UNITED
STATES
SECURITIES
AND EXCHANGE COMMISSION
Washington,
D.C. 20549
FORM
10-Q
☒
QUARTERLY REPORT PURSUANT TO SECTION 13 OR 15(d) OF THE SECURITIES EXCHANGE ACT OF 1934
For
the quarterly period ended June 30, 2023
OR
☐
TRANSITION REPORT PURSUANT TO SECTION 13 OR 15(d) OF THE SECURITIES EXCHANGE ACT OF 1934
For
the transition period _______________
Commission
File Number: 001-36689
INSPIRED
ENTERTAINMENT, INC.
(Exact
name of registrant as specified in its charter)
Delaware
47-1025534
(State
or other jurisdiction of
(I.R.S.
Employer
incorporation
or organization)
Identification
Number)
250
West 57th Street , Suite 415
New
York , NY
10107
(Address
of principal executive offices)
(Zip
Code)
Registrant’s
telephone number, including area code: (646) 565-3861
(Former
name or former address, if changed since last report)
Indicate
by check mark whether the registrant (1) has filed all reports required to be filed by Section 13 or 15(d) of the Securities Exchange
Act of 1934 during the preceding 12 months (or for such shorter period that the registrant was required to file such reports), and (2)
has been subject to such filing requirements for the past 90 days. Yes ☒ No ☐
Indicate
by check mark whether the registrant has submitted electronically every Interactive Date File required to be submitted pursuant to Rule
405 of Regulation S-T (§232.405 of this chapter) during the preceding 12 months (or for such shorter period that the registrant
was required to submit such files). Yes ☒ No ☐
Indicate
by check mark whether the registrant is a large accelerated filer, an accelerated filer, a non-accelerated filer, a smaller reporting
company or an emerging growth company. See definitions of “large accelerated filer”, “accelerated filer,” “smaller
reporting company,” and “emerging growth company” in Rule 12b-2 of the Exchange Act.
Large
accelerated filer ☐
Accelerated
filer ☒
Non-accelerated
filer ☐
Smaller
reporting company ☒
Emerging
growth company ☐
If
an emerging growth company, indicate by check mark if the registrant has elected not to use the extended transition period for complying
with any new or revised financial accounting standards provided pursuant to Section 13(a) of the Exchange Act. ☐
Indicate
by check mark whether the registrant is a shell company (as defined in Rule 12b-2 of the Exchange Act). Yes ☐ No ☒
Securities
registered pursuant to Section 12(b) of the Act:
Title
of each class
Trading
Symbol(s)
Name
of each exchange on which registered
Common
stock, par value $0.0001 per share
INSE
The
NASDAQ Stock Market LLC
As
of August 4, 2023, there were 26,336,586 shares of the Company’s common stock issued and outstanding.
TABLE
OF CONTENTS
PART
I.
FINANCIAL INFORMATION
1
ITEM
1.
FINANCIAL STATEMENTS
1
Condensed Consolidated Balance Sheets
1
Condensed Consolidated Statements of Operations and Comprehensive (Loss) Income
2
Condensed Consolidated Statement of Stockholders’ Deficit
3
Condensed Consolidated Statements of Cash Flows
5
Notes to Condensed Consolidated Financial Statements
6
ITEM
2.
MANAGEMENT’S DISCUSSION AND ANALYSIS OF FINANCIAL CONDITION AND RESULTS OF OPERATIONS
18
ITEM
3.
QUANTITATIVE AND QUALITATIVE DISCLOSURES ABOUT MARKET RISK
41
ITEM
4.
CONTROLS AND PROCEDURES
42
PART
II.
OTHER INFORMATION
43
ITEM
1.
LEGAL PROCEEDINGS
43
ITEM
1A.
RISK FACTORS
43
ITEM
2.
UNREGISTERED SALES OF EQUITY SECURITIES AND USE OF PROCEEDS
43
ITEM
3.
DEFAULTS UPON SENIOR SECURITIES
43
ITEM
4.
MINE SAFETY DISCLOSURES
43
ITEM
5.
OTHER INFORMATION
43
ITEM
6.
EXHIBITS
44
SIGNATURES
45
i
CAUTIONARY
NOTE REGARDING FORWARD-LOOKING STATEMENTS
References
in this report to “we,” “us,” “our,” the “Company” and “Inspired” refer to
Inspired Entertainment, Inc. and its subsidiaries unless the context suggests otherwise.
Certain
statements and other information set forth in this report, including in Item 2, “Management’s Discussion and Analysis of
Financial Condition and Results of Operations” and elsewhere herein, may relate to future events and expectations, and as such
constitute “forward-looking statements” within the meaning of Section 21E of the Securities Exchange Act of 1934, as amended
(the “Exchange Act”), and Section 27A of the Securities Act of 1933, as amended (the “Securities Act”). Our forward-looking
statements include, but are not limited to, statements regarding our business strategy, plans and objectives and our expected or contemplated
future operations, results, financial condition, beliefs and intentions. In addition, any statements that refer to projections, forecasts
or other characterizations or predictions of future events or circumstances, including any underlying assumptions on which such statements
are expressly or implicitly based, are forward-looking statements. The words “anticipate”, “believe”, “continue”,
“can”, “could”, “estimate”, “expect”, “intend”, “may”, “might”,
“plan”, “possible”, “potential”, “predict”, “project”, “scheduled”,
“seek”, “should”, “would” and similar expressions, among others, and negatives expressions including
such words, may identify forward-looking statements.
Our
forward-looking statements reflect our current expectations about our future results, performance, liquidity, financial condition, prospects
and opportunities, and are based upon information currently available to us, our interpretation of what we believe to be significant
factors affecting our business and many assumptions regarding future events. Actual results, performance, liquidity, financial condition,
prospects and opportunities could differ materially from those expressed in, or implied by, our forward-looking statements. This could
occur as a result of various risks and uncertainties, including the following:
●
government
regulation of our industries;
●
our
ability to compete effectively in our industries;
●
the
effect of evolving technology on our business;
●
our
ability to renew long-term contracts and retain customers, and secure new contracts and customers;
●
our
ability to maintain relationships with suppliers;
●
our
ability to protect our intellectual property;
●
our
ability to protect our business against cybersecurity threats;
●
our
ability to successfully grow by acquisition as well as organically;
●
fluctuations
due to seasonality;
●
our
ability to attract and retain key members of our management team;
●
our
need for working capital;
●
our
ability to secure capital for growth and expansion;
●
changing
consumer, technology and other trends in our industries;
●
our
ability to successfully operate across multiple jurisdictions and markets around the world;
●
changes
in local, regional and global economic and political conditions; and
●
other
factors described in the reports and documents we file from time to time with the U.S. Securities and Exchange Commission (the “SEC”).
In
light of these risks and uncertainties, and others discussed in this report, there can be no assurance that any matters covered by our
forward-looking statements will develop as predicted, expected or implied. Readers should not place undue reliance on any forward-looking
statements. Except as expressly required by the federal securities laws, we undertake no obligation to publicly update or revise any
forward-looking statements, whether as a result of new information, future events, changed circumstances or any other reason. We advise
you to carefully review the reports and documents we file from time to time with the SEC.
ii
PART
I - FINANCIAL INFORMATION
ITEM
1. FINANCIAL STATEMENTS
INSPIRED
ENTERTAINMENT, INC. AND SUBSIDIARIES
CONDENSED
CONSOLIDATED BALANCE SHEETS
(in
millions, except share data)
June 30,
2023
December 31,
2022
(Unaudited)
Assets
Cash
$ 42.1
$ 25.0
Accounts receivable, net
39.1
40.5
Inventory
48.0
31.0
Prepaid expenses and other current assets
32.6
32.1
Total current assets
161.8
128.6
Property and equipment, net
48.2
44.7
Software development costs, net
39.2
34.8
Other acquired intangible assets subject to amortization, net
14.7
14.7
Goodwill
78.0
73.9
Operating lease right of use asset
7.7
8.3
Other assets
3.9
3.4
Total assets
$ 353.5
$ 308.4
Liabilities and Stockholders’ Deficit
Current liabilities
Accounts payable and accrued expenses
$ 47.5
$ 54.2
Corporate tax and other current taxes payable
12.1
9.3
Deferred revenue, current
31.1
4.8
Operating lease liabilities
2.9
2.8
Other current liabilities
3.8
3.6
Total current liabilities
97.4
74.7
Long-term debt
294.0
277.6
Finance lease liabilities, net of current portion
1.9
1.2
Deferred revenue, net of current portion
2.8
3.7
Operating lease liabilities
5.3
5.9
Other long-term liabilities
2.4
4.0
Total liabilities
403.8
367.1
Commitments and contingencies
-
-
Stockholders’ deficit
Preferred stock; $ 0.0001 par value; 1,000,000 shares authorized
—
—
Common stock; $ 0.0001 par value; 49,000,000 shares authorized; 26,263,421 shares and 25,909,516 shares issued and outstanding at June 30, 2023 and December 31, 2022, respectively
—
—
Additional paid in capital
384.1
378.2
Accumulated other comprehensive income
45.1
46.4
Accumulated deficit
( 479.5 )
( 483.3 )
Total stockholders’ deficit
( 50.3 )
( 58.7 )
Total liabilities and stockholders’ deficit
$ 353.5
$ 308.4
The
accompanying notes are an integral part of these condensed consolidated financial statements.
1
INSPIRED
ENTERTAINMENT, INC. AND SUBSIDIARIES
CONDENSED
CONSOLIDATED STATEMENTS OF OPERATIONS AND COMPREHENSIVE INCOME (LOSS)
(in
millions, except share and per share data)
(Unaudited)
2023
2022
2023
2022
Three Months Ended
June 30,
Six Months Ended
June 30,
2023
2022
2023
2022
Revenue:
Service
$ 68.1
$ 64.8
$ 126.4
$ 121.8
Product sales
12.3
6.5
20.0
10.1
Total revenue
80.4
71.3
146.4
131.9
Cost of sales:
Cost of service (1)
( 13.4 )
( 11.7 )
( 24.3 )
( 23.5 )
Cost of product sales (1)
( 9.8 )
( 4.4 )
( 15.6 )
( 6.5 )
Selling, general and administrative expenses
( 34.4 )
( 31.9 )
( 68.7 )
( 61.5 )
Acquisition and integration related transaction expenses
—
( 0.1 )
—
( 0.2 )
Depreciation and amortization
( 10.4 )
( 10.1 )
( 19.3 )
( 20.5 )
Net operating income
12.4
13.1
18.5
19.7
Other expense
Interest expense, net
( 7.3 )
( 6.0 )
( 13.6 )
( 12.5 )
Gain on disposal of business
—
—
—
0.9
Other finance income
0.1
0.3
0.2
0.6
Total other expense, net
( 7.2 )
( 5.7 )
( 13.4 )
( 11.0 )
Net income before income taxes
5.2
7.4
5.1
8.7
Income tax (expense) benefit
( 1.1 )
( 0.2 )
( 1.2 )
( 0.3 )
Net income
4.1
7.2
3.9
8.4
Other comprehensive income:
Foreign currency translation (loss) gain
( 1.6 )
5.8
( 3.3 )
8.2
Reclassification of loss on hedging instrument to comprehensive income
0.1
0.2
0.3
0.4
Actuarial (losses) gains on pension plan
( 0.3 )
2.6
1.7
3.3
Other comprehensive (loss) income
( 1.8 )
8.6
( 1.3 )
11.9
Comprehensive income
$ 2.3
$ 15.8
$ 2.6
$ 20.3
Net income per common share – basic
$ 0.16
$ 0.27
$ 0.15
$ 0.31
Net income per common share - diluted
$ 0.14
$ 0.25
$ 0.13
$ 0.29
Weighted average number of shares outstanding during the period – basic
26,267,215
26,826,014
26,211,589
26,838,339
Weighted average number of shares outstanding during the period – diluted
29,041,781
29,262,690
28,992,987
29,375,570
Supplemental disclosure of stock-based compensation expense
Stock-based compensation included in:
Selling, general and administrative expenses
$ ( 3.2 )
$ ( 2.6 )
$ ( 6.1 )
$ ( 5.4 )
(1)
Excluding
depreciation and amortization
The
accompanying notes are an integral part of these condensed consolidated financial statements.
2
INSPIRED
ENTERTAINMENT, INC. AND SUBSIDIARIES
CONDENSED
CONSOLIDATED STATEMENTS OF STOCKHOLDERS’ DEFICIT
FOR
THE PERIOD JANUARY 1, 2023 TO JUNE 30, 2023
(in
millions, except share data)
(Unaudited)
Shares
Amount
capital
income
deficit
deficit
Common stock
Additional
paid in
Accumulated
other
comprehensive
Accumulated
Total
stockholders’
Shares
Amount
capital
income
deficit
deficit
Balance as of January 1, 2023
25,909,516
$ —
$ 378.2
$ 46.4
$ ( 483.3 )
$ ( 58.7 )
Foreign currency translation adjustments
—
—
—
( 1.7 )
—
( 1.7 )
Actuarial gains on pension plan
—
—
—
2.0
—
2.0
Reclassification of loss on hedging instrument to comprehensive income
—
—
—
0.2
—
0.2
Issuances under stock plans
353,554
—
—
—
—
—
Stock-based compensation expense
—
—
3.0
—
—
3.0
Net loss
—
—
—
—
( 0.2 )
( 0.2 )
Balance as of March 31, 2023
26,263,070
$ —
$ 381.2
$ 46.9
$ ( 483.5 )
$ ( 55.4 )
Foreign currency translation adjustments
—
—
—
( 1.6 )
—
( 1.6 )
Actuarial loss on pension plan
—
—
—
( 0.3 )
—
( 0.3 )
Reclassification of loss on hedging instrument to comprehensive income
—
—
—
0.1
—
0.1
Repurchase of common stock
( 3,931 )
—
—
—
( 0.1 )
( 0.1 )
Issuances under stock plans
4,282
—
( 0.2 )
—
—
( 0.2 )
Stock-based compensation expense
—
—
3.1
—
—
3.1
Net income
—
—
—
—
4.1
4.1
Balance as of June 30, 2023
26,263,421
$ —
$ 384.1
$ 45.1
$ ( 479.5 )
$ ( 50.3 )
The
accompanying notes are an integral part of these condensed consolidated financial statements.
3
INSPIRED
ENTERTAINMENT, INC. AND SUBSIDIARIES
CONDENSED
CONSOLIDATED STATEMENTS OF STOCKHOLDERS’ DEFICIT
FOR
THE PERIOD JANUARY 1, 2022 TO JUNE 30, 2022
(in
millions, except share data)
(Unaudited)
Common stock
Additional
paid in
Accumulated
other
comprehensive
Accumulated
Total
stockholders’
Shares
Amount
capital
income
deficit
deficit
Balance as of January 1, 2022
26,433,562
$ —
$ 372.3
$ 43.8
$ ( 494.1 )
$ ( 78.0 )
Foreign currency translation adjustments
—
—
—
2.4
—
2.4
Actuarial gains on pension plan
—
—
—
0.7
—
0.7
Reclassification of loss on hedging instrument to comprehensive income
—
—
—
0.2
—
0.2
Issuances under stock plans
447,060
—
—
—
—
—
Stock-based compensation expense
—
—
2.7
—
—
2.7
Net income
—
—
—
—
1.2
1.2
Balance as of March 31, 2022
26,880,622
$ —
$ 375.0
$ 47.1
$ ( 492.9 )
$ ( 70.8 )
Balance
26,880,622
$ —
$ 375.0
$ 47.1
$ ( 492.9 )
$ ( 70.8 )
Foreign currency translation adjustments
—
—
—
5.8
—
5.8
Actuarial gains on pension plan
—
—
—
2.6
—
2.6
Reclassification of loss on hedging instrument to comprehensive income
—
—
—
0.2
—
0.2
Repurchase of common stock
( 477,643 )
—
—
—
( 5.1 )
( 5.1 )
Issuances under stock plans
45,594
—
( 0.2 )
—
—
( 0.2 )
Stock-based compensation expense
—
—
2.6
—
—
2.6
Net income
—
—
—
—
7.2
7.2
Balance as of June 30, 2022
26,448,573
$ —
$ 377.4
$ 55.7
$ ( 490.8 )
$ ( 57.7 )
Balance
26,448,573
$ —
$ 377.4
$ 55.7
$ ( 490.8 )
$ ( 57.7 )
The
accompanying notes are an integral part of these condensed consolidated financial statements.
4
INSPIRED
ENTERTAINMENT, INC. AND SUBSIDIARIES
CONDENSED
CONSOLIDATED STATEMENTS OF CASH FLOWS
(in
millions)
(Unaudited)
2023
2022
Six Months Ended
June 30,
2023
2022
Cash flows from operating activities:
Net income
$ 3.9
$ 8.4
Adjustments to reconcile net income to net cash provided by
operating activities:
Depreciation and amortization
19.3
20.5
Amortization of right of use asset
1.2
1.4
Stock-based compensation expense
6.1
5.4
Reclassification of loss on hedging instrument to comprehensive income
0.3
0.4
Non-cash interest expense relating to senior debt
1.0
0.8
Changes in assets and liabilities:
Accounts receivable
3.3
( 0.1 )
Inventory
( 15.0 )
( 10.4 )
Prepaid expenses and other assets
2.9
2.3
Corporate tax and other current taxes payable
1.0
( 6.5 )
Accounts payable and accrued expenses
( 9.8 )
( 1.5 )
Deferred revenues and customer prepayment
24.6
( 2.2 )
Operating lease liabilities
( 1.2 )
( 1.2 )
Other long-term liabilities
( 0.1 )
( 1.4 )
Net cash provided by operating activities
37.5
15.9
Cash flows from investing activities:
Purchases of property and equipment
( 9.3 )
( 11.5 )
Acquisition of subsidiary company assets
—
( 0.6 )
Acquisition of third-party company trade and assets
( 0.6 )
—
Purchases of capital software and internally developed costs
( 10.7 )
( 9.9 )
Net cash used in investing activities
( 20.6 )
( 22.0 )
Cash flows from financing activities:
Repurchase of common stock
( 0.1 )
( 5.1 )
Repayments of finance leases
( 0.7 )
( 0.3 )
Net cash used in financing activities
( 0.8 )
( 5.4 )
Effect of exchange rate changes on cash
1.0
( 4.5 )
Net increase (decrease) in cash
17.1
( 16.0 )
Cash, beginning of period
25.0
47.8
Cash, end of period
$ 42.1
$ 31.8
Supplemental cash flow disclosures
Cash paid during the period for interest
$ 11.9
$ 11.7
Cash paid during the period for income taxes
$ 4.5
$ 0.1
Cash paid during the period for operating leases
$ 1.7
$ 1.9
Supplemental disclosure of non-cash investing and financing activities
Lease liabilities arising from obtaining right of use assets
$ 0.2
$ —
Additional paid in capital from settlement of RSUs
$ ( 0.2 )
$ ( 0.2 )
Property and equipment acquired through finance lease
$ 1.2
$ —
Property and equipment transferred to inventory
$ —
$ 0.8
The
accompanying notes are an integral part of these condensed consolidated financial statements.
