or misappropriated.
−Removed: Any failure by us to adequately
−Removed: protect our users’ privacy and data could also result in loss of user confidence in our consumer applications and services and ultimately
−Removed: in a loss of active users, which could adversely affect our business.
−Removed: addition, virtually every U.S.
−Removed: state has passed laws requiring notification to users when there is a security breach resulting in unauthorized
−Removed: disclosure of certain types of personal information, many of which are modeled on California’s Information Practices Act.
−Removed: are a number of legislative proposals pending before the U.S.
−Removed: Congress and various state legislative bodies concerning data protection
−Removed: that could, if adopted, have an adverse effect on our business.
+Added: the California Consumer Protection
+Added: Act (“CCPA”), the California Privacy Rights Act (“CPRA”), which became effective on January 1, 2023, the Virginia
+Added: Consumer Data Protection Act, the Colorado Privacy Act, the Connecticut Act Concerning Personal Data Privacy and Online Monitoring, the
+Added: Utah Consumer Privacy Act, and the New York Stop Hacks and Improve Electronic Data Security (“SHIELD”) Act.
+Added: The European Union implemented a privacy regulation
+Added: called the Global Data Protection Regulation (“GDPR”) that imposes additional regulatory scrutiny on our processing of personal
+Added: data from in the European Economic Area, with possible financial consequences for noncompliance of up to 4% of our worldwide revenues.
+Added: In addition, virtually every U.S.
+Added: state has passed
+Added: laws requiring notification to users when there is a security breach resulting in unauthorized disclosure of certain types of personal
+Added: information, many of which are modeled on California’s Information Practices Act.
+Added: There are a number of legislative proposals pending
+Added: before the U.S.
+Added: Congress and various state legislative bodies concerning data protection that could, if adopted, have an adverse effect
+Added: on our business.
We are unable to determine if and when such legislation may be adopted.
−Removed: Many jurisdictions, including the European Union, have adopted breach notification and other data protection notification laws designed
−Removed: to inform users of unauthorized disclosure of personally identifiable information.
−Removed: The introduction of new privacy and data breach laws
−Removed: and the interpretation of existing privacy and data breach laws in the United States, Europe and other foreign jurisdictions is constantly
−Removed: There is a risk that new laws may be introduced or that existing laws may be applied in a way that would conflict our current
−Removed: data protection practices or prevent the transfer of data between countries in which we operate.
−Removed: addition, rising concern about the use of social networking technologies for illegal conduct may in the future produce legislation or
−Removed: other governmental action that could require changes to our applications or restrict or impose additional costs upon the conduct of our
−Removed: These regulatory and legislative developments, including excessive taxation, may prevent or significantly limit our ability
−Removed: to expand our business.
−Removed: may also become subject to laws or regulations in the future that limit our payment processors’ ability to accept bitcoin or other
−Removed: cryptocurrencies as a form of payment or to otherwise hold bitcoin or other cryptocurrencies.
−Removed: As cryptocurrencies have grown in both
−Removed: popularity and market size, governments around the world have reacted differently to cryptocurrencies, with certain governments deeming
−Removed: cryptocurrency offerings and cryptocurrency exchanges illegal, while others have allowed their use and trade.
−Removed: Governments may in the
−Removed: future curtail or outlaw the acquisition or use of cryptocurrencies or the exchange of cryptocurrencies for fiat currencies.
−Removed: of, holding, trading in or participating in offerings of cryptocurrencies may then be considered illegal and subject to sanction.
−Removed: may also take regulatory action that may increase the cost and/or subject companies that transact in or hold cryptocurrencies to additional
−Removed: of the video card games that we offer on our Paltalk application are based upon traditional casino games, such as poker and blackjack.
−Removed: We have structured and operate these games and features with gambling laws in mind and believe that these games and features do not constitute
−Removed: Our games are intended to be for entertainment purposes only and do not offer an opportunity to win earnings outside of the
−Removed: As of March 21, 2022, we had 1 part-time employee and 21 full-time
−Removed: We believe that our future success depends, in part, on our continued ability to hire, assimilate and retain qualified personnel.