5
1. Nature of Operations, Management’s Plans and Summary of Significant Accounting Policies
Company
Description and Nature of Operations
We
are a global gaming technology company, supplying content, platform, gaming terminals and other products and services to online and land-based
regulated lottery, betting and gaming operators worldwide through a broad range of distribution channels, predominantly on a business-to-business
basis. We provide end-to-end digital gaming solutions (i) on our own proprietary and secure network, which accommodates a wide range
of devices, including land-based gaming machine terminals, mobile devices and online computer applications and (ii) through third party
networks. Our content and other products can be found through the consumer-facing portals of our interactive customers and, through our
land-based customers, in licensed betting offices, adult gaming centers, pubs, bingo halls, airports, motorway service areas and leisure
parks.
Management
Liquidity Plans
As
of June 30, 2023, the Company’s cash on hand was $ 42.1 million, and the Company had working capital in addition to cash of $ 22.3
million. The Company recorded net income of $ 3.9 million and $ 8.4 million for the six months ended June 30, 2023 and 2022, respectively.
Net income includes non-cash stock-based compensation of $ 6.1 million and $ 5.4 million for the six months ended June 30, 2023 and 2022,
respectively. Working capital of $ 64.4 million includes $ 31.1 million of deferred income.
Historically,
the Company has generally had positive cash flows from operating activities and has relied on a combination of cash flows provided by
operations and the incurrence of debt and/or the refinancing of existing debt to fund its obligations. Cash flows provided by operations
amounted to $ 37.5 million and $ 15.9 million for the six months ended June 30, 2023 and 2022, respectively. The change year on year was
driven primarily by improved working capital levels, with the six months ended June 30, 2023 benefiting from favorable receipts due
to the timing of invoicing.
Management
currently believes that the Company’s cash balances on hand, cash flows expected to be generated from operations, ability to control
and defer capital projects and amounts available from the Company’s external borrowings will be sufficient to fund the Company’s
net cash requirements through August 2024.
Basis
of Presentation
The
accompanying unaudited interim condensed consolidated financial statements have been prepared in accordance with accounting principles
generally accepted in the United States of America (“U.S. GAAP”) for interim financial information and pursuant to the instructions
to Form 10-Q and Article 8 of Regulation S-X of the United States Securities and Exchange Commission (“SEC”). Certain information
or footnote disclosures normally included in financial statements prepared in accordance with U.S. GAAP have been condensed or omitted,
pursuant to the rules and regulations of the SEC for interim financial reporting. Accordingly, they do not include all the information
and footnotes necessary for a comprehensive presentation of financial position, results of operations, or cash flows. It is management’s
opinion, however, that the accompanying unaudited interim condensed consolidated financial statements include all adjustments, consisting
of a normal recurring nature, which are necessary for a fair presentation of the financial position, operating results and cash flows
for the periods presented.
The
accompanying unaudited interim condensed consolidated financial statements should be read in conjunction with the Company’s consolidated
financial statements and notes thereto for the years ended December 31, 2022 and 2021. The financial information as of December 31, 2022
is derived from the audited consolidated financial statements presented in the Company’s Annual Report on Form 10-K filed with
the SEC on March 16, 2023. The interim results for the six months ended June 30, 2023 are not necessarily indicative of the results to
be expected for the year ending December 31, 2023 or for any future interim periods.
6
Newly
Adopted Accounting Standards
On
January 1, 2023, the Company adopted Topic 326 Financial Instruments – Credit Losses (“ASC 326”). ASC 326 affects loans,
debt securities, trade receivables, and any other financial assets that have the contractual right to receive cash. It requires an entity
to recognize expected credit losses rather than incurred losses for financial assets and requires a modified retrospective transition
approach through a cumulative-effect adjustment to retained earnings as of the beginning of the period of adoption.
The
adoption of ASC 326 did not have a material impact. Disclosures with respect to allowances for credit losses are given in footnote 4
to these financial statements.
2.
Revision of Previously Issued Financial Statements
In
preparation of the Quarterly Report, the Company concluded certain completed software development projects were, but should not have
been, delayed in the shift from work in progress to completed projects. Consequently, the commencement of amortization for certain projects
was delayed and the reported amortization was lower than the actual amortization. Whilst we do not believe that any individual prior
period was materially misstated, we do believe that an out of period correction of the prior year impact in the three months ending June
30, 2023, could be viewed as such, and have therefore revised prior periods.
The
following tables summarize the effect of the revision to the Company’s financial statements for (i) its audited consolidated
financial statements as of and for the year ended December 31, 2022, and (ii) its unaudited condensed consolidated financial
statements for the quarterly period ended June
30, 2022:
In
millions, except per share data
Summarize the effect of the restatement to the company’s financial statements
Balance sheet as of December 31, 2022 (audited)
As Previously Reported
Adjustments
As Revised
Software development costs, net
$ 35.8
( 1.0 )
$ 34.8
Total assets
309.4
( 1.0
)
308.4
Accumulated other comprehensive income
46.3
0.1
46.4
Accumulated deficit
( 482.2 )
( 1.1 )
( 483.3 )
Total stockholders’ deficit
( 57.7
)
( 1.0
)
( 58.7
)
Total liabilities and stockholders’ deficit
309.4
( 1.0
)
308.4
Year ended December 31, 2022 (audited)
As Previously Reported
Adjustments
As Revised
Revenue
$ 285.4
—
$
285.4
Cost of sales
( 72.0 )
—
( 72.0 )
Selling, general and administrative expenses
( 126.4 )
—
( 126.4 )
Depreciation and amortization
( 37.6 )
( 1.1 )
( 38.7 )
Net income (loss) before tax
25.5
( 1.1 )
24.4
Income tax
( 3.2 )
—
( 3.2 )
Net income (loss)
22.3
( 1.1 )
21.2
Net income per common share - basic
0.84
( 0.04 )
0.80
Net income per common share - diluted
0.77
( 0.04 )
0.73
7
Three months ended June 30, 2022 (unaudited)
As Previously Reported
Adjustments
As Revised
Revenue
$ 71.3
—
$ 71.3
Cost of sales
( 16.1 )
—
( 16.1 )
Selling, general and administrative expenses
( 31.9 )
—
( 31.9 )
Depreciation and amortization
( 9.8 )
( 0.3 )
( 10.1 )
Net income (loss) before tax
7.7
( 0.3 )
7.4
Income tax
( 0.2 )
—
( 0.2 )
Net income (loss)
7.5
( 0.3 )
7.2
Net income per common share - basic
0.28
( 0.01 )
0.27
Net income per common share - diluted
0.26
( 0.01 )
0.25
Six months ended June 30, 2022 (unaudited)
As Previously Reported
Adjustments
As Revised
Revenue
$ 131.9
—
$ 131.9
Cost of sales
( 30.0 )
—
( 30.0 )
Selling, general and administrative expenses
( 61.5 )
—
( 61.5 )
Depreciation and amortization
( 19.9 )
( 0.6 )
( 20.5 )
Net income (loss) before tax
9.3
( 0.6 )
8.7
Income tax
( 0.3 )
—
( 0.3 )
Net income (loss)
9.0
( 0.6 )
8.4
Net income per common share - basic
0.34
( 0.03 )
0.31
Net income per common share - diluted
0.31
( 0.02 )
0.29
Of
the total adjustment, the split between segments was Gaming 44 %,
Virtual Sports 23 %,
Interactive 23 %,
Leisure 4 %
and Corporate 6 %.
3. Acquisitions and Disposals
In
January 2022, the Company sold its Italian VLT business, including all terminal and other assets, staff costs and facilities and contracts,
to a non-connected party for total proceeds of € 1.1 million ($ 1.2 million), recognizing a profit on disposal of € 0.8 million
($ 0.9 million). The Company continues to serve these Italian markets in the form of the provision of platform and games.
4. Allowance for Credit Losses
Changes
in the allowance for doubtful accounts are as follows:
Schedule
of Changes in Allowance for Doubtful accounts
June 30,
2023
December 31,
2022
(in millions)
Beginning balance
$ ( 1.3 )
$ ( 1.7 )
Additional provision for doubtful accounts
( 0.2 )
( 0.2 )
Recoveries
0.2
—
Write offs
0.4
0.4
Foreign currency translation adjustments
( 0.1 )
0.2
Ending balance
$ ( 1.0 )
$ ( 1.3 )
8
5. Inventory
Inventory
consists of the following:
Schedule
of Inventory
June 30,
2023
December 31,
2022
(in millions)
Component parts
$ 23.0
$ 21.4
Work in progress
1.8
3.6
Finished goods
23.2
6.0
Total inventories
$ 48.0
$ 31.0
Component
parts include parts for gaming terminals. Our finished goods inventory primarily consists of gaming terminals which are ready for sale.
6. Accounts
Payable and Accrued Expenses
Accounts
Payable and Accrued expenses consist of the following:
Schedule
of Accrued Expenses
June 30,
2023
December 31,
2022
(in millions)
Accounts payable
$ 30.0
$ 25.7
Payroll and related costs
5.3
10.2
Cost of sales including inventory
5.9
9.1
Other
6.3
9.2
Total accounts payable
and accrued expenses
$ 47.5
$ 54.2
7. Contract Liabilities and Other Disclosures
The
following table summarizes contract related balances:
Schedule
of Contract Related Balances
Accounts
Receivable
Unbilled
Accounts
Receivable
Deferred
Income
Customer
Prepayments
and Deposits
(in millions)
At June 30, 2023
$ 42.5
$ 17.4
$ ( 33.9 )
$ ( 2.6 )
At December 31, 2022
$ 44.6
$ 18.2
$ ( 8.5 )
$ ( 2.4 )
Revenue
recognized that was included in the deferred income balance at the beginning of the period amounted to $ 2.6 million and $ 4.7 million
for the six months ended June 30, 2023 and 2022, respectively.
9
8. Stock-Based Compensation
A
summary of the Company’s Restricted Stock Unit (“RSU”) activity during the six months ended June 30, 2023 is as follows:
Schedule of Restricted Stock Unit Activity
Number of
Shares
Unvested Outstanding at January 1, 2023
1,647,544
Granted (1)
888,225
Forfeited
( 8,872 )
Vested
( 262,978 )
Unvested Outstanding at June 30, 2023
2,263,919
(1)
The
amount shown as granted in the table includes 219,213 performance-based target RSUs as to which the number that ultimately vests
would range from 0 % to 200 % of the target amount of RSUs (a maximum of 438,426 RSUs based on attainment of Adjusted EBITDA targets
for 2023 and criteria previously set by the Compensation Committee). The amount includes additional performance-based RSUs, awarded as sign-on grants to our Executive Chairman and our CEO
in May 2023 (comprising tranches covering an aggregate of 250,000 Adjusted EBITDA RSUs (with targets for 2025, 2026 and 2027) and
125,000 stock-price based RSUs) which can be earned at up to 100 % of the target amount of RSUs.
The
Company issued a total of 357,836 shares during the six months ended June 30, 2023 which included an aggregate of 332,227 shares issued
in connection with the net settlement of RSUs that vested during the prior year (on December 30, 2022) pursuant to RSUs awarded under the Company’s long-term incentive plan.
9. Accumulated Other Comprehensive Loss (Income)
The
accumulated balances for each classification of comprehensive loss (income) are presented below:
Schedule of Accumulated Other Comprehensive Loss (Income)
Foreign
Currency
Translation
Adjustments
Change in
Fair Value
of Hedging
Instrument
Unrecognized Pension
Benefit Costs
Accumulated
Other
Comprehensive
(Income)
(in millions)
Balance at January 1, 2023
$ ( 79.8 )
$ 0.3
$ 33.1
$ ( 46.4 )
Change during the period
1.7
( 0.2 )
( 2.0 )
( 0.5 )
Balance at March 31, 2023
( 78.1 )
0.1
31.1
( 46.9 )
Change during the period
1.6
( 0.1 )
0.3
1.8
Balance at June 30, 2023
$ ( 76.5 )
$ —
$ 31.4
$ ( 45.1 )
Foreign
Currency
Translation
Adjustments
Change in
Fair Value
of Hedging
Instrument
Unrecognized Pension
Benefit Costs
Accumulated
Other
Comprehensive
(Income)
(in millions)
Balance at January 1, 2022
$ ( 71.5 )
$ 1.0
$ 26.7
$ ( 43.8 )
Change during the period
( 2.4 )
( 0.2 )
( 0.7 )
( 3.3 )
Balance at March 31, 2022
( 73.9 )
0.8
26.0
( 47.1 )
Change during the period
( 5.8 )
( 0.2 )
( 2.6 )
( 8.6 )
Balance at June 30, 2022
$ ( 79.7 )
$ 0.6
$ 23.4
$ ( 55.7 )
In
connection with the issuance of Senior Secured Notes and the entry into a Super Senior Revolving Credit Facility Agreement, on May
19, 2021, the Company terminated all of its interest rate swaps. Accordingly, hedge accounting is no longer applicable. The amounts
previously recorded in Accumulated Other Comprehensive Income are amortized into Interest expense over the terms of the hedged
forecasted interest payments. Losses reclassified from Accumulated Other Comprehensive Income into Interest expense in the
Consolidated Statements of Operations and Income for the six months ended June 30, 2023 and June 30, 2022 amounted to $ 0.3
million and $ 0.4
million, respectively.
10
10. Net Income (Loss) per Share
Basic
income (loss) per share (“EPS”) is computed by dividing net income (loss) attributable to common stockholders by the weighted
average number of common shares outstanding during the period, excluding the effects of any potentially dilutive securities. Diluted
EPS gives effect to all dilutive potential shares of common stock outstanding during the period, including RSUs, using the treasury stock
method, unless the inclusion would be anti-dilutive.
The
computation of diluted EPS excludes the common stock equivalents of the following potentially dilutive securities because they were either
contingently issuable shares or because their inclusion would be anti-dilutive:
Schedule of Anti-dilutive Securities Excluded from Computation of Earnings per Share
2023
2022
Three and Six Months Ended
June 30,
2023
2022
RSUs
809,510
690,627
The
following tables reconcile the numerators and denominators of the basic and diluted EPS computations:
Schedule
of Numerators and Denominators of the Basic and Diluted EPS Computations
Three months ended June 30, 2023
Income (Numerator)
(in millions)
Shares (Denominator)
Per-Share Amount
Basic EPS
Income available to common stockholders
$ 4.1
26,267,215
$ 0.16
Effect of Dilutive Securities
RSUs
—
2,774,566
$ ( 0.02 )
Diluted EPS
Income available to common stockholders
$ 4.1
$ 29,041,781
$ 0.14
Six months ended June 30, 2023
Income (Numerator)
(in millions)
Shares (Denominator)
Per-Share Amount
Basic EPS
Income available to common stockholders
$ 3.9
26,211,589
$ 0.15
Effect of Dilutive Securities
RSUs
—
2,781,398
$ ( 0.02 )
Diluted EPS
Income available to common stockholders
$ 3.9
$ 28,992,987
$ 0.13
Three months ended June 30, 2022
Income (Numerator)
(in millions)
Shares (Denominator)
Per-Share Amount
Basic EPS
Income available to common stockholders
$ 7.2
26,826,014
$ 0.27
Effect of Dilutive Securities
RSUs
—
2,436,676
$ ( 0.02 )
Diluted EPS
Income available to common stockholders
$ 7.2
$ 29,262,690
$ 0.25
Six months ended June 30, 2022
Income (Numerator)
(in millions)
Shares (Denominator)
Per-Share Amount
Basic EPS
Income available to common stockholders
$ 8.4
26,838,339
$ 0.31
Effect of Dilutive Securities
RSUs
—
2,537,231
$ ( 0.02 )
Diluted EPS
Income available to common stockholders
$ 8.4
$ 29,375,570
$ 0.29
11
11. Other Finance Income (Expense)
Other
finance income (expense) consisted of the following:
Schedule of Other Finance Income (expense)
2023
2022
2023
2022
Three Months Ended
June 30,
Six Months Ended
June 30,
2023
2022
2023
2022
(in millions)
(in millions)
Pension interest cost
$ ( 0.9 )
$ ( 0.5 )
$ ( 1.7 )
$ ( 1.1 )
Expected return on pension plan assets
1.0
0.8
1.9
1.7
Other finance income
(Costs)
$ 0.1
$ 0.3
$ 0.2
$ 0.6
12. Income Taxes
The
effective income tax rate for the three months ended June 30, 2023 and 2022 was 21.6 % and 3.1 %, respectively, resulting in a $ 1.1 million
and $ 0.2 million income tax expense, respectively. The effective income tax rate for the six months ended June 30, 2023 and 2022 was
23.2 % and 3.5 %, respectively, resulting in a $ 1.2 million and $ 0.3 million income tax expense, respectively. The Company’s effective
income tax rate has fluctuated primarily as a result of the income mix between jurisdictions.
The
effective tax rate reported in any given year will continue to be influenced by a variety of factors including the level of pre-tax income
or loss, the income mix between jurisdictions, and any discrete items that may occur.
The
Company recorded a valuation allowance against all of our deferred tax assets as of both June 30, 2023 and 2022. We intend to continue
maintaining a full valuation allowance on our deferred tax assets until there is sufficient evidence to support the reversal of all or
some portion of these allowances. However, given our current earnings and anticipated future earnings, we believe that there is a reasonable
possibility that within the next six months, sufficient positive evidence may become available to allow us to reach a conclusion that
a significant portion of the valuation allowance will no longer be needed. Release of the valuation allowance would result in the recognition
of certain deferred tax assets and a decrease to income tax expense for the period the release is recorded. However, the exact timing
and amount of the valuation allowance release are subject to change on the basis of the level of profitability that we are able to actually
achieve.
13. Related Parties
Macquarie
Corporate Holdings Pty Limited (UK Branch) (“Macquarie UK”), (an arranger and lending party under our RCF Agreement) is
an affiliate of MIHI LLC, which owned approximately 11.5 %
of our common stock as of June 30, 2023. Macquarie UK did not hold any of the Company’s aggregate senior debt at June 30, 2023
or December 31, 2022. Macquarie UK is a provider of the RCF, where the Company incurs non-Utilization fees. Macquarie provides
$ 2.8
million which represents 11 %
of the RCF. Interest expense incurred and payable to Macquarie UK relating to the non-Utilization fees for the three months ended
June 30, 2023 and 2022 amounted to $ 0.0
million and $ 0.0
million, respectively, and for the six months ended June 30, 2023 and 2022 amounted to $ 0.0
million and $ 0.0
million, respectively. MIHI LLC is also a party to a stockholders agreement with the Company and other stockholders, dated December
23, 2016, pursuant to which, subject to certain conditions, MIHI LLC, jointly with Hydra Industries Sponsor LLC, are permitted to
designate two directors to be nominated for election as directors of the Company at any annual or special meeting of stockholders at
which directors are to be elected, until such time as MIHI LLC and Hydra Industries Sponsor LLC in the aggregate hold less than 5%
of the outstanding shares of the Company.
On
December 31, 2021, the Company entered into a consultancy agreement with Richard Weil, the brother of A. Lorne Weil, our Executive Chairman,
under which he received a success fee in the amount of $ 130,000 for services he provided in connection with our acquisition of Sportech
Lotteries, LLC. The success fee was paid during the six months ended June 30, 2022. Under the agreement, as extended in November 2022
and again in July 2023, he will provide consulting services to the Company relating to the lottery in the Dominican Republic through
to December 31, 2023, for which he was compensated at a rate of $ 10,000 per month in consulting fees through to June 30, 2023, and will
be compensated at a rate of $ 12,500 per month for the remainder of the term of the agreement. The aggregate amount incurred by the Company
in consulting fees for each of the six months ended June 30, 2023 and June 30, 2022 was $ 60,000 .
12
14. Leases
The
Company is party to leases with third parties with respect to various gaming machines. Gaming machine leases typically include a lease
(of the machine) and a non-lease (provision of software services) component, both of which are included in the amounts disclosed.
The
components of lease income were as follows:
Schedule
of Lease Income
2023
2022
2023
2022
Three Months Ended
June 30,
Six Months Ended
June 30,
2023
2022
2023
2022
(in millions)
(in millions)
Operating lease income
$ 2.4
2.1
$ 4.8
3.7
Profit recognized at commencement date of sales type leases
—
—
0.3
—
Total
$ 2.4
$ 2.1
$ 5.1
$ 3.7
15. Commitments and Contingencies
Employment
Agreements
We
are party to employment agreements with our executive officers and other employees of the Company and our subsidiaries which contain,
among other terms, provisions relating to severance and notice requirements.
Arrangements
with Daniel B. Silvers, former Executive Vice President and Chief Strategy Officer
Effective
January 10, 2023, Mr. Silvers stepped down from his position as Executive Vice President and Chief Strategy Officer of the Company. Pursuant
to Mr. Silvers’ employment agreement dated December 14, 2016, as amended, Mr. Silvers was entitled to receive a base salary at
a rate of $ 385,000 per year, a target annual bonus of not less than 100 % of his base salary and a maximum annual bonus of 200 % of his
base salary. He was also entitled to reimbursement for private medical insurance and to certain severance benefits.
Legal
Matters
From
time to time, the Company may become involved in lawsuits and legal matters arising in the ordinary course of business. While the Company
believes that, currently, it has no such matters that are material, there can be no assurance that existing or new matters arising in
the ordinary course of business will not have a material adverse effect on the Company’s business, financial condition or results
of operations.
13
16. Pension Plan
We
operate a defined contribution plan in the US, and both defined benefit and defined contribution pension schemes in the UK. The defined
contribution scheme assets are held separately from those of the Company in independently administered funds.
Defined
Benefit Pension Scheme
The
defined benefit scheme has been closed to new entrants since April 1, 1999 and closed to future accruals for services rendered to the
Company for the entire financial statement periods presented. The Actuarial Valuation of the scheme as at March 31, 2021, determined
that the statutory funding objective was not met, i.e., there were insufficient assets to cover the scheme’s technical provisions
and there was a funding shortfall.
In
June 2022, a recovery plan was put in place to eliminate the funding shortfall. The plan expects the shortfall to be eliminated by October
31, 2026. Deficit reduction contributions of $ 1.1 million and expense contributions of $ 0.3 million will be payable during the year ending
December 31, 2023.
The
total amount of employer contributions paid during the six months ended June 30, 2023 amounted to $ 0.7 million.
The
following table presents the components of our net periodic pension benefit cost:
Schedule of Defined Benefit Plans
2023
2022
Six Months Ended
June 30,
2023
2022
(in millions)
Components of net periodic pension benefit cost:
Interest cost
$ 1.7
$ 1.1
Expected return on plan assets
( 1.9 )
( 1.7 )
Net periodic benefit
$ ( 0.2 )
$ ( 0.6 )
The
following table sets forth the estimate of the combined funded status of the pension plans and their reconciliation to the related amounts
recognized in our consolidated financial statements at the respective measurement dates:
Schedule of Pension Plans and their Reconciliation
June 30,
2023
December 31,
2022
(in millions)
Change in benefit obligation:
Benefit obligation at beginning of period
$ 67.4
$ 114.7
Interest cost
1.7
2.1
Actuarial gain
( 3.3 )
( 35.5 )
Benefits paid
( 1.5 )
( 3.5 )
Foreign currency translation adjustments
3.8
( 10.4 )
Benefit obligation at end of period
$ 68.1
$ 67.4
Change in plan assets:
Fair value of plan assets at beginning of period
$ 65.3
$ 117.7
Actual loss on plan assets
( 0.2 )
( 39.1 )
Employer contributions
0.7
1.4
Benefits paid
( 1.5 )
( 3.5 )
Foreign currency translation adjustments
3.8
( 11.2 )
Fair value of assets at end of period
$ 68.1
$ 65.3
Amount recognized in the consolidated balance sheets:
Overfunded (Unfunded) status (non-current)
$ —
$ ( 2.1 )
Net amount recognized
$ —
$ ( 2.1 )
14
17. Segment Reporting and Geographic Information
The
Company operates its business along four operating segments, which are segregated on the basis of revenue stream: Gaming, Virtual Sports,
Interactive and Leisure. The Company believes this method of segment reporting reflects both the way its business segments are managed
and the way the performance of each segment is evaluated.
The
following tables present revenue, cost of sales, excluding depreciation and amortization, selling, general and administrative expenses,
depreciation and amortization, stock-based compensation expense and acquisition related transaction expenses, operating profit/(loss)
and total capital expenditures for the periods ended June 30, 2023 and June 30, 2022, respectively, by business segment. Certain unallocated
corporate function costs have not been allocated to the Company’s reportable operating segments because these costs are not allocable
and to do so would not be practical. Corporate function costs consist primarily of selling, general and administrative expenses, depreciation
and amortization and capital expenditures.
Segment
Information
Schedule
of Segment Reporting Information by Segment
Three
Months Ended June 30, 2023
Gaming
Virtual Sports
Interactive
Leisure
Corporate Functions
Total
(in millions)
Revenue:
Service
$ 19.8
$ 15.0
$ 7.4
$ 25.9
$ —
$ 68.1
Product sales
11.7
—
—
0.6
—
12.3
Total revenue
31.5
15.0
7.4
26.5
—
80.4
Cost of sales, excluding depreciation and amortization:
Cost of service
( 5.3 )
( 0.7 )
( 0.9 )
( 6.5 )
—
( 13.4 )
Cost of product sales
( 9.5 )
—
—
( 0.3 )
—
( 9.8 )
Selling, general and administrative expenses
( 7.0 )
( 1.2 )
( 2.5 )
( 13.2 )
( 7.3 )
( 31.2 )
Stock-based compensation expense
( 0.4 )
( 0.2 )
( 0.1 )
( 0.4 )
( 2.1 )
( 3.2 )
Acquisition and integration related transaction expenses
—
—
—
—
—
—
Depreciation and amortization
( 4.2 )
( 1.0 )
( 1.5 )
( 3.0 )
( 0.7 )
( 10.4 )
Segment operating income (loss)
5.1
11.9
2.4
3.1
( 10.1 )
12.4
Net operating income
$ 12.4
Total capital expenditures for the three months ended June 30, 2023
$ 3.0
$ 1.9
$ 0.9
$ 3.8
$ 1.0
$ 10.6
Three
Months Ended June 30, 2022
Gaming
Virtual
Sports
Interactive
Leisure
Corporate
Functions
Total
(in millions)
Revenue:
Service
$ 19.6
$ 14.0
$ 5.8
$ 25.4
$ —
$ 64.8
Product sales
5.9
—
—
0.6
—
6.5
Total revenue
25.5
14.0
5.8
26.0
—
71.3
Cost of sales, excluding depreciation and amortization:
Cost of service
( 4.4 )
( 0.6 )
( 0.8 )
( 5.9 )
—
( 11.7 )
Cost of product sales
( 4.0 )
—
—
( 0.4 )
—
( 4.4 )
Selling, general and administrative expenses
( 7.7 )
( 1.4 )
( 1.9 )
( 12.0 )
( 6.3 )
( 29.3 )
Stock-based compensation expense
( 0.3 )
( 0.2 )
( 0.2 )
( 0.1 )
( 1.8 )
( 2.6 )
Acquisition and integration related transaction expenses
—
—
—
—
( 0.1 )
( 0.1 )
Depreciation and amortization
( 4.5 )
( 0.7 )
( 0.7 )
( 3.5 )
( 0.7 )
( 10.1 )
Segment operating income (loss)
4.6
11.1
2.2
4.1
( 8.9 )
13.1
Net operating income
$ 13.1
Total capital expenditures for the three months ended June 30, 2022
$ 5.8
$ 1.3
$ 1.3
$ 2.0
$ 0.7
$ 11.1
15
Six
Months Ended June 30, 2023
Gaming
Virtual
Sports
Interactive
Leisure
Corporate
Functions
Total
(in
millions)
Revenue:
Service
$
40.0
$
29.9
$
14.0
$
42.5
$
—
$
126.4
Product
sales
18.9
—
—
1.1
—
20.0
Total
revenue
58.9
29.9
14.0
43.6
—
146.4
Cost
of sales, excluding depreciation and amortization:
Cost
of service
( 10.5
)
( 1.4
)
( 1.8
)
( 10.6
)
—
( 24.3
)
Cost
of product sales
( 14.9
)
—
—
( 0.7
)
—
( 15.6
)
Selling,
general and administrative expenses
( 14.3
)
( 2.5
)
( 4.9
)
( 24.3
)
( 16.6
)
( 62.6
)
Stock-based
compensation expense
( 0.7
)
( 0.4
)
( 0.3
)
( 0.5
)
( 4.2
)
( 6.1
)
Acquisition
and integration related transaction expenses
—
—
—
—
—
—
Depreciation
and amortization
( 8.0
)
( 1.7
)
( 2.3
)
( 6.1
)
( 1.2
)
( 19.3
)
Segment
operating income (loss)
10.5
23.9
4.7
1.4
( 22.0
)
18.5
Net
operating income
$
18.5
Total
capital expenditures for the six months ended June 30, 2023
$
6.3
$
3.0
$
2.4
$
9.0
$
1.5
$
22.2
Six
Months Ended June 30, 2022
Gaming
Virtual
Sports
Interactive
Leisure
Corporate
Functions
Total
(in millions)
Revenue:
Service
$ 40.7
$ 25.6
$ 11.1
$ 44.4
$ —
$ 121.8
Product sales
8.9
—
—
1.2
—
10.1
Total revenue
49.6
25.6
11.1
45.6
—
131.9
Cost of sales, excluding depreciation and amortization:
Cost of service
( 9.1 )
( 1.2 )
( 1.8 )
( 11.4 )
—
( 23.5 )
Cost of product sales
( 5.8 )
—
—
( 0.7 )
—
( 6.5 )
Selling, general and administrative expenses
( 14.5 )
( 3.0 )
( 3.3 )
( 23.3 )
( 12.0 )
( 56.1 )
Stock-based compensation expense
( 0.6 )
( 0.3 )
( 0.3 )
( 0.3 )
( 3.9 )
( 5.4 )
Acquisition and integration related transaction expenses
( 0.1 )
—
—
—
( 0.1 )
( 0.2 )
Depreciation and amortization
( 9.2 )
( 1.4 )
( 1.5 )
( 7.2 )
( 1.2 )
( 20.5 )
Segment operating income (loss)
10.3
19.7
4.2
2.7
( 17.2 )
19.7
Net operating income
$ 19.7
Total capital expenditures for the six months ended June 30, 2022
$ 9.2
$ 2.2
$ 2.5
$ 6.0
$ 1.9
$ 21.8
16
Geographic
Information
Geographic
information for revenue is set forth below:
Schedule of Geographic Information
2023
2022
2023
2022
Three Months Ended
June 30,
Six Months Ended
June 30,
2023
2022
2023
2022
(in millions)
(in millions)
Total revenue
UK
$ 62.3
$ 55.8
$ 111.7
$ 101.4
Greece
5.4
5.5
11.0
11.2
Rest of world
12.7
10.0
23.7
19.3
Total
$ 80.4
$ 71.3
$ 146.4
$ 131.9
Total revenue
$ 80.4
$ 71.3
$ 146.4
$ 131.9
UK
revenue includes revenue from customers headquartered in the UK, but whose revenue is generated globally.
Geographic
information of our non-current assets excluding goodwill is set forth below:
June 30,
2023
December 31,
2022
(in millions)
UK
$ 86.1
$ 82.5
Greece
5.4
6.6
Rest of world
22.2
16.8
Total
$ 113.7
$ 105.9
Software
development costs are included as attributable to the market in which they are utilized. Non-current assets above include Property and equipment, net, Software development costs, net, Other acquired intangible
assets subject to amortization, net, Operating lease right of use asset and Other assets.
18. Customer Concentration
During
the three months ended June 30, 2023, one customer represented at least 10% of the Company’s revenues, accounting for 12 % of the
Company’s revenues. This customer was served by the Virtual Sports and Interactive segments. During the three months ended June
30, 2022, one customer represented at least 10% of the Company’s revenues, accounting for 13 % of the Company’s revenues.
This customer was served by the Virtual Sports and Interactive segments.
During
the six months ended June 30, 2023, one customer represented at least 10% of the Company’s revenues, accounting for 14 % of the
Company’s revenues. This customer was served by the Virtual Sports and Interactive segments. During the six months ended June 30,
2022, one customer represented at least 10% of the Company’s revenues, accounting for 13 % of the Company’s revenues. This
customer was served by the Virtual Sports and Interactive segments.
At
June 30, 2023 no customers represented at least 10 % of the Company’s accounts receivable. At December 31, 2022, there was one customer
that represented at least 10% of the Company’s accounts receivable, accounting for 24 % of the Company’s accounts receivable.
19. Subsequent Events
The
Company evaluates subsequent events and transactions that occur after the balance sheet date up to the date that the financial statements
were issued. Based upon this review, the Company did not identify subsequent events that would have required adjustment or disclosure
in the consolidated financial statements.
17
ITEM
2. MANAGEMENT’S DISCUSSION AND ANALYSIS OF FINANCIAL CONDITION AND RESULTS OF OPERATIONS
The
following discussion and analysis of our financial condition and results of operations should be read in conjunction with the financial
statements and related notes thereto included elsewhere in this report. This discussion contains forward-looking statements that involve
risks and uncertainties. Our actual future results could differ materially from the historical results discussed below. Factors that
could cause or contribute to such differences include, but are not limited to, those identified below and those referenced in the section
titled “Risk Factors” included elsewhere in this report.
Forward-Looking
Statements
We
make forward-looking statements in this Management’s Discussion and Analysis of Financial Condition and Results of Operations.
For definitions of the term Forward-Looking Statements, see the definitions provided in the Cautionary Note Regarding Forward-Looking
Statements at the start of this Quarterly Report on Form 10-Q for the period ended June 30, 2023.
Seasonality
Our
results of operations can fluctuate due to seasonal trends and other factors. Sales of our gaming machines can vary quarter on quarter
due to both supply and demand factors. Player activity for our holiday parks is generally higher in the second and third quarters of
the year, particularly during the summer months and slower during the first and fourth quarters of the year.
Revenue
We
generate revenue in four principal ways: i) on a participation basis, ii) on a fixed rental fee basis, iii) through product sales and
iv) through software license fees. Participation revenue generally includes a right to receive a share of our customers’ gaming
revenue, typically as a share of net win but sometimes as a share of the handle or “coin in” which represents the total amount
wagered.