−Removed: We attract and retain employees by offering training, bonus opportunities, competitive salaries and a comprehensive benefits package.
−Removed: Internet Site and Availability of SEC Filings
−Removed: corporate website is located at www.paltalk.com .
−Removed: We make available on that site, as soon as reasonably practicable, our Annual
−Removed: Reports on Form 10-K, Quarterly Reports on Form 10-Q, proxy statements, Current Reports on Form 8-K, other reports filed with or furnished
−Removed: to the SEC, as well as any amendments to those filings.
−Removed: Our SEC filings, as well as our Code of Conduct and other corporate governance
−Removed: documents, can be found in the Investor Relations section of our site and are available free of charge.
−Removed: Amendments to our Code of Conduct
−Removed: and any grant of a waiver from a provision of the Code of Conduct requiring disclosure under applicable SEC rules will be disclosed on
−Removed: Information on our website is not part of this Annual Report on Form 10-K.
−Removed: In addition, the SEC maintains a website at www.sec.gov
−Removed: that contains reports, proxy and information statements, and other information regarding us and other issuers that file electronically
−Removed: with the SEC.
+Added: Many other jurisdictions, including the European
+Added: Union, have adopted breach notification and other data protection notification laws designed to inform users of unauthorized disclosure
+Added: of personally identifiable information.
+Added: The introduction of new privacy and data breach laws and the interpretation of existing privacy
+Added: and data breach laws in the United States, Europe and other foreign jurisdictions is constantly evolving.
+Added: There is a risk that new laws
+Added: may be introduced or that existing laws may be applied in a way that would conflict our current data protection practices or prevent
+Added: the transfer of data between countries in which we operate.
+Added: In addition, rising concern about the use of
+Added: social networking technologies for illegal conduct may in the future produce legislation or other governmental action that could require
+Added: changes to our applications or restrict or impose additional costs upon the conduct of our business.
+Added: These regulatory and legislative
+Added: developments, including excessive taxation, may prevent or significantly limit our ability to expand our business.
+Added: Furthermore, some of the video card games that
+Added: we offer on our Paltalk application are based upon traditional casino games, such as poker and blackjack.
+Added: We have structured and operate
+Added: these games and features with gambling laws in mind and believe that these games and features do not constitute gambling.
+Added: Our games are
+Added: intended to be for entertainment purposes only and do not offer an opportunity to win earnings outside of the platform.
+Added: As of March 15, 2023, we had no part-time employee
+Added: and 19 full-time employees.
+Added: We believe that our future success depends, in part, on our continued ability to hire, assimilate and retain
+Added: qualified personnel.
+Added: We attract and retain employees by offering training, bonus opportunities, competitive salaries and a comprehensive
+Added: benefits package.
+Added: Company Internet Site and Availability of SEC Filings
+Added: Our corporate website is located at www.paltalk.com .
+Added: We make available on that site, as soon as reasonably practicable, our Annual Reports on Form 10-K, Quarterly Reports on Form 10-Q, proxy
+Added: statements, Current Reports on Form 8-K, other reports filed with or furnished to the SEC, as well as any amendments to those filings.
+Added: Our SEC filings, as well as our Code of Conduct and other corporate governance documents, can be found in the Investor Relations section
+Added: of our site and are available free of charge.
+Added: Amendments to our Code of Conduct and any grant of a waiver from a provision of the Code
+Added: of Conduct requiring disclosure under applicable SEC rules will be disclosed on our website.
+Added: Information on our website is not part of
+Added: this Annual Report on Form 10-K.
+Added: In addition, the SEC maintains a website at www.sec.gov that contains reports, proxy and information
+Added: statements, and other information regarding us and other issuers that file electronically with the SEC.
Compared sentence by sentence after normalising whitespace, quotation marks, case and digits, so re-formatting and restated figures do not read as changed language. Wording changes appear as one removal and one addition. The current filing and the prior one are authoritative.