Geographic
Range
Geographically,
the majority of our revenue is derived from, and the majority of our non-current assets are attributable to, our UK operations. The remainder
of our revenue is derived from, and non-current assets attributable to, Greece and the rest of the world (including North America).
For
the three and six months ended June 30, 2023, we derived approximately 77% and 76% of our revenue from the UK (including customers
headquartered in the UK but whose revenue is generated globally), respectively,7% and 8% from Greece, respectively, and the
remaining 16% (in both periods) across the rest of the world. In the three-month period the UK percentage was impacted by Hardware
sales, which generally result in a lower margin (“Low Margin sales”), this increased UK revenues by 1%. During the three and six months
ended June 30, 2022, we derived approximately 77% and 76%, 8% and 9%, 15% (in both periods) of our revenue from the UK, Greece and
the rest of the world, respectively.
As
of June 30, 2023, our non-current assets (excluding goodwill) were attributable as follows: 76% to the UK, 5% to Greece and 19% across
the rest of the world.
18
Foreign
Exchange
Our
results are affected by changes in foreign currency exchange rates as a result of the translation of foreign functional currencies into
our reporting currency and the re-measurement of foreign currency transactions and balances. The impact of foreign currency exchange
rate fluctuations represents the difference between current rates and prior-period rates applied to current activity. The geographic
region in which the largest portion of our business is operated is the UK and the British pound (“GBP”) is considered to
be our functional currency. Our reporting currency is the U.S. dollar (“USD”). Our results are translated from our functional
currency of GBP into the reporting currency of USD using average rates for profit and loss transactions and applicable spot rates for
period-end balances. The effect of translating our functional currency into our reporting currency, as well as translating the results
of foreign subsidiaries that have a different functional currency into our functional currency, is reported separately in Accumulated
Other Comprehensive Income.
During
the three and six months ended June 30, 2023, we derived approximately 23% and 24% of our revenue from sales to customers outside the
UK (see caveat above), respectively, compared to 23% and 24% during the three and six months ended June 30, 2022, respectively.
In
the section “Results of Operations” below, currency impacts shown have been calculated as the current-period average GBP:USD
rate less the equivalent average rate in the prior year period, multiplied by the current period amount in our functional currency (GBP).
The remaining difference, referred to as functional currency at constant rate, is calculated as the difference in our functional currency,
multiplied by the prior-period average GBP:USD rate. This is not a U.S. GAAP measure, but is one which management believes gives a clearer
indication of results. In the tables below, variances in particular line items from period to period exclude currency translation movements,
and currency translation impacts are shown independently.
Non-GAAP
Financial Measures
We
use certain financial measures that are not compliant with U.S. GAAP (“Non-GAAP financial measures”), including EBITDA and
Adjusted EBITDA, to analyze our operating performance. In this discussion and analysis, we present certain non-GAAP financial measures,
define and explain these measures and provide reconciliations to the most comparable U.S. GAAP measures. See “Non-GAAP Financial
Measures” below inclusive of a new Non-GAAP measure on revenues excluding Low Margin sales
Results
of Operations
Our
results are affected by changes in foreign currency exchange rates, primarily between our functional currency (GBP) and our reporting
currency (USD). During the periods ended June 30, 2023 and June 30, 2022, the average GBP:USD rates for the three-month period were 1.25
and 1.26, respectively, and for the six-month period were 1.24 and 1.29, respectively.
The
following discussion and analysis of our results of operations has been organized in the following manner:
●
a
discussion and analysis of the Company’s results of operations for the three and six-month periods ended June 30, 2023, compared
to the same period in 2022; and
●
a
discussion and analysis of the results of operations for each of the Company’s segments (Gaming, Virtual Sports, Interactive
and Leisure) for the three and six-month periods ended June 30, 2023, compared to the same period in 2022, including key performance
indicator (“KPI”) analysis.
19
In
the discussion and analysis below, certain data may vary from the amounts presented in our consolidated financial statements due to rounding.
For
all reported variances, refer to the overall company and segment tables shown below. All variances discussed in the overall company and
segment results are on a functional currency (at constant rate) basis, which excludes the impact of any changes in foreign currency exchange
rates.
Revision of Previously Issued Financial Statements
In preparation of the
Quarterly Report, the Company concluded it had not always moved completed software development projects from work in progress (and
therefore not amortized) to completed projects in a timely fashion. As such, the commencement of amortization for certain projects
started later than it should have done, and the recorded amortization was lower than should have been the case. Whilst we do not
believe that any individual prior period was materially misstated, we do believe that an out of period correction of the prior year
impact in the three months ending June 30, 2023, could be viewed as such, and have therefore revised prior periods.
The revision is more fully described in Note 2 of
the notes to the financial statements included herein.
All amounts included in the below tables and narrative include the revised
numbers.
Overall
Company Results
All
amounts included herein have been rounded except where otherwise stated. As figures are rounded, numbers presented throughout this document
may not add up precisely to the totals we provide and percentages may not precisely reflect the absolute figures.
Three
and Six Months ended June 30, 2023, compared to Three and Six Months ended June 30, 2022
All amounts included herein relating to the prior year have been rounded
except where otherwise stated. As prior-year figures are rounded, numbers presented as such throughout this document may not add up precisely
to the totals we provide.
For the Three-Month Period ended
Variance
For the Six-Month Period ended
Variance
(In millions)
June 30,
June 30,
2023 vs 2022
June 30,
June 30,
2023 vs 2022
2023
2022
Variance Attributable to Currency Movement
Variance on a Functional currency basis
Total Functional Currency Variance %
Total Reported Variance %
2023
2022
Variance Attributable to Currency Movement
Variance on a Functional currency basis
Total Functional Currency Variance %
Total Reported Variance %
Revenue:
Service
$
68.1
$
64.8
$
(0.2
)
$
3.5
5
%
5
%
$
126.4
$
121.8
$
(6.1
)
$
10.7
9
%
4
%
Product
12.3
6.5
(0.1
)
5.9
91
%
89
%
20.0
10.1
(0.8
)
10.7
106
%
98
%
Total revenue
80.4
71.3
(0.3
)
9.4
13
%
13
%
146.4
131.9
(6.9
)
21.4
16
%
11
%
Cost of Sales, excluding depreciation and amortization:
Cost of Service
(13.4
)
(11.7
)
0.1
(1.8
)
15
%
15
%
(24.3
)
(23.5
)
1.3
(2.1
)
9
%
3
%
Cost of Product
(9.8
)
(4.4
)
-
(5.4
)
123
%
123
%
(15.6
)
(6.5
)
0.5
(9.6
)
148
%
140
%
Selling, general and administrative expenses
(31.2
)
(29.3
)
0.1
(2.0
)
7
%
6
%
(62.6
)
(56.1
)
3.2
(9.7
)
17
%
12
%
Stock-based compensation
(3.2
)
(2.6
)
(0.1
)
(0.5
)
19
%
23
%
(6.1
)
(5.4
)
0.3
(1.0
)
19
%
13
%
Acquisition and integration related transaction expenses
-
(0.1
)
-
0.1
(100
)%
(100
)%
-
(0.2
)
-
0.2
(100
)%
(100
)%
Depreciation and amortization
(10.4
)
(10.1
)
0.2
(0.5
)
5
%
3
%
(19.3
)
(20.5
)
0.9
0.3
(1
)%
(6
)%
Net operating Income (Loss)
12.4
13.1
(0.0
)
(0.7
)
(5
)%
(5
)%
18.5
19.7
(0.7
)
(0.5
)
(3
)%
(6
)%
Other income (expense)
Interest expense, net
(7.3
)
(6.0
)
-
(1.3
)
22
%
22
%
(13.6
)
(12.5
)
0.8
(1.9
)
15
%
9
%
Profit on disposal of trade & assets
-
-
-
-
N/A
N/A
-
0.9
-
(0.9
)
(100
)%
(100
)%
Other finance income (expense)
0.1
0.3
(0.1
)
(0.1
)
(33
)%
(67
)%
0.2
0.6
-
(0.4
)
(67
)%
(67
)%
Total other income (expense), net
(7.2
)
(5.7
)
(0.1
)
(1.4
)
25
%
26
%
(13.4
)
(11.0
)
0.8
(3.2
)
29
%
22
%
Net Income (loss) from continuing operations before income taxes
5.2
7.4
(0.1
)
(2.1
)
(28
)%
(30
)%
5.1
8.7
0.1
(3.7
)
(43
)%
(41
)%
Income tax expense
(1.1
)
(0.2
)
-
(0.9
)
450
%
450
%
(1.2
)
(0.3
)
(0.1
)
(0.8
)
267
%
300
%
Net Income (Loss)
$
4.1
$
7.2
$
(0.1
)
$
(3.0
)
(42
)%
(43
)%
$
3.9
$
8.4
$
0.0
$
(4.5
)
(54
)%
(54
)%
Exchange Rate - $ to £
1.25
1.26
1.24
1.29
See
“Segments Results” below for a more detailed explanation of the significant changes in our components of revenue within the
individual segment results of operations.
20
Revenue
Consolidated
Reported Revenue by Segment
●
There
was no VAT-related revenue for the three and six-months ended June 30, 2023. For the three and six-months ended June 30, 2022 VAT-related
revenue was $0.1 million and $1.0 million, respectively.
“VAT-related
revenue” are payments from UK customers related to our contractual revenue share of their value-added tax rebate.
For
the three and six months ended June 30, 2023, revenue on a functional currency (at constant rate) basis increased by $9.4 million and
$21.4 million, or 13% and 16%, respectively.
For
the three-month period, Gaming revenue grew by $6.2 million predominantly due to an increase in product sales of $5.9 million, of which
$4.4 million were Low Margin sales. Gaming service revenue increased by $0.3 million predominately due to revenue growth in the UK. Virtual
Sports and Interactive grew by $1.1 million and $1.6 million, respectively, with $1.0 million of the Virtuals Sports increase from Online
and $0.1 million from Retail. Interactive growth was driven by revenue growth in the UK, US and Canada. Leisure revenue increased by
$0.6 million predominately driven by the addition of new holiday parks and an increase in revenue generated from motorway service stations,
partly offset by the reduction in the Pubs sector.
For
the six-month period, Gaming revenue grew by $12.3 million predominantly due to an increase in product sales of $10.9 million, of which
$4.4 million were Low Margin sales. Gaming service revenue increased by $1.4 million predominately due to revenue growth in the UK markets.
Virtual Sports and Interactive grew by $5.8 million and $3.5 million, respectively, with $5.4 million of the Virtuals Sports increase
from Online and $0.4 million from Retail. Interactive growth was driven by revenue growth in the UK, US and Canada. These increases were
offset by Leisure service revenue reduction of $0.2 million predominantly due to same reasonings as the three-month period.
21
Cost
of Sales, excluding depreciation and amortization
Cost of sales, excluding depreciation and amortization,
for the three and six months ended June 30, 2023, increased by $7.2 million and $11.7 million, or 45% and 39%, respectively. The increases
were driven by a $5.4 million and $9.6 million increase in cost of product, respectively, predominately driven by the increase in product
sales ($4.3 million of the increase is driven by Low Margin cost of product in both periods) and by a $1.8 million and $2.1 million increase
in cost of service, predominantly driven by the increase in service revenues, respectively.
Selling,
general and administrative expenses
Selling,
general and administrative (“SG&A”) expenses for the three and six months ended June 30, 2023 increased by $2.0 million
and $9.7 million, or 7% and 17%, respectively.
The increase in the three-month period was driven
primarily by an increase of $1.5 million due to phasing of audit fees, an increase in Insurance and IT costs and additional Legal fees,
as well as an increase in staff costs of $1.3 million, driven by an increase in Leisure staff costs from an increase in temporary seasonal
staff as well as the increase in national living wage and the annual wage increase.
The
increase in the six-month period was driven primarily by the costs of group restructure of $3.0 million (removed from Adjusted EBITDA),
an increase in non-staff costs of $4.5 million, of which the largest proportion was driven by exhibition costs of $0.8 million that were
not incurred in the prior period, and an increase in staff cost of $3.3 million, driven by an increase in headcount predominantly from
an investment in the technology and commercial areas of our business, as well as the increase in national living wage and salary increases
this year.
Stock-based
compensation
During
the three and six months ended June 30, 2023, the Company recorded expenses of $3.2 million and $6.1 million, respectively, compared
to expenses of $2.6 million and $5.4 million for the three and six months ended June 30, 2022. All expenses related to outstanding awards
but the three and six months ended June 30, 2023, included $0.4 million related to award units that were fully vested on the date of grant and therefore were expensed immediately. The six
months ended June 30, 2023 also included $0.7 million related to the group restructure.
Depreciation
and amortization
Depreciation and amortization for the three-month period increased by $0.5 million. This increase was driven by increases in Interactive
of $0.8 million and Virtual Sports of $0.3 million. Partially offset
by a reduction in Leisure of $0.5 million and Gaming of $0.3 million, due to assets being fully written down.
Depreciation and amortization for the six-month period
decreased by $0.3 million. This decrease was driven by a reduction in Leisure of $0.8 million and Gaming of $0.8 million, due to assets
being fully written down. Partially offset by increases in Interactive of $0.9 million and Virtual Sports of $0.4 million.
Net operating income
During the three and six-month period, net operating
income was $12.4 million and $18.5 million, respectively, declines of $0.7 million and $0.5 million, respectively, compared to the prior
year period. The decrease was primarily due to the increase in SG&A expenses, in Stock-based compensation (including the cost of group
restructure in the six-month period) and Depreciation and amortization, partially offset by the increase in gross margin.
Net Income
For the three and six-months ended June 30, 2023 net
income was $4.1 million and $3.9 million, respectively, compared to a net income of $7.2 million and $8.4 million, respectively, in the
prior period.
The $3.0 million decline in the three-month
period, was primarily due to the increase in SG&A expenses of $2.0 million and in Stock-based compensation of $0.5 million driving the decline in net operating income. This was further impacted by an increase
in interest expense, net of $1.3 million, due to a $1.0 million increase from foreign exchange movements on bank accounts and an
increase in income tax of $0.9 million.
The $4.5 million decline in the six-month
period, was primarily due to the cost of group restructure of $3.0 million driving the decline in net operating income. This was
further impacted by decreases in other finance income of $0.4 million, a gain on disposal of trade and assets of $0.9 million
compared to the prior year period and an increase in income tax of $0.8 million and interest expense, net of $1.9 million. The
increase in interest expense, net was due to a $1.3 million increase from foreign exchange movements on bank accounts and a $0.5
million increase in charges relating to a discounted unwind on provisions for dilapidations linked to various properties.
22
Deferred
Tax
We
recorded a valuation allowance against all of our deferred tax assets as of both June 30, 2023, and June 30, 2022. We intend to continue
maintaining a full valuation allowance on our deferred tax assets until there is sufficient evidence to support the reversal of all or
some portion of these allowances. However, given our current earnings and anticipated future earnings, we believe that there is a reasonable
possibility that within the next 6 months, sufficient positive evidence may become available to allow us to reach a conclusion that a
significant portion of the valuation allowance will no longer be needed. Release of the valuation allowance would result in the recognition
of certain deferred tax assets and a decrease to income tax expense for the period the release is recorded. However, the exact timing
and amount of the valuation allowance release are subject to change on the basis of the level of profitability that we are able to actually
achieve.
Segment
Results ( for the three and six months ended June 30, 2023, compared to the three and six months ended June 30, 2022)
Gaming
We
generate revenue from our Gaming segment through the sales and rentals of our gaming machines. We receive rental fees for machines, typically
in conjunction with long-term contracts, on both a participation and fixed fee basis. Our participation contracts are typically structured
to pay us a percentage of net win (defined as net revenue to our operator customers, after deducting player winnings, free bets or plays
and any relevant regulatory levies) from gaming terminals placed in our customers’ facilities. Typically, we recognize revenue
from these arrangements on a daily basis over the term of the contract.
Revenue
growth for our Gaming business is principally driven by changes in (i) the number of operator customers we have, (ii) the number of Gaming
machines in operation, (iii) the net win performance of the machines and (iv) the net win percentage that we receive pursuant to our
contracts with our customers.
Gaming,
Key Performance Indicators
All amounts included herein relating to the prior year have been rounded
except where otherwise stated. As prior-year figures are rounded, numbers presented as such throughout this document may not add up precisely
to the totals we provide.
For the Three-Month
Period ended
Variance
For the Six-Month
Period ended
Variance
June 30,
June 30,
2023 vs 2022
June 30,
June 30,
2023 vs 2022
Gaming
2023
2022
%
2023
2022
%
End of period installed base (# of terminals) (2)
34,533
34,806
(273 )
(0.8 )%
34,533
34,806
(273 )
(0.8 )%
Total Gaming - Average installed base (# of terminals) (2)
34,815
34,774
41
0.1 %
34,846
34,733
113
0.3 %
Participation - Average installed base (# of terminals) (2)
30,522
31,249
(727 )
(2.3 )%
30,658
31,335
(677 )
(2.2 )%
Fixed Rental - Average installed base (# of terminals)
4,293
3,525
768
21.8 %
4,189
3,399
790
23.2 %
Service Only - Average installed base (# of terminals)
12,898
18,113
(5,215 )
(28.8 )%
13,529
18,014
(4,485 )
(24.9 )%
Customer Gross Win per unit per day (1) (2)
£ 94.4
£ 90.9
£ 3.5
3.9 %
£ 96.3
£ 88.8
£ 7.5
8.5 %
Customer Net Win per unit per day (1) (2)
£ 69.0
£ 66.6
£ 2.4
3.6 %
£ 70.3
£ 65.0
£ 5.3
8.2 %
Inspired Blended Participation Rate
5.7 %
5.7 %
0.0 %
0.0 %
5.7 %
5.7 %
0.0 %
0.0 %
Inspired Fixed Rental Revenue per Gaming Machine per week
£ 47.2
£ 49.1
(£ 1.9 )
(3.9 %)
£ 47.8
£ 46.1
£ 1.7
3.7 %
Inspired Service Rental Revenue per Gaming Machine per week
£ 5.1
£ 4.5
£ 0.6
13.3 %
£ 5.1
£ 4.6
£ 0.5
10.9 %
Gaming Long term license amortization (£’m)
£ 0.8
£ 1.2
(£ 0.4 )
(33.3 )%
£ 1.6
£ 2.4
(£ 0.8 )
(33.3 )%
Number of Machine sales
1,523
559
964
172.5 %
2,211
878
1,333
151.8 %
Average selling price per terminal
£ 5,681
£ 8,257
(£ 2,576 )
(31.2 )%
£ 6,365
£ 7,719
(£ 1,354 )
(17.5 )%
(1)
Includes
all SBG terminals in which the Company takes a participation revenue share across all territories.
(2)
Includes
circa 2,500 of lottery terminals where the share is on handle instead of net win.
In
the table above:
“End
of Period Installed Base” is equal to the number of deployed Gaming terminals at the end of each period that have been placed on
a participation or fixed rental basis. Gaming participation revenue, which comprises the majority of Gaming Service revenue, is directly
related to the participation terminal installed base. This is the medium by which our customers generate revenue and distribute a revenue
share to the Company. To the extent all other KPIs and certain other factors remain constant, the larger the installed base, the higher
the Company’s revenue would be for a given period. Management gives careful consideration to this KPI in terms of driving growth
across the segment. This does not include Service Only terminals.
23
Revenue
is derived from the performance of the installed base as described by the Gross and Net Win KPIs.
If
the End of Period Installed Base is materially different from the Average Installed Base (described below), we believe this gives an
indication as to potential future performance. We believe the End of Period Installed Base is particularly useful for assessing new customers
or markets, to indicate the progress being made with respect to entering new territories or jurisdictions.
“Total
Gaming - Average Installed Base” is the average number of deployed Gaming terminals during the period split by Participation terminals
and Fixed Rental terminals. Therefore, it is more closely aligned to revenue in the period. We believe this measure is particularly useful
for assessing existing customers or markets to provide comparisons of historical size and performance. This does not include Service
Only terminals.
“Participation
- Average Installed Base” is the average number of deployed Gaming terminals that generated revenue on a participation basis.
“Fixed
Rental - Average Installed Base” is the average number of deployed Gaming terminals that generated revenue on a fixed rental basis.
“Service
Only - Average Installed Base” is the average number of terminals that generated revenue on a Service only basis.
“Customer
Gross Win per unit per day” is a KPI used by our management to (i) assess impact on the Company’s revenue, (ii) determine
changes in the performance of the overall market and (iii) evaluate the impacts of regulatory change and our new content releases on
our customers. Customer Gross Win per unit per day is the average per unit cash generated across all Gaming terminals in which the Company
takes a participation revenue share across all territories in the period, defined as the difference between the amounts staked less winnings
to players divided by the Average Installed Base in the period, then divided by the number of days in the period.
Gaming
revenue accrued in the period is derived from Customer Gross Win accrued in the period after deducting gaming taxes (defined as a regulatory
levy paid by the Customer to government bodies) and applying the Company’s contractual revenue share percentage.
Management
believes Customer Gross Win measures are meaningful because they represent a view of customer operating performance that is unaffected
by our revenue share percentage and allow management to (1) readily view operating trends, (2) perform analytical comparisons and benchmarking
between customers and (3) identify strategies to improve operating performance in the different markets in which we operate.
“Customer
Net Win per unit per day” is Customer Gross Win per unit per day after giving effect to the deduction of gaming taxes.
“Inspired
Blended Participation Rate” is the Company’s average revenue share percentage across all participation terminals where revenue
is earned on a participation basis, weighted by Customer Net Win per unit per day.
“Inspired
Fixed Rental Revenue per Gaming Machine per week” is the Company’s average fixed rental amount across all fixed rental terminals
where revenue is generated on a fixed fee basis, per unit per week.
“Inspired
Service Rental Revenue per Gaming Machine per week” is the Company’s average service rental amount across all service only
rental terminals where revenue is generated on a service only fixed fee basis, per unit per week.
“Gaming
Long term license amortization” is the upfront license fee per terminal which is typically spread over the life of the terminal.
24
Our
overall Gaming revenue from terminals placed on a participation basis can therefore be calculated as the product of the Participation
- Average Installed Base, the Customer Net Win per unit per day, the number of days in the period, and the Inspired Blended Participation
Rate, which is equal to “Participation Revenue”.
“Number
of Machine sales” is the number of terminals sold during the period.
“Average
selling price per terminal” is the total revenue in GBP of the Gaming terminals sold divided by the “number of Machine sales”.
Gaming,
Recurring Revenue
Set
forth below is a breakdown of our Gaming recurring revenue. Gaming recurring revenue principally consists of Gaming participation revenue
and fixed rental revenue.
All amounts included herein relating to the prior year have been rounded
except where otherwise stated. As prior-year figures are rounded, numbers presented as such throughout this document may not add up precisely
to the totals we provide.
For the Three-Month
Period ended
Variance
For the Six-Month
Period ended
Variance
June 30,
June 30,
2023 vs 2022
June 30,
June 30,
2023 vs 2022
(In £ millions)
2023
2022
%
2023
2022
%
Gaming Recurring Revenue
Total Gaming Revenue
£ 25.1
£ 20.3
£ 4.8
24 %
£ 47.7
£ 38.2
£ 9.5
25 %
Gaming Participation Revenue
£ 10.9
£ 10.9
-
0 %
£ 22.4
£ 21.0
£ 1.4
7 %
Gaming Other Fixed Fee Recurring Revenue
£ 3.4
£ 3.0
£ 0.4
13
%
£ 7.0
£ 5.9
£ 1.1
19 %
Gaming Project Recurring Revenue
£ 0.2
£ 0.2
-
0 %
£ 0.5
£ 0.4
£ 0.1
25 %
Gaming Long-term license amortization
£ 0.8
£ 1.2
(£ 0.4 )
(33 %)
£ 1.6
£ 2.4
(£ 0.8 )
(33 %)
Total Gaming Recurring Revenue *
£ 15.3
£ 15.3
£ -
0 %
£ 31.5
£ 29.7
£ 1.8
6 %
Gaming Recurring Revenue as a % of Total Gaming Revenue †
61 %
75 %
(14 %)
66 %
78 %
(12 %)
Total Gaming excluding VAT-related revenue
£ 25.1
£ 20.2
£ 47.7
£ 37.4
Gaming Recurring Revenue as a % of Total Gaming Revenue (excluding VAT-related revenue)
61 %
76 %
66 %
79 %
Gaming Recurring Revenue as a % of Total Gaming Revenue (excluding Low Margin Sales)
71 %
75 %
71 %
77 %
*
Does
not reflect VAT-related revenue.
†
Total
Gaming Revenue for the three and six-month period ended June 30, 2023 has no VAT-related revenue, for the three and six-month period
ended June 30, 2022, includes £0.1 million and £0.7 million, respectively, of VAT-related revenue, which is not reflected
in Gaming Recurring Revenue for that period. Excluding VAT-related revenue, Gaming Recurring Revenue was 76% and 79%, respectively
of Total Gaming Revenue for such period. Total Gaming Revenue for the three and six-month period ended June 30, 2023 includes £3.5
million of Low Margin sales and for the three and six-month period ended June 30, 2022 has no Low Margin sales. Excluding Low Margin
sales, Gaming Recurring Revenue was 71% of Total Gaming Revenue for both periods.
Note
– For the three and six-months ending June 30, 2022, there has been some recharacterization between Gaming Participation Revenue
and Other Fixed fee revenue to ensure consistency with similar items across the Group.
In
the table above:
“Gaming
Participation Revenue” includes our share of revenue generated from (i) our Gaming terminals placed in gaming and lottery venues;
and (ii) licensing of our game content and intellectual property to third parties.
“Gaming
Other Fixed Fee Recurring Revenue” includes service revenue in which the Company earns a periodic fixed fee on a contracted basis.
“Gaming
Project Recurring Revenue” includes project revenue in which the Company earns a periodic revenue for project work on a contracted
basis.
“Gaming
Long term license amortization” – see the definition provided above.
25
“Total
Gaming Recurring Revenue” is equal to Gaming Participation Revenue plus Gaming Other Fixed Fee Recurring Revenue.
Gaming,
Service Revenue by Region
Set
forth below is a breakdown of our Gaming service revenue by geographic region. Gaming Service revenue consists principally of Gaming
participation revenue, Gaming other fixed fee revenue, Gaming long-term license amortization and Gaming other non-recurring revenue.
See “Gaming Segment Revenue” below for a discussion of gaming service revenue between the periods under review.
All amounts included herein relating to the prior year have been rounded
except where otherwise stated. As prior-year figures are rounded, numbers presented as such throughout this document may not add up precisely
to the totals we provide.
For the Three-Month Period ended
For the Six-Month Period ended
June 30,
June 30,
Variance
June 30,
June 30,
Variance
(In millions)
2023
2022
2023 vs 2022
Total Functional Currency %
2023
2022
2023 vs 2022
Total Functional Currency %
Service Revenue:
UK LBO
$ 9.9
$ 9.9
-
0 %
0 %
$ 19.6
$ 20.1
$ (0.5 )
(2 )%
3 %
UK VAT - Related Income
-
0.1
(0.1 )
(100 )%
(100 )%
-
1.0
(1.0 )
(100 )%
(100 )%
UK Other
3.4
3.1
0.3
10 %
8 %
6.8
6.1
0.7
11 %
16 %
Italy
0.7
0.6
0.1
17 %
17 %
1.5
1.3
0.2
15 %
3160 %
Greece
4.0
4.4
(0.4 )
(9 )%
(9 )%
8.2
9.2
(1.0 )
(11 )%
(5 )%
Rest of the World
0.5
0.1
0.4
400 %
400 %
1.2
0.4
0.8
200 %
200 %
Lotteries
1.3
1.3
-
0 %
0 %
2.7
2.6
0.1
4 %
12 %
Total Service revenue
$ 19.8
$ 19.6
$ 0.2
1 %
1 %
$ 40.0
$ 40.7
$ (0.7 )
(2 )%
4 %
Exchange Rate - $ to £
1.25
1.26
1.23
1.30
Note:
Exchange rate in the table is calculated by dividing the USD total service revenue by the GBP total service revenue, therefore this could
be slightly different from the average rate during the period depending on timing of transactions.
Gaming,
key events
Total
Gaming Customer Gross Win per unit per day (in our functional currency, GBP) for the quarter ended June 30, 2023, increased by £3.5
or 4% to £94.4, for the six-month period there was an increase of £7.5 or 8% to £96.3. The increase was driven primarily
by growth within the UK LBO (Licensed Betting Office) market.
During
the three-month period we began the installation of our new UK LBO terminal “Vantage” into venues of three major customers.
Over 950 terminals were deployed in the second quarter of 2023, with a total of 6,500 expected to be live in venues by the end of 2023, the majority of which are Low Margin sales.
During
the six-month period, we delivered product sales of 250 “Flex” terminals to a major customer in the Non-LBO UK estate. These
sales generated $2.6 million of revenue, $2.0 million in the first quarter and $0.6 million in the second quarter.
During
the six-month period, we sold the first significant volume of our “Community Cops & Robbers” three player terminal into the Non-LBO UK estate. Over 50 terminals were delivered in the six-month period, generating revenue of $2.2 million, $0.7 million
in the first quarter and $1.5 million in the second quarter.
In
the Italian market, we went live with a new concession in the second quarter of 2023. This will generate recurring revenue through both
a platform and games content fee.
In
the North American market, we recorded service revenue from 450 game packs into the Illinois estate. The subscription packs contain seven
new titles, two games were delivered in the first quarter and a further two in the second quarter delivering total revenue of $0.8 million
for the six-month period.
26
Gaming,
Results of Operations
All amounts included herein relating to the prior year have been rounded
except where otherwise stated. As prior-year figures are rounded, numbers presented as such throughout this document may not add up precisely
to the totals we provide.
For
the Three-Month Period ended
Variance
For
the Six-Month Period ended
Variance
(In
millions)
June
30,
June
30,
2023
vs 2022
June
30,
June
30,
2023
vs 2022
2023
2022
Variance
Attributable to Currency Movement
Variance
on a Functional currency basis
Total
Functional Currency Variance %
Total
Reported Variance %
2023
2022
Variance
Attributable to Currency Movement
Variance
on a Functional currency basis
Total
Functional Currency Variance %
Total
Reported Variance %
Revenue:
Service
$
19.8
$
19.6
$
(0.1
)
$
0.3
2
%
1
%
$
40.0
$
40.7
$
(2.1
)
$
1.4
3
%
(2
)%
Product
11.7
5.9
(0.1
)
5.9
100
%
98
%
18.9
8.9
(0.9
)
10.9
122
%
112
%
Total
revenue
31.5
25.5
(0.2
)
6.2
24
%
24
%
58.9
49.6
(3.0
)
12.3
25
%
19
%
Cost
of Sales, excluding depreciation and amortization:
Cost
of Service
(5.3
)
(4.4
)
0.1
(1.0
)
23
%
20
%
(10.5
)
(9.1
)
0.8
(2.2
)
24
%
15
%
Cost
of Product
(9.5
)
(4.0
)
(0.1
)
(5.4
)
135
%
138
%
(14.9
)
(5.8
)
0.6
(9.7
)
167
%
157
%
Total
cost of sales
(14.8
)
(8.4
)
-
(6.4
)
76
%
76
%
(25.4
)
(14.9
)
1.4
(11.9
)
80
%
70
%
Selling,
general and administrative expenses
(7.0
)
(7.7
)
0.1
0.6
(8
)%
(9
)%
(14.3
)
(14.5
)
0.7
(0.5
)
3
%
(1
)%
Stock-based
compensation
(0.4
)
(0.3
)
-
(0.1
)
33
%
33
%
(0.7
)
(0.6
)
-
(0.1
)
17
%
17
%
Acquisition
and integration related transaction expenses
-
-
-
-
N/A
N/A
-
(0.1
)
-
0.1
(100
)%
(100
)%
Depreciation
and amortization
(4.2
)
(4.5
)
-
0.3
(7
)%
(7
)%
(8.0
)
(9.2
)
0.4
0.8
(9
%)
(13
)%
Net
operating Income (Loss)
$
5.1
$
4.6
$
(0.1
)
$
0.6
13
%
11
%
$
10.5
$
10.3
$
(0.5
)
$
0.7
7
%
2
%
Profit
on disposal of trade & assets
-
-
-
-
N/A
N/A
-
0.9
-
(0.9
)
(100%)
(100%)
Net
Income (Loss)
$
5.1
$
4.6
$
(0.1
)
$
0.6
13
%
11
%
$
10.5
$
11.2
$
(0.5
)
$
(0.2
)
(2
)%
(6
)%
Exchange
Rate - $ to £
1.25
1.26
1.23
1.30
Note:
Exchange rate in the table is calculated by dividing the USD total revenue by the GBP total revenue, therefore this could be slightly
different from the average rate during the period depending on timing of transactions.
All
variances discussed in the Gaming results below are on a functional currency (at constant rate) basis, which excludes the impact of any
changes in foreign currency exchange rates.
Gaming
Revenue
During the three and six-month period, Gaming revenue
increased by $6.2 million and $12.3 million, or 24% and 25%, respectively. This was driven by increases in Service revenue of $0.3 million and
$1.4 million, respectively, and increases in Product revenue of $5.9 million and $10.9 million, respectively.
For
the three-month period the increase in Gaming Service revenue was driven by increases of $0.4 million from North America and $0.2 million
from the UK markets, partially offset by lower revenue from Greece of $0.4 million, driven by the reduction of long-term license revenue
due to the expiration of software licenses for terminals installed in 2018.
For
the six-month period the increase in Gaming Service revenue was driven by increases of $0.8 million from North America and $1.5
million from the UK markets, partially offset by lower revenue from Greece of $0.5 million, driven by the reduction of long-term
license revenue, due to the expiration of software licenses for terminals installed in 2018 and the reduction of
VAT-related revenue of $1.0 million.
For the three-month period the $5.9 million increase
in Gaming Product revenue was primarily driven by higher UK Product sales of $5.8 million, of which $4.4 million were Low Margin sales.
For the six-month period the $10.9 million increase
in Gaming Product revenue was primarily driven by higher UK Product sales of $10.2 million, of which $4.4 million were Low Margin sales.
27
Gaming
Operating Income
Operating income increased for the three and six-month
periods by $0.6 million and £0.7 million, respectively.
The three-month decrease was primarily due to a
decrease in depreciation and amortization of $0.3 million and by a decrease in SG&A expenses of $0.6 million. The $6.2 million revenue increase was offset by a $6.4 million
increase in total cost of sales driven by the increase in Low Margin sales in the current period as well as higher service cost of
sales predominately from higher commissions and content costs.
The six-month increase was primarily due to a decrease in depreciation of $0.8 million and an increase in gross margin
of $0.4 million, partially offset by an increase
in SG&A expenses of $0.5 million driven by exhibition costs that were not incurred in the prior year period.
Gaming Net Income
For the three-month period, Net income increased by
$0.6 million and for the six-month period, Net income decreased by $0.2 million. The increase in the three-month period was driven by
the $0.6 million increase in Operating income. In the six-month period, the $0.7 million increase in Operating income was impacted
by a $0.9 million profit from the disposal of trade and assets from the sale of part of the Italian VLT operations in the prior year.
Virtual
Sports
We
generate revenue from our Virtual Sports segment through the licensing of our products. We receive fees in exchange for the licensing
of our products, typically on a long-term contract basis, on a participation basis. Our participation contracts are typically structured
to pay us a percentage of net win (defined as net revenue to our operator customers, after deducting player winnings, free bets or plays
and other promotional costs and any relevant regulatory levies) from Virtual Sports content placed on our customers’ websites or
in our customers’ facilities. Typically, we recognize revenue from these arrangements on a daily basis over the term of the contract.
Revenue
growth for our Virtual Sports segment is principally driven by the number of customers we have, the net win performance of the games
and the net win percentage that we receive pursuant to our contracts with our customers.
Virtual
Sports, Key Performance Indicators
All amounts included herein relating to the prior year have been rounded
except where otherwise stated. As prior-year figures are rounded, numbers presented as such throughout this document may not add up precisely
to the totals we provide.
For the Three-Month
Period ended
Variance
For the Six-Month
Period ended
Variance
June 30,
June 30,
2023 vs 2022
June 30,
June 30,
2023 vs 2022
2023
2022
%
2023
2022
%
Virtuals
No. of Live Customers at the end of the period
58
63
(5 )
(7.9 )%
58
63
(5 )
(7.9 )%
Average No. of Live Customers
58
62
(4 )
(6.5 )%
58
62
(4 )
(6.5 )%
Total Revenue (£’m)
£ 12.0
£ 11.1
£ 0.9
8.1 %
£ 24.3
£ 19.8
£ 4.5
22.7 %
Total Revenue £’m - Retail
£ 2.5
£ 2.4
£ 0.1
4.2 %
£ 5.1
£ 4.8
£ 0.3
6.3 %
Total Revenue £’m - Online Virtuals
£ 9.4
£ 8.7
£ 0.7
8.0 %
£ 19.1
£ 15.0
£ 4.1
27.3 %
In
the table above:
“No.
of Live Customers at the end of the period” and “Average No. of Live Customers” represent the number of customers from
which there is Virtual Sports revenue at the end of the period and the average number of customers from which there is Virtual Sports
revenue during the period, respectively.
“Total
Revenue (£m)” represents total revenue for the Virtual Sports segment, including recurring and upfront service revenue. Total
revenue is also divided between “Total Revenue (£m) – Retail,” which consists of revenue earned through players
wagering at Virtual Sports venues, “Total Revenue (£m) – Online Virtuals,” which consists of revenue earned through
players wagering on Virtual Sports online.
28
Virtual
Sports, Recurring Revenue
Set
forth below is a breakdown of our Virtual Sports recurring revenue, which consists of Retail Virtuals and Online Virtuals recurring revenue
as well as long-term license amortization. See “Virtual Sports Segment Revenue” below for a discussion of Virtual Sports
Service revenue between the periods under review.
All amounts included herein relating to the prior year have been rounded
except where otherwise stated. As prior-year figures are rounded, numbers presented as such throughout this document may not add up precisely
to the totals we provide.
For the Three-Month
Period ended
Variance
For the Six-Month
Period ended
Variance
June 30,
June 30,
2023 vs 2022
June 30,
June 30,
2023 vs 2022
(In £ millions)
2023
2022
%
2023
2022
%
Virtual Sports Recurring Revenue
Total Virtual Sports Revenue
£ 12.0
£ 11.1
£ 0.9
8 %
£ 24.3
£ 19.8
£ 4.5
23 %
Recurring Revenue - Retail Virtuals
£ 2.4
£ 2.3
£ 0.1
4 %
£ 4.9
£ 4.5
£ 0.4
9 %
Recurring Revenue - Online Virtuals
£ 9.4
£ 8.7
£ 0.7
8 %
£ 19.0
£ 15.0
£ 4.0
27 %
Total Virtual Sports Long-term license amortization
£ 0.1
£ 0.1
-
0 %
£ 0.1
£ 0.3
£ (0.2 )
(67 )%
Total Virtual Sports Recurring Revenue
£ 11.9
£ 11.1
£ 0.8
7 %
£ 24.0
£ 19.8
£ 4.2
21 %
Virtual Sports Recurring Revenue as a Percentage of Total Virtual Sports Revenue
99 %
100 %
(1 )%
99 %
100 %
(1 )%
“Recurring
Revenue” includes our share of revenue generated from (i) our Virtual Sports products placed with operators; (ii) licensing our
game content and intellectual property to third parties; and (iii) our games on third-party online gaming platforms that are interoperable
with our game servers.
“Virtual
Sports Long term license amortization” is the upfront license fee which is typically spread over the life of the contract.
Virtual
Sports, key events
During the first
quarter ending March 31, 2023, a full suite of games was launched, including V-Play Soccer™ and V-Play Basketball™
in Ontario with multiple operators, V-Play Tie-Break Tennis™ with bet365, and Online Virtuals in Turkey with Milli Piyango, in partnership
with leading operator SisalSans.
Two new products, Virtual Motor Racing and U.S Horses
launched into Entain’s U.K. retail estate. In addition to the launch of V-Play Horses™ with Eurobet in Italy.
A new contract was signed, which resulted in the live
launch with Mozzartbet for V-Play Plug & Play™ in three new African territories in the form of Nigeria, Ghana, and Kenya.
During the second quarter of the period ending June 30, 2023 Netherlands
Lottery went live with Soccer, Cricket, Darts, Basketball, and American Football Virtual events within the second quarter, all streamed
via Inspired’s streaming platform.
Key contract extensions have been signed with long-time partner bet365,
in addition to a significant retail operator in the market with over 600 betting shops across the
UK and Ireland .
29
Virtual
Sports, Results of Operations
All amounts included herein relating to the prior year have been rounded
except where otherwise stated. As prior-year figures are rounded, numbers presented as such throughout this document may not add up precisely
to the totals we provide.
For
the Three-Month
Period
ended
Variance
For
the Six-Month
Period
ended
Variance
(In
millions)
June
30,
June
30,
2023
vs 2022
June
30,
June
30,
2023
vs 2022
2023
2022
Variance
Attributable to Currency Movement
Variance
on a Functional currency basis
Total
Functional Currency Variance %
Total
Reported Variance %
2023
2022
Variance
Attributable to Currency Movement
Variance
on a Functional currency basis
Total
Functional Currency Variance %
Total
Reported Variance %
Service
Revenue
$ 15.0
$ 14.0
$ (0.1 )
$ 1.1
8 %
7 %
$ 29.9
$ 25.6
$ (1.5 )
$ 5.8
23 %
17 %
Cost
of Service
(0.7 )
(0.6 )
(0.1 )
-
0 %
17 %
(1.4 )
(1.2 )
0.1
(0.3 )
25 %
17 %
Selling,
general and administrative expenses
(1.2 )
(1.4 )
(0.1 )
0.3
(21 )%
(14 )%
(2.5 )
(3.0 )
0.1
0.4
(13 )%
(17 )%
Stock-based
compensation
(0.2 )
(0.2 )
-
-
0 %
0 %
(0.4 )
(0.3 )
-
(0.1 )
33 %
33 %
Depreciation
and amortization
(1.0 )
(0.7 )
-
(0.3 )
43 %
43 %
(1.7 )
(1.4 )
0.1
(0.4 )
29 %
21 %
Net
operating Income (Loss)
$ 11.9
$ 11.1
$ (0.3 )
$ 1.1
10 %
7 %
$ 23.9
$ 19.7
$ (1.2 )
$ 5.4
27 %
21 %
Exchange
Rate - $ to £
1.25
1.26
1.23
1.29
Note:
Exchange rate in the table is calculated by dividing the USD service revenue by the GBP service revenue, therefore this could be slightly
different from the average rate during the period depending on timing of transactions.
All
variances discussed in the Virtual Sports results below are on a functional currency (at constant rate) basis, which excludes the impact
of any changes in foreign currency exchange rates.
Virtual
Sports revenue
During
the three and six-month period, revenue increased by $1.1 million and $5.8 million, or 8% and 23%, respectively. These increases were
driven by $1.0 million and $5.4 million increases in Online Virtuals, respectively, primarily driven by the growth from our existing
online customers along with expanding jurisdictions, as well as increases in Retail Virtuals of $0.1 million and $0.4 million, respectively.
Virtual
Sports operating income
During
the three and six-month period operating income increased by $1.1 million and $5.4 million, primarily due to the increases in revenues.
Interactive
We
generate revenue from our Interactive segment through the licensing of our products. Typically, we receive fees in exchange for the licensing
of our products, on a long-term contract basis, on a participation basis. Our participation contracts are usually structured to pay us
a percentage of net win (defined as net revenue to our operator customers, after deducting player winnings, free bets or plays and other
promotional costs and any relevant regulatory levies) from Interactive content placed on our customers’ websites. Typically, we
recognize revenue from these arrangements on a daily basis over the term of the contract.
Revenue
growth for our Interactive segment is principally driven by the number of customers we have, the number of live games, the net win performance
of the games and the net win percentage that we receive pursuant to our contracts with our customers.
30
Interactive,
Key Performance Indicators
All amounts included herein relating to the prior
year have been rounded except where otherwise stated. As prior-year figures are rounded, numbers presented as such throughout this document
may not add up precisely to the totals we provide.
For the Three-Month
Period ended
Variance
For the Six-Month
Period ended
Variance
June 30,
June 30,
2023 vs 2022
June 30,
June 30,
2023 vs 2022
2023
2022
%
2023
2022
%
Interactive
No. of Live Customers at the end of the period
146
118
28
23.7 %
146
118
28
23.7 %
Average No. of Live Customers
140
116
24
20.7 %
138
114
24
21.1 %
No. of Games available at the end of the period
283
254
29
11.4 %
283
254
29
11.4 %
Average No. of Games available
277
249
28
11.2 %
274
244
30
12.3 %
No. of Live Games at the end of the period
260
254
6
2.4 %
260
254
6
2.4 %
Average No. of Live Games
254
249
5
2.0 %
250
244
6
2.5 %
Total Revenue (£’m)
£ 5.9
£ 4.6
£ 1.3
28.3 %
£ 11.3
£ 8.6
£ 2.7
31.4 %
In
the table above:
“No.
of Live Customers at the end of the period” and “Average No. of Live Customers” represent the number of customers from
which there is Interactive revenue at the end of the period and the average number of customers from which there is Interactive revenue
during the period, respectively.
“No.
of Games available at the end of the period” and “Average No. of Games available” represents the number of games that
are available for operators to deploy at the end of the period (including inactive legacy games still available and inactive new games
that are available but have not yet gone live with any operators) and the average number of games that are available for operators to
deploy during the period, respectively. This incorporates both live games and inactive games.
“No.
of Live Games at the end of the period” and “Average No. of Live Games” represents the number of games from which there
is Interactive revenue at the end of the period and the average number of games from which there is Interactive revenue during the period,
respectively.
“Total
Revenue (£m)” represents total revenue for the Interactive segment, including recurring and upfront service revenue.
Interactive,
key events
During
the six-month period ended June 30, 2023, we went live with sixteen new operators, seven during the first quarter 2023 including 32Red,
AGLC and the Score, and nine during the second quarter of 2023 including Soaring Eagle in Michigan, Eurobet in Italy and DAZN Bet in
the UK.
During
the six-month period ten new games were deployed. Five of these games were deployed in the first quarter with the remaining five deployed
in the second quarter.
Key
launches during the period included iGaming content with Fanduel in Michigan and Pennsylvania plus the launch of content into AGLC in
Alberta, in addition to an increased rollout of content within the Italian markets.
31
Interactive,
Results of Operations
All amounts included herein relating to the prior year have been rounded
except where otherwise stated. As prior-year figures are rounded, numbers presented as such throughout this document may not add up precisely
to the totals we provide.
For
the Three-Month
Period
ended
Variance
For
the Six-Month
Period
ended
Variance
(In millions)
June
30,
June
30,
2023
vs 2022
June
30,
June
30,
2023
vs 2022
2023
2022
Variance
Attributable to Currency Movement
Variance
on a Functional currency basis
Total
Functional Currency Variance %
Total
Reported Variance %
2023
2022
Variance
Attributable to Currency Movement
Variance
on a Functional currency basis
Total
Functional Currency Variance %
Total
Reported Variance %
Service Revenue
$ 7.4
$ 5.8
$ -
$ 1.6
28 %
28 %
$ 14.0
$ 11.1
$ ( 0.6 )
$ 3.5
32 %
26 %
Cost of Service
(0.9 )
(0.8 )
-
(0.1 )
13 %
13 %
(1.8 )
(1.8 )
0.1
(0.1 )
6 %
0 %
Selling, general and administrative expenses
(2.5 )
(1.9 )
-
(0.6 )
32 %
32 %
(4.9 )
(3.3 )
0.3
(1.9 )
58 %
48 %
Stock-based compensation
(0.1 )
(0.2 )
-
0.1
(50 )%
(50 )%
(0.3 )
(0.3 )
-
-
0 %
0 %
Depreciation and amortization
(1.5 )
(0.7 )
-
(0.8 )
114 %
114 %
(2.3 )
(1.5 )
0.1
(0.9 )
60 %
53 %
Net operating Income (Loss)
$ 2.4
$ 2.2
$ -
$ 0.2
9 %
9 %
$ 4.7
$ 4.2
$ (0.1 )
$ 0.6
14 %
12 %
Exchange Rate - $ to £
1.25
1.25
1.24
1.29
Note:
Exchange rate in the table is calculated by dividing the USD service revenue by the GBP service revenue, therefore this could be slightly
different from the average rate during the period depending on timing of transactions.
All
variances discussed in the Interactive results below are on a functional currency (at constant rate) basis, which excludes the impact
of any changes in foreign currency exchange rates.
Interactive
revenue
During
three and six-month period, revenue increased by $1.6 million and $3.5 million, or 28% and 32%, respectively, primarily driven by revenue
growth in the UK, US and Canada due to new customer launches, the consistent launch of new content across the estate and increased promotional
activity through exclusive deals with tier-one customers.
Interactive
operating income
Operating income for the three and six-month period
increased by $0.2 million and $0.6 million, respectively. This increase was driven by the increase in revenue, partially offset by increases
in SG&A expenses of $0.6 million and $1.9 million, respectively, due to an increase in staff costs due to an investment in new technology
and commercial headcount (additionally, we incurred exhibition costs in the six-month period that were not incurred in the prior year
period). The three and six-month period also saw an increase in depreciation and amortization of $0.8 million and $0.9 million, respectively.
32
Leisure
We
typically generate revenue from our Leisure segment through the supply of our gaming and amusement machines. We receive rental fees for
machines, typically on a long-term contract basis, on both a participation and fixed fee basis. Our participation contracts are usually
structured to pay us a percentage of net win (defined as net revenue to our operator customers, after deducting player winnings, free
bets or plays, any relevant regulatory levies and minimum fixed incomes where applicable) from machines placed in our customers’
facilities. We generally recognize revenue from these arrangements on a daily basis over the term of the contract.
Revenue
growth for our Leisure segment is principally driven by the number of customers we have, the number of machines in operation, the net
win performance of the machines and the net win percentage that we receive pursuant to our contracts with our customers.
Leisure,
Key Performance Indicators
All amounts included herein relating to the prior year have been rounded
except where otherwise stated. As prior-year figures are rounded, numbers presented as such throughout this document may not add up precisely
to the totals we provide.
For the Three-Month
Period ended
Variance
For the Six-Month
Period ended
Variance
June 30,
June 30,
2023 vs 2022
June 30,
June 30,
2023 vs 2022
2023
2022
%
2023
2022
%
Leisure
End of period installed base Gaming machines (# of terminals)
10,725
10,682
43
0.4 %
10,725
10,682
43
0.4 %
Average installed base Gaming machines (# of terminals)
10,709
10,851
(142 )
(1.3 )%
10,739
11,053
(314 )
(2.8 )%
End of period installed base Other (# of terminals)
4,363
4,644
(281 )
(6.1 )%
4,363
4,644
(281 )
(6.1 )%
Average installed base Other (# of terminals)
4,380
5,424
(1,044 )
(19.2 )%
4,518
5,946
(1,428 )
(24.0 )%
Pub Digital Gaming Machines - Average installed base (# of terminals)
6,116
6,148
(32 )
(0.5 )%
6,099
6,260
(161 )
(2.6 )%
Pub Analogue Gaming Machines - Average installed base (# of terminals)
421
1,482
(1,061 )
(71.6 )%
744
1,616
(872 )
(54.0 )%
MSA and Bingo Gaming Machines
- Average installed base (# of terminals) (1)
3,011
3,220
(209 )
(6.5 )%
3,107
3,170
(63 )
(2.0 )%
Inspired Leisure Revenue per Gaming Machine per week
£ 67.6
£ 63.1
£ 4.5
7.1 %
£ 67.0
£ 63.7
£ 3.3
5.2 %
Inspired Pub Digital Revenue per Gaming Machine per week
£ 70.5
£ 68.8
£ 1.7
2.5 %
£ 70.4
£ 67.4
£ 3.0
4.5 %
Inspired Pub Analogue Revenue per Gaming Machine per week
£ 38.3
£ 38.3
£ (0.0 )
(0.0 )%
£ 37.6
£ 38.8
£ (1.2 )
(3.1 )%
Inspired MSA and Bingo Revenue per Gaming Machine per week
£ 98.3
£ 91.5
£ 6.8
7.4 %
£ 93.8
£ 89.4
£ 4.4
4.9 %
Inspired Other Revenue per Machine per week
£ 19.4
£ 19.7
£ (0.3 )
(1.5 )%
£ 19.8
£ 19.9
£ (0.1 )
(0.5 )%
Total Holiday Parks Revenue (Gaming and Non Gaming) (£’m)
£ 9.8
£ 9.0
£ 0.8
8.9 %
£ 12.7
£ 11.5
£ 1.2
10.4 %
(1)
Motorway
Service Area machines
In
the table above:
“End
of period installed base Gaming” and “Average installed base Gaming” represent the number of gaming machines installed
(excluding Holiday Park machines) that are Category B and Category C only, from which there is participation or rental revenue at the
end of the period or as an average over the period.
“End
of period installed base Other” and “Average installed base Other” represent the number of all other category machines
installed (excluding Holiday Park machines) from which there is participation or rental revenue at the end of the period or as an average
over the period.
“Revenue
per machine unit per week” represents the average weekly participation or rental revenue recognized during the period.
Leisure,
key events
During
the first quarter of 2023 we successfully installed 370 machines (a mixture of Amusement and Gaming) and commenced operations at holiday
park operator Butlins in Bognor Regis.
We
successfully extended our contract with Center Parcs during the second quarter in the holiday parks business for a further two years
and signed a new three-year agreement with Verdant supporting our continued partnership.
33
In
the second quarter, we signed a 5-year contract renewal with our largest Pubs sector customer JD Wetherspoon for the supply of over
2000 Category C gaming machines (for use in Pubs and other Alcohol licensed venues, plus Bingo Halls) as well as a three-year
agreement with Whitbread strengthening our position in the Pubs sector. In the first quarter we signed a new 4-year agreement with
the Stonegate Group, one of the largest UK operators of Pubs in the managed, leased, and tenanted sectors.
During
the second quarter, we commenced the technical trial of our brand-new Vantage Category C cabinet in the Pubs sector.
In
the Bingo sector, during the first quarter we deployed 60 new Prismatic Fortune community machines to 15 Mecca Bingo sites nationwide
in the UK as well as released new content Clockwork Orange Fortune Community.
Additionally
in the first quarter, our Prismatic Category C estate saw the release of Bonus Fruits, Burning Hot Deluxe and Bullion Bars Pub edition.
During the second quarter we released Burning Hot 40’s and Big Fishing fortune.
Leisure,
Results of Operations
All amounts included herein relating to the prior year have been rounded
except where otherwise stated. As prior-year figures are rounded, numbers presented as such throughout this document may not add up precisely
to the totals we provide.
For
the Three-Month
Period
ended
Variance
For
the Six-Month
Period
ended
Variance
(In
millions)
June
30,
June
30,
2023
vs 2022
June
30,
June
30,
2023
vs 2022
2023
2022
Variance
Attributable to Currency Movement
Variance
on a Functional currency basis
Total
Functional Currency Variance %
Total
Reported Variance %
2023
2022
Variance
Attributable to Currency Movement
Variance
on a Functional currency basis
Total
Functional Currency Variance %
Total
Reported Variance %
Revenue:
Service
$ 25.9
$ 25.4
$ (0.1 )
$ 0.6
2 %
2 %
$ 42.5
$ 44.4
$ (1.8 )
$ (0.1 )
(0 )%
(4 )%
Product
0.6
0.6
-
-
0 %
0 %
1.1
1.2
0.0
(0.1 )
(8 )%
(8 )%
Total
revenue
26.5
26.0
(0.1 )
0.6
2 %
2 %
43.6
45.6
(1.8 )
(0.2 )
(0 )%
(4 )%
Cost
of Sales, excluding depreciation and amortization:
Cost
of Service
(6.5 )
(5.9 )
-
(0.6 )
10 %
10 %
(10.6 )
(11.4 )
0.5
0.3
(3 )%
(7 )%
Cost
of Product
(0.3 )
(0.4 )
0.1
-
0 %
(25 )%
(0.7 )
(0.7 )
-
-
0 %
0 %
Total
cost of sales
(6.8 )
(6.3 )
0.1
(0.6 )
10 %
8 %
(11.3 )
(12.1 )
0.5
0.3
(2 )%
(7 )%
Selling,
general and administrative expenses
(13.2 )
(12.0 )
0.2
(1.4 )
12 %
10 %
(24.3 )
(23.3 )
1.1
(2.1 )
9 %
4 %
Stock-based
compensation
(0.4 )
(0.1 )
-
(0.3 )
300 %
300 %
(0.5 )
(0.3 )
-
(0.2 )
67 %
67 %
Depreciation
and amortization
(3.0 )
(3.5 )
-
0.5
(14 )%
(14 )%
(6.1 )
(7.2 )
0.3
0.8
(11 )%
(15 )%
Net
operating Income (Loss)
$ 3.1
$ 4.1
$ 0.2
$ (1.2 )
(29 )%
(24 )%
$ 1.4
$ 2.7
$ 0.1
$ (1.4 )
(52 )%
(48 )%
Exchange
Rate - $ to £
1.25
1.26
1.24
1.29
Note:
Exchange rate in the table is calculated by dividing the USD total revenue by the GBP total revenue, therefore this could be slightly
different from the average rate during the period depending on timing of transactions.
All
variances discussed in the Leisure results below are on a functional currency (at constant rate) basis, which excludes the impact of
any changes in foreign currency exchange rates.
Leisure
Revenue
For
the three-month period, revenue increased by $0.6 million and for the six-month period decreased by $0.2 million. The decline in the
six-month period was primarily due to the structured withdrawal of non-core low-margin amusement and prize vend machines as recognized
in the third quarter of 2022 in the Pubs sector as well as the reduction in the number of gaming machines.
For
the three-month period service revenue increased by $0.6 million, predominately due to the increase in Holiday Parks of $1.1 million
due to the addition of new holiday parks, partly offset by the decline in Pubs of $0.5 million (see above).
34
For
the six-month period service revenue decreased by $0.1 million, predominately driven by the decline in Pubs of $1.5 million (see above)
and a $0.3 million decrease in Bingo, partly offset by the increase in Holiday Parks of $1.6 million (see above).
Leisure
Operating Income/ (Loss)
Operating income for the three and six-month periods
decreased by $1.2 million and $1.5 million to $3.1 million and $1.4 million, respectively. This was primarily due to the increase in SG&A
expenses of $1.4 million and $2.1 million, respectively, driven by the increase in seasonal staff, the increase in national living wage
and salary increases this year, (additionally, we incurred exhibitions costs in the six-month period that were not incurred in the prior
year period). This was partially offset by a decrease in depreciation and amortization of $0.5 million and $0.8 million, respectively,
due to the decrease in machine depreciation as assets become fully written down.
Non-GAAP
Financial Measures
We
use certain non-GAAP financial measures, including EBITDA and Adjusted EBITDA, to analyze our operating performance. We use these financial
measures to manage our business on a day-to-day basis. We believe that these measures are also commonly used in our industry to measure
performance. For these reasons, we believe that these non-GAAP financial measures provide expanded insight into our business, in addition
to standard U.S. GAAP financial measures. There are no specific rules or regulations for defining and using non-GAAP financial measures,
and as a result the measures we use may not be comparable to measures used by other companies, even if they have similar labels. The
presentation of non-GAAP financial information should not be considered in isolation from, or as a substitute for, or superior to, financial
information prepared and presented in accordance with U.S. GAAP. You should consider our non-GAAP financial measures in conjunction with
our U.S. GAAP financial measures.
We
define our non-GAAP financial measures as follows:
EBITDA
is defined as net income (loss) excluding depreciation and amortization, interest expense, interest income and income tax expense.
Adjusted
EBITDA is defined as net income (loss) excluding depreciation and amortization, interest expense, interest income and income
tax expense, and other additional exclusions and adjustments . Such additional excluded amounts include stock-based compensation
U.S. GAAP charges where the associated liability is expected to be settled in stock, and changes in the value of earnout liabilities
and income and expenditure in relation to legacy portions of the business (being those portions where trading no longer occurs) including
closed defined benefit pension schemes. Additional adjustments are made for items considered outside the normal course of business, including
(1) restructuring costs, which include charges attributable to employee severance, management changes, restructuring, dual running costs,
costs related to facility closures and integration costs, (2) merger and acquisition costs and (3) gains or losses not in the ordinary
course of business.
We
believe Adjusted EBITDA, when considered along with other performance measures, is a particularly useful performance measure, because
it focuses on certain operating drivers of the business, including sales growth, operating costs, selling and administrative expense
and other operating income and expense. We believe Adjusted EBITDA can provide a more complete understanding of our operating results
and the trends to which we are subject, and an enhanced overall understanding of our financial performance and prospects for the future.
Adjusted EBITDA is not intended to be a measure of liquidity or cash flows from operations or a measure comparable to net income or loss,
because it does not take into account certain aspects of our operating performance (for example, it excludes non-recurring gains and
losses which are not deemed to be a normal part of underlying business activities) . Our use of Adjusted EBITDA may not be comparable
to the use by other companies of similarly termed measures. Management compensates for these limitations by using Adjusted EBITDA as
only one of several measures for evaluating our operating performance. In addition, capital expenditures, which affect depreciation and
amortization, interest expense, and income tax benefit (expense), are evaluated separately by management.
35
Adjusted
Revenue (Revenue Excluding Low Margin Gaming Hardware Sales) is defined as revenue excluding Gaming hardware sales that are
sold at Low Margin with the intention of securing longer term recurring revenue streams.
Functional
Currency at Constant rate. Currency impacts discussed have been calculated as the current-period average GBP: USD rate less the
equivalent average rate in the prior year period, multiplied by the current period amount in our functional currency (GBP). The remaining
difference, referred to as functional currency at constant rate, is calculated as the difference in our functional currency, multiplied
by the prior-period average GBP: USD rate, as a proxy for functional currency at constant rate movement.
Currency
Movement represents the difference between the results in our reporting currency (USD) and the results on a functional currency
(at constant rate) basis.
Reconciliations
from net loss, as shown in our Consolidated Statements of Operations and Comprehensive Income (Loss), to Adjusted EBITDA are shown below.
Reconciliation
to Adjusted EBITDA by segment for the Three and Six Months ended June 30, 2023
All amounts included herein relating to the prior year have been rounded
except where otherwise stated. As prior-year figures are rounded, numbers presented as such throughout this document may not add up precisely
to the totals we provide.
For
the Three-Month Period ended
For
the Six-Month Period ended
June
30,
June
30,
(In
millions)
2023
2023
Total
Gaming
Virtual
Sports
Interactive
Leisure
Corporate
Total
Gaming
Virtual
Sports
Interactive
Leisure
Corporate
Net
Income/ (loss)
$ 4.1
$ 5.1
$ 11.9
$ 2.4
$ 3.1
$ ( 18.4 )
$ 3.9
$ 10.5
$ 23.9
$ 4.7
$ 1.4
$ ( 36.6 )
Items
Relating to Legacy Activities:
Pension
charges (1)
0.2
0.2
0.5
0.5
Items
outside the normal course of business:
Costs
of group restructure (3)
-
-
3.0
3.0
Stock-based
compensation expense (4)
3.2
0.4
0.2
0.1
0.4
2.1
6.1
0.7
0.4
0.3
0.5
4.2
Depreciation
and amortization (4)
10.4
4.2
1.0
1.5
3.0
0.7
19.3
8.0
1.7
2.3
6.1
1.2
Interest
expense net (4)
7.3
7.3
13.6
13.6
Other
finance expenses / (income) (4)
(0.1 )
(0.1 )
(0.2 )
(0.2 )
Income
tax (4)
1.1
1.1
1.2
1.2
Adjusted
EBITDA
$ 26.2
$ 9.7
$ 13.1
$ 4.0
$ 6.5
$ ( 7.1 )
$ 47.4
$ 19.2
$ 26.0
$ 7.3
$ 8.0
$ ( 13.1 )
Adjusted
EBITDA
£ 20.9
£ 7.7
£ 10.5
£ 3.2
£ 5.1
£ ( 5.6 )
£ 38.3
£ 15.5
£ 21.1
£ 5.9
£ 6.5
£ ( 10.7 )
Exchange
Rate - $ to £ (5)
1.25
1.24
Note:
Certain unallocated corporate function costs have not been allocated to the Company’s reportable operating segments because these
costs are not allocable and to do so would not be practical; these are shown in the Corporate category.
36
Reconciliation
to Adjusted EBITDA by segment for the Three and Six Months ended June 30, 2022
All amounts included herein relating to the prior year have been rounded
except where otherwise stated. As prior-year figures are rounded, numbers presented as such throughout this document may not add up precisely
to the totals we provide.
For the Three-Month Period ended
For the Six-Month Period ended
June 30,
June 30,
(In millions)
2022
2022
Total
Gaming
Virtual Sports
Interactive
Leisure
Corporate
Total
Gaming
Virtual Sports
Interactive
Leisure
Corporate
Net Income/ (loss)
$ 7.2
$ 4.6
$ 11.1
$ 2.2
$ 4.1
$ (14.8 )
$ 8.4
$ 11.2
$ 19.7
$ 4.2
$ 2.7
$ (29.4 )
Items Relating to Legacy Activities:
Pension charges (1)
0.3
0.3
0.4
0.4
Items outside the normal course of business:
Acquisition and integration related transaction expenses (2)
0.1
0.1
-
0.2
0.2
Stock-based compensation expense (4)
2.6
0.3
0.2
0.2
0.1
1.8
5.4
0.6
0.3
0.3
0.3
3.9
Depreciation and amortization (4)
10.1
4.5
0.7
0.7
3.5
0.7
20.5
9.2
1.4
1.5
7.2
1.2
Interest expense net (4)
6.0
6.0
12.5
12.5
Profit on disposal of business (6)
-
-
(0.9 )
(0.9 )
-
Other finance expenses / (income) (4)
(0.3 )
(0.3 )
(0.6 )
(0.6 )
Income tax (4)
0.2
0.2
0.3
0.3
Adjusted EBITDA
$ 26.1
$ 9.5
$ 12.0
$ 3.1
$ 7.7
$ (6.2 )
$ 46.2
$ 20.1
$ 21.4
$ 6.0
$ 10.2
$ (11.5 )
Adjusted EBITDA
£ 20.7
£ 7.5
£ 9.5
£ 2.5
£ 6.2
£ (5.0 )
£ 35.7
£ 15.6
£ 16.5
£ 4.6
£ 8.0
£ (9.0 )
Exchange Rate - $ to £ (5)
1.26
1.29
Note:
Certain unallocated corporate function costs have not been allocated to the Company’s reportable operating segments because these
costs are not allocable and to do so would not be practical; these are shown in the Corporate category.
Notes
to Adjusted EBITDA reconciliation tables above:
(1)
“Pension
charges” are profit and loss charges included within selling, general and administrative expenses, relating to a defined benefit
scheme which was closed to new entrants in 1999 and to future accrual in 2010. As well as the amortization of net loss, the figure
also includes charges relating to the Pension Protection Fund (which were historically borne by the pension scheme) and a small amount
of associated professional services expenses. These costs are included within Corporate Functions.
(2)
Acquisition
and integration related transaction expenses, are as described above in the Results of Operations line item discussions.
(3)
“Costs
of group restructure” include redundancy costs, Payments In Lieu of Notice costs and any associated employer taxes. To qualify
as being an adjusting item, costs must be part of a large restructuring project, which will net save ongoing future costs or be in
relation to the exit of an Executive.
(4)
Stock-based
compensation expense, Depreciation and amortization, Total other expense, net and Income tax are as described above in the Results
of Operations line item discussions. Total expense, net includes interest income, interest expense, change in fair value of earnout
liability, change in fair value of derivative liability and other finance income.
(5)
Exchange
rate in the table is calculated by dividing the USD Adjusted EBITDA by the GBP Adjusted EBITDA, therefore this could be slightly
different from the average rate during the period depending on timing of transactions.
(6)
“Profit
on disposal of trade & assets” — In January 2022, the Company sold its Italian VLT business, including all terminals
and other assets, staff costs and facilities and contracts to a non-connected party, recognizing a profit on this disposal.
37
Reconciliation
to Adjusted Revenue
We
believe that accounting for Low Margin hardware sales in conformance with U.S. GAAP can result in a distorted presentation of our revenue
and growth. Therefore, we use Revenue Excluding Low Margin Sales, or Adjusted Revenue, to internally analyze our operating performance.
A reconciliation from revenue, as shown in our Consolidated Statements of Operations and Comprehensive Loss included elsewhere in this
report, to Adjusted Revenue is shown below.
All amounts included herein relating to the prior year have been rounded
except where otherwise stated. As prior-year figures are rounded, numbers presented as such throughout this document may not add up precisely
to the totals we provide.
For the Three-Month
Period ended
For the Six-Month
Period ended
June 30,
June 30,
June 30,
June 30,
(In millions)
2023
2022
2023
2022
Net revenues
$ 80.4
$ 71.3
$ 146.4
$ 131.9
Less Low Margin Gaming Sales
(4.4 )
-
(4.4 )
-
Adjusted Revenue
$ 76.0
$ 71.3
$ 142.0
$ 131.9
Adjusted Revenue
£ 60.7
£ 56.7
£ 115.0
£ 101.9
Exchange Rate - $ to £
1.25
1.26
1.24
1.29
Liquidity
and Capital Resources
Six
Months ended June 30, 2023, compared to Six Months ended June 30, 2022
All amounts included herein relating to the prior year have been rounded
except where otherwise stated. As prior-year figures are rounded, numbers presented as such throughout this document may not add up precisely
to the totals we provide.
Six Months ended
Variance
(in millions)
Jun 30,
Jun 30,
2023
2022
2023 to 2022
Net profit
$ 3.9
$ 8.4
$ (4.5 )
Amortization of debt fees
1.0
0.8
0.2
Change in fair value of derivative liabilities and stock-based compensation expense
6.4
5.8
0.6
Depreciation and amortization (incl RoU assets)
20.5
21.9
(1.4 )
Other net cash generated/(utilized) by operating activities
5.7
(21.0 )
26.7
Net cash provided by operating activities
37.5
15.9
21.6
Net cash used in investing activities
(20.6 )
(22.0 )
1.4
Net cash generated/(used) by financing activities
(0.8 )
(5.4 )
4.6
Effect of exchange rates on cash
1.0
(4.5 )
5.5
Net increase/(decrease) in cash and cash equivalents
$ 17.1
$ (16.0 )
$ 33.1
Net
cash provided by operating activities
For the six months ended June 30, 2023, net cash inflow
provided by operating activities was $37.5 million, compared to a $15.9 million inflow for the six months ended June 30, 2022, representing
a $21.6 million increase in cash generation from operating activities. This increase was driven primarily through improved working capital
levels with the six months ended June 30, 2023 benefiting from an increase in deferred revenue due to the timing of invoicing.
Depreciation and amortization decreased by $1.4
million, to $20.5 million, with a $1.6 million reduction in machine depreciation and a $0.2 million reduction in right of use asset
amortization offset by a $0.7 million increase in software development amortization.
Other net cash generated/(utilized) by operating activities
increased by $26.7 million, to a $5.7 million inflow. The relative movements between the six months ended June 30, 2023 and the six months
ended June 30, 2022 resulted in favorable movements in deferred revenue and tax $26.8m and $7.4 million respectively due to invoice timing
and accounts receivable $3.4 million due to timing of sales the levels of which will fluctuate during the year as a result of the timing
of the Low Margin Vantage machine rollout.These are partly offset by a $4.6 million inventory increase and a $7.7 million rise in accounts
payable and accruals.
38
Net
cash used in investing activities
Net cash utilized in investing activities decreased
by $1.4 million, to $20.6 million during the six months ended June 30, 2023. This was driven by lower spend on plant, property and equipment
of $2.2 million offset by a $0.8 million increase in capitalized software spend.
Net cash used by financing activities
During the six months ended June 30, 2023, net cash
used by financing activities was $0.8 million, with $0.7 million of finance lease spend and $0.1 million on share repurchases. During
the six months ended June 30, 2022, net cash utilized by financing activities was $5.4 million consisting of finance lease spend of $0.3
million and share repurchases of $5.1 million.
Funding
Needs and Sources
To
fund our obligations, we have historically relied on a combination of cash flows provided by operations and the incurrence of additional
debt or the refinancing of existing debt. As of June 30, 2023, we had liquidity consisting of $42.1 million in cash and cash equivalents
and a further $25.4 million of undrawn revolver facility. This compares to $31.8 million of cash and cash equivalents as of June 30,
2022, with a further $24.3 million of revolver facilities undrawn. We had a working capital inflow of $5.7 million for the six months
ended June 30, 2023, compared to a $21.0 million outflow for the six months ended June 30, 2022.
The
level of our working capital surplus or deficit varies with the level of machine production we are undertaking and our capitalization
as well as the seasonality evident in some of the businesses. In periods with minimal machine volumes and capital spend, our working
capital is typically more stable. In periods where significant numbers of machines are being produced, the levels of inventory and creditors
are typically higher and there is a natural timing difference between converting the stock into sellable or capitalized plant and settling
payments to suppliers. These factors, along with movements in trading activity levels can result in significant working capital volatility.
In periods of low activity, our working capital volatility is reduced. Working capital is reviewed and managed with the aim of ensuring
that current liabilities are covered by the level of cash held and the expected level of short-term receipts.
Some
of our business operations require cash to be held within the machines. As of June 30, 2023, $5.8 million of our $42.1 million of cash
and cash equivalents were held as operational floats within the machines. At June 30, 2022, $4.5 million of our $31.8 million of cash
and cash equivalents were held as operational floats within the machines
Management
currently believes that the Company’s cash balances on hand, cash flows expected to be generated from operations, and the ability
to control and defer capital projects will be sufficient to fund the Company’s net cash requirements through August 2024.
Long
Term and Other Debt
All
amounts included herein relating to the prior year have been rounded except where otherwise stated. As prior-year figures are rounded,
numbers presented as such throughout this document may not add up precisely to the totals we provide.
(In millions)
June 30, 2023
June 30, 2022
Cash held
£ 33.1
$ 42.1
£ 26.2
$ 31.8
Original principal senior debt
(235.0 )
(298.8 )
(235.0 )
(285.4 )
Cash interest accrued
(1.5 )
(1.9 )
(1.5 )
(1.8 )
Finance lease creditors
(2.2 )
(2.8 )
(2.1 )
(2.5 )
Total
£ (205.6 )
$ (261.4 )
£ (212.4 )
$ (257.9 )
Debt
Covenants
Under
our debt facilities in place as of June 30, 2023, we are not subject to covenant testing on the Senior Secured Notes. We are, however,
subject to covenant testing at the level of Inspired Entertainment Inc., the ultimate holding company, on our Super Senior Revolving
Credit Facility which requires the Company to maintain a maximum consolidated senior secured net leverage ratio of 6.0x on March 31,
2022, stepping down to 5.75x on March 31, 2023 and 5.50x from March 31, 2024 and thereafter (the “RCF Financial Covenant”).
The RCF Financial Covenant is calculated as the ratio of consolidated senior secured net debt to consolidated pro forma EBITDA (defined
as net loss excluding depreciation and amortization, interest expense, interest income and income tax expense) for the 12-month period
preceding the relevant quarterly testing date and is tested quarterly on a rolling basis, subject to the Initial Facility (as defined
in the RCF Agreement) being drawn on the relevant test date. The RCF Financial Covenant does not include a minimum interest coverage
ratio or other financial covenants. Covenant testing at June 30, 2023 showed covenant compliance with a net leverage of 2.4x.
There
were no breaches of the debt covenants in the periods ended June 30, 2023 or June 30, 2022.
39
Liens
and Encumbrances
As
of June 30, 2023, our senior bank debt was secured by the imposition of a fixed and floating charge in favor of the lender over all the
assets of the Company and certain of the Company’s subsidiaries.
Share
Repurchases
The
Board of Directors has authorized that the Company may use up to $25.0 million to repurchase Inspired shares of common stock, subject
to repurchases being effected on or before May 10, 2025. Management has discretion as to whether to repurchase shares of the Company.
In the six months ended June 30, 2023 $0.1 million of shares were repurchased giving an aggregate spend of $10.5 million in repurchasing
our shares of common stock.
Contractual
Obligations
As
of June 30, 2023, our contractual obligations were as follows:
All amounts included herein relating to the prior year have been rounded
except where otherwise stated. As prior-year figures are rounded, numbers presented as such throughout this document may not add up precisely
to the totals we provide.
Less
More
Contractual Obligations (in millions)
Total
than
1 yr
1-2 years
2-3 years
3-5 years
than
5 yrs
Operating activities
Interest on long term debt
$ 70.6
$ 23.5
$ 23.5
$ 23.6
$ -
$ -
Purchase of Vantage machines
19.7
19.7
-
-
-
Financing activities
Senior bank debt - principal repayment
298.8
-
298.8
-
-
Finance lease payments
2.8
0.9
0.9
0.6
0.4
-
Operating lease payments
8.1
2.9
1.9
0.9
1.1
1.3
Interest on non-utilisation fees
0.9
0.4
0.3
0.2
-
-
Total
$ 400.9
$ 47.4
$ 26.6
$ 324.1
$ 1.5
$ 1.3
Off-Balance
Sheet Arrangements
As
of June 30, 2023, there were no off-balance sheet arrangements, as defined in Item 303(a)(4)(ii) of Regulation S-K, promulgated by the
U.S. Securities and Exchange Commission.
Critical
Accounting Policies and Accounting Estimates
The
preparation of our audited consolidated financial statements in conformity with accounting principles generally accepted in the United
States (“U.S. GAAP”) requires management to make estimates and assumptions. We exercise considerable judgment with respect
to establishing sound accounting policies and in making estimates and assumptions that affect the reported amounts of our assets and
liabilities, our recognition of revenue and expenses, and our disclosure of commitments and contingencies at the date of the consolidated
financial statements. On an on-going basis, we evaluate our estimates and judgments. We base our estimates and judgments on a variety
of factors, including our historical experience, knowledge of our business and industry and current and expected economic conditions,
that are believed to be reasonable under the circumstances, the results of which form the basis for making judgments about the carrying
values of assets and liabilities that are not readily apparent from other sources. We periodically re-evaluate our estimates and assumptions
with respect to these judgments and modify our approach when circumstances indicate that modifications are necessary. While we believe
that the factors we evaluate provide us with a meaningful basis for establishing and applying sound accounting policies, we cannot guarantee
that the results will always be accurate. Since the determination of these estimates requires the exercise of judgment, actual results
could differ from such estimates.
40
For
a discussion of other recently issued accounting standards, and assessments as to their impacts on the Company, see Nature of Operations,
Management’s Plans and Summary of Significant Accounting Policies, Note 1 to the consolidated financial statements included elsewhere
in this report.
QUANTITATIVE
AND QUALITATIVE DISCLOSURES ABOUT MARKET RISK
Our
principal market risks are our exposure to changes in foreign currency exchange rates.
Interest
Rate Risk
Following
the Company’s refinancing of its debt in May 2021, the external borrowings of £235.0 million ($298.8 million) are provided
at a fixed rate. Therefore, movements in rates such as LIBOR do not impact on the current borrowings and the only fluctuation that is
expected to be reported will be that solely caused by movements in the exchange rates between the Company’s functional currency
and its reporting currency.
Foreign
Currency Exchange Rate Risk
Our
operations are conducted in various countries around the world, and we receive revenue and pay expenses from these operations in a number
of different currencies. As such, our earnings are subject to movements in foreign currency exchange rates when transactions are denominated
in (i) currencies other than GBP, which is our functional currency, or (ii) the functional currencies of our subsidiaries, which is not
necessarily GBP. To estimate our foreign currency exchange rate risk, we identify material Euro and US Dollar trading and balance sheet
amounts and recalculate the result using a 10% movement in the GBP:US Dollar exchange rate. For the trading figures the 10% movement
is based on the average exchange rate throughout the reported period and for the balance sheet figures the 10% movement is based on the
exchange rate used at June 30, 2023.
Excluding intercompany balances, our Euro functional
currency net assets total approximately $8.3 million, and our US Dollar functional currency net assets total approximately $22.0 million.
We use a sensitivity analysis model to measure the impact of a 10% adverse movement of foreign currency exchange rates against the US
Dollar. A hypothetical 10% adverse change in the value of the Euro and the US Dollar relative to GBP as of June 30, 2023, would result
in favorable translation adjustments of approximately $0.8 million and $2.2 million, respectively, recorded in other comprehensive loss.
Included within our trading results are earnings outside
of our functional currency. Retained gains from Euro based entities earned in Euros and retained losses from USD based entities earned
in US Dollars in the six months ended June 30, 2023, were €5.8 million and $10.1 million, respectively. A hypothetical 10% adverse
change in the value of the Euro and the US Dollar relative to GBP as of June 30, 2023, would result in translation adjustments of approximately
$0.6 million favorable and $0.9 million unfavorable, respectively, recorded in trading operations.
The majority of the Company’s trading is in
GBP, the functional currency, although the reporting currency of the Company is the US Dollar. As such, changes in the GBP:USD exchange
rate have an effect on the Company’s results. A 10% weakening of GBP against the US Dollar would change the trading operational
results unfavorably by approximately $0.6 million and would result in unfavorable translation adjustments of approximately $7.8 million,
recorded in other comprehensive loss.
41
ITEM
4. CONTROLS AND PROCEDURES
Evaluation
of Disclosure Controls and Procedures
Disclosure
controls and procedures are controls and other procedures designed to ensure that information required to be disclosed in our reports
filed or submitted under the Exchange Act is recorded, processed, summarized and reported within the time periods specified in the SEC’s
rules and forms. Disclosure controls and procedures include, without limitation, controls and procedures designed to ensure that information
required to be disclosed in our reports filed or submitted under the Exchange Act is accumulated and communicated to management, including
our Certifying Officers, or persons performing similar functions, as appropriate, to allow timely decisions regarding required disclosure.
Under
the supervision and with the participation of our management, including our principal executive officer and our principal financial officer
(together, the “Certifying Officers”), we carried out an evaluation of the effectiveness of the design and operation of our
disclosure controls and procedures as defined in Rules 13a-15(e) and 15d-15(e) under the Exchange Act. Based on the foregoing, our Certifying
Officers concluded that our disclosure controls and procedures were not effective at the reasonable assurance level as of June 30, 2023,
due to the material weaknesses described in Item 9A of the Company’s Annual Report on Form 10-K for the year ended December 31,
2022, filed with the SEC on March 16, 2023. Management has redesigned existing controls and is implementing additional controls designed
to remediate these material weaknesses; however, these controls have not operated effectively over a sufficient period of time in order
to conclude that the material weaknesses have been fully remediated.
Notwithstanding
the identified material weaknesses and management’s assessment that our disclosure controls and procedures were not effective at
the reasonable assurance level as of June 30, 2023, management believes that the interim consolidated financial statements and footnote
disclosures included in this Quarterly Report on Form 10-Q fairly present, in all material respects, our financial condition, results
of operations, cash flows and disclosures as of and for the periods presented in accordance with generally accepted accounting principles.
Changes
in Internal Control over Financial Reporting
Other
than the control changes to remediate the identified material weaknesses, there were no changes in our internal control over financial
reporting (as such term is defined in Rules 13a-15(f) and 15d-15(f) of the Exchange Act) during the most recent fiscal quarter that have
materially affected, or are reasonably likely to materially affect, our internal control over financial reporting.
42
PART
II - OTHER INFORMATION
ITEM
1. LEGAL PROCEEDINGS
From
time to time, we may become involved in lawsuits and legal proceedings arising in the ordinary course of business. While we believe that,
currently, we have no such matters that are material, there can be no assurance that existing or new matters arising in the ordinary
course of business will not have a material adverse effect on our business, financial condition or results of operations.
ITEM
1A. RISK FACTORS
Our
business is subject to a high degree of risk. You should carefully consider the risk factors discussed in our Annual Report on Form 10-K
for our fiscal year ended December 31, 2022. You should carefully read and assess all of these risk factors. Any of these risks could
materially and adversely affect our business, operating results, financial condition and prospects, and cause the value of our common
stock to decline, which could cause investors in our common stock to lose all or part of their investments.
ITEM
2. UNREGISTERED SALES OF EQUITY SECURITIES AND USE OF PROCEEDS
Recent
Sales of Unregistered Securities
Between
May 2023 and June 2023, we granted an aggregate of 378,000 RSUs to members of management and other personnel under the
Company’s 2023 Omnibus Incentive Plan (including sign-on grants covering an aggregate of 250,000 Adjusted EBITDA RSUs and 125,000 stock-price
based RSUs), which are not covered by a registration statement. The issuances did not involve a public offering of securities
and, accordingly, the Company believes that the transactions were exempt from the registration requirements of the Securities Act pursuant
to Section 4(a)(2) thereof and Rule 506 of Regulation D promulgated thereunder.
Purchases
of Equity Securities by the Issuer and Affiliated Purchasers.
The
Company’s share repurchase activities for the three months ended June 30, 2023 were as follows (1) :
Period
Number of
shares purchased
Average
price paid
per share (2)
Total number of
shares
purchased
as part of
publicly
announced
plans or
programs
Maximum
dollar value
of shares
that may yet
be
purchased
under the
plans or
programs
April 1, 2023 to April 30, 2023
–
$ –
–
$ –
May 1, 2023 to May 31, 2023
–
$ –
–
$ –
June 1, 2023 to June 30, 2023
3,931
$ 14.01
3,931
$ 14,500,506
3,931
$ 14.01
3,931
$ 14,500,506
(1)
On
May 10, 2022, the Company announced that its Board of Directors authorized the Company to repurchase up to $25.0 million of shares
of the Company’s common stock (the “Share Repurchase Program”), exclusive of any fees, commissions or other expenses
related to such repurchases, on or prior to May 10, 2025. The first repurchases under the Share Repurchase Program were
made on May 24, 2022.
(2)
The
average price paid per share includes commissions related to the repurchases.
ITEM
3. DEFAULTS UPON SENIOR SECURITIES
None.
ITEM
4. MINE SAFETY DISCLOSURES
Not
applicable.
ITEM
5. OTHER INFORMATION
None.
43
ITEM
6. EXHIBITS
The
following exhibits are filed as part of, or incorporated by reference into, this Quarterly Report on Form 10-Q:
Exhibit
Number
Description
3.1*
Second Amended and Restated By Laws of Inspired Entertainment, Inc.
10.1#*
Inspired Entertainment, Inc. 2023 Omnibus Incentive Plan.
10.2#*
Inspired Entertainment, Inc. Non-Employee Director Compensation Policy (updated as of May 9, 2023).
10.3#*
Performance-Based Grant Agreement, dated May 9, 2023, between the Company and Brooks H. Pierce.
31.1*
Certification of Principal Executive Officer required by Rule 13a-14(a) or Rule 15d-14(a).
31.2*
Certification of Principal Financial Officer required by Rule 13a-14(a) or Rule 15d-14(a).
32.1**
Certification of Principal Executive Officer required by Rule 13a-14(b) or Rule 15d-14(b) and 18 U.S.C. 1350.
32.2**
Certification of Principal Financial Officer required by Rule 13a-14(b) or Rule 15d-14(b) and 18 U.S.C. 1350.
101.INS*
Inline
XBRL Instance Document
101.SCH*
Inline
XBRL Taxonomy Extension Schema
101.CAL*
Inline
XBRL Taxonomy Extension Calculation Linkbase
101.DEF*
Inline
XBRL Taxonomy Extension Definition Linkbase
101.LAB*
Inline
XBRL Taxonomy Extension Label Linkbase
101.PRE*
Inline
XBRL Taxonomy Extension Presentation Linkbase
104
Cover
Page Interactive Data File (embedded within the Inline XBRL document)
#
Indicates
management contract or compensatory plan.
*
Filed
herewith.
**
Furnished
herewith.
44
SIGNATURES
Pursuant
to the requirements of the Securities Exchange Act of 1934, the registrant has duly caused this report to be signed on its behalf by
the undersigned, thereunto duly authorized.
INSPIRED
ENTERTAINMENT, INC.
Date:
August 11, 2023
/s/
A. Lorne Weil
Name:
A.
Lorne Weil
Title:
Executive
Chairman
(Principal
Executive Officer)
Date:
August 11, 2023
/s/
Stewart F.B. Baker
Name:
Stewart
F.B. Baker
Title:
Executive
Vice President and
Chief
Financial Officer
(Principal
Financial and Accounting Officer)
45
Text extracted from the filing as submitted to EDGAR. Formatting, tables and exhibits are simplified for reading; the original document is authoritative for anything you rely on